Lez

Lez — CS2 Stats

76561198849041953[U:1:888776225]Steam profile ↗✓ No bans

233Tracked matches36%Win rate2023Tracked since
CSDB Rating3.6 LearningSupport
Premier CS Rating3,811Grey band · top ~83.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 May 2026 (116 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 3 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 3,811 +966 3 Mar27 May · 25 days played
2,2804,160peak 4,1603 Mar27 May
4,320Peak Premier in tracked matches
35Days played since 2026-03-03

Premier CS Rating

  • 349 below peak (4,160)
  • -73 over 30 days · steady
  • +966 over 90 days
  • Next: Light Blue band at 5,000 1,189 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGLezPREMIER3,811 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning25
Utility38

0–100 skill scores via Leetify.

Recent form

COLD50446Last 10050%Win rateLLLLLLWTLL

Last 10 vs previous 10: −30pp win rate · −0.05 avg rating · +0.4pp headshot accuracy · +40ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 733ms

Last 10

  • 181 · 10% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 21%
  • Avg reaction 741ms

Last 20

  • 5141 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 721ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.2 against its own average).

Aim5.9
Utility3.8
Positioning2.5
Opening Duels0.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 28% on CT to 8% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 725ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning2.5
Utility3.8
Mechanics7.9
Opening Duels0.0
Win Impact0.2

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time744ms−33ms
first ⅓ avg 777ms → last ⅓ avg 744ms
Headshot accuracy19.2%+4.0%
first ⅓ avg 15.2% → last ⅓ avg 19.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–9 · nuke, 14 Mar
44%Best headshot accuracy · 1–8 · dust2, 6 May
531msFastest reaction time · 13–8 · ancient, 8 Apr
13–2Biggest win · ancient, 18 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
L6Current streak
54In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 65% over 17mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B38172145%-0.01
infernoS1711665%-0.01
ancientA116555%-0.02
anubisA95456%0.00
nukeA85363%0.00
cacheC73443%0.00
mirageD51420%-0.03
overpassC52340%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.81Avg K/D
57.8ADR
62%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
36.2%Accuracy (enemy spotted)
30.8%Spray accuracy
85.6%Counter-strafing
9.9°Preaim
725msReaction time
8.3%T opening success
27.9%CT opening success
0.52Enemies flashed / flash
9.7%Flash assists
10.24HE damage / grenade
2.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 725.2491ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.9516 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 8.3332% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke3–130.0332%17 Jun
dust29–13-0.1133%7 Jun
dust26–13-0.1211%7 Jun
dust24–13-0.036%31 May
mirage8–130.0214%31 May
inferno3–13-0.0530%27 May
dust213–4-0.0125%27 May
dust212–12-0.0327%25 May
dust25–13-0.0715%25 May
cache7–13-0.0321%25 May
dust213–70.0529%24 May
dust26–13-0.0110%24 May
dust27–13-0.0739%24 May
cache8–13-0.0020%24 May
ancient4–70.0336%20 May
dust213–70.0111%19 May
cache7–00.0313%19 May
dust213–160.0017%18 May
ancient13–20.0212%18 May
mirage6–130.0122%18 May
mirage2–13-0.120%14 May
cache13–70.043%14 May
cache13–9-0.0112%14 May
inferno5–13-0.057%13 May
nuke13–8-0.0014%13 May
dust213–60.1020%13 May
dust27–13-0.026%13 May
dust213–40.0820%13 May
anubis15–15-0.0218%13 May
cache8–130.0817%8 May
dust213–80.0126%8 May
dust21–8-0.0344%6 May
dust26–13-0.0525%6 May
dust213–100.0117%6 May
dust213–20.0427%5 May
ancient15–13-0.0214%5 May
mirage13–7-0.039%29 Apr
dust211–13-0.0224%29 Apr
cache12–12-0.0718%29 Apr
dust26–13-0.0314%26 Apr
overpass10–13-0.1214%24 Apr
dust26–13-0.0724%24 Apr
dust215–15-0.0115%19 Apr
inferno13–70.0214%19 Apr
inferno12–120.0315%19 Apr
inferno13–4-0.0315%15 Apr
dust26–13-0.0240%15 Apr
ancient5–130.016%15 Apr
dust214–16-0.0324%14 Apr
dust213–110.0418%14 Apr
dust213–5-0.0129%14 Apr
inferno4–13-0.1113%14 Apr
ancient13–8-0.043%14 Apr
nuke9–130.0116%14 Apr
inferno13–90.009%14 Apr
inferno16–12-0.0224%12 Apr
dust213–6-0.0121%12 Apr
anubis13–9-0.0019%12 Apr
ancient8–13-0.0811%11 Apr
dust213–60.0436%11 Apr
anubis13–60.0229%8 Apr
ancient13–8-0.047%8 Apr
inferno13–9-0.0015%7 Apr
nuke13–3-0.0213%7 Apr
anubis14–16-0.0221%7 Apr
inferno10–130.0117%7 Apr
overpass12–16-0.0110%7 Apr
anubis7–13-0.0415%7 Apr
inferno16–14-0.0411%5 Apr
anubis13–90.0615%5 Apr
mirage4–13-0.0415%5 Apr
dust216–140.0118%1 Apr
nuke6–13-0.0624%31 Mar
nuke13–6-0.0714%31 Mar
dust213–100.0315%31 Mar
inferno7–11-0.015%25 Mar
overpass4–13-0.0412%25 Mar
ancient13–7-0.0618%25 Mar
dust213–8-0.0711%25 Mar
ancient6–13-0.0311%25 Mar
dust210–13-0.0327%24 Mar
dust213–70.032%24 Mar
dust213–70.0416%24 Mar
dust215–150.0813%15 Mar
inferno13–70.0017%15 Mar
nuke13–50.0313%15 Mar
nuke13–90.1113%14 Mar
overpass13–4-0.0327%14 Mar
ancient11–13-0.0613%13 Mar
overpass13–9-0.0414%11 Mar
anubis16–120.0113%11 Mar
ancient13–90.0213%11 Mar
dust26–130.0123%11 Mar
inferno13–9-0.0119%10 Mar
anubis13–50.0223%10 Mar
inferno13–30.0211%10 Mar
dust213–16-0.0112%10 Mar
anubis5–13-0.0421%10 Mar
inferno13–110.048%10 Mar
inferno13–50.0121%3 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →