GER#SkelettCat

GER#SkelettCat — CS2 Stats

DE76561198310955442[U:1:350689714]Steam profile ↗✓ No bans

1,585Tracked matches38%Win rate2020Tracked since
2,590Hours in CS
CSDB Rating2.4 LearningSupport
FaceitLevel 2 · 465 ELOTop 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (38 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 465 → 465
+6Tracked matches · now 1,585
+1.3ppWin rate · 36.7% → 37.9%

Rating over time

Premier CS Rating: 13,163 +3,764 13 Jan – 30 Jun · 3 days played
9,13213,163peak 13,16313 Jan30 Jun
13,163Peak Premier in tracked matches
465Highest Faceit ELO seen on CSDB
54Days played since 2025-12-29

Faceit ELO

  • At peak — 465
  • Next: Level 2 at 501 — 36 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches8——
Win rate50%——
K/D0.48——
Headshot %21%——

Measured 12 Sep 2026 → 9 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,923), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate30.2%41.3%41.8%11.6% short
Shot accuracy17.5%12.7%12.2%above
Kill/death ratio0.880.950.980.10 short
Match win rate42.6%42.6%43.3%meets

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGER#SkelettCatFACEITLevel 2 · 465 ELOSTANDINGTop 97.9% of rankedPEAK ELO465csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim18
Positioning32
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY42–56–2Last 10042%Win rateWLTWWWWLLW

Last 10 vs previous 10: +30pp win rate · +0.06 avg rating · +0.8pp headshot accuracy · −11ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 697ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 716ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 10%
  • Avg reaction 721ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim1.8
Utility5.6
Positioning3.2
Opening Duels0.0
Clutch2.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 54% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 33% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 711ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.8
Positioning3.2
Utility5.6
Mechanics3.5
Opening Duels0.4
Win Impact1.0

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.05
Reaction time715ms+11ms
first ⅓ avg 704ms → last ⅓ avg 715ms
Headshot accuracy10.2%−0.7%
first ⅓ avg 10.8% → last ⅓ avg 10.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–6 · nuke, 28 Aug →
32%Best headshot accuracy · 8–13 · mirage, 22 Jun →
469msFastest reaction time · 7–13 · ancient, 10 Jul →
13–1Biggest win · nuke, 6 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–6In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 62% over 13dust2Weakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
infernoC2712–1544%-0.05
mirageD256–1924%-0.04
ancientC156–940%-0.06
cacheA138–562%-0.04
dust2D91–811%-0.04
overpassA53–260%-0.06
anubis—33–0100%-0.03
nuke—22–0100%0.06
office—11–0100%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

90,169Lifetime kills
0.88K/D
5,799Matches
42.6%Match win rate · Top 50% of Level 2 players
30.2%Headshot %
17.5%Shot accuracy · Top 25% of Level 2 players
9,026MVPs
2,590Hours (in match)
6,849Bombs planted
1,224Bombs defused

Most-used weapons

AK-4713,820
AWP12,117
P903,768
MP73,768
MAC-103,261
AUG3,112
Knife2,990

Lifetime map wins

15,951dust2
15,662inferno
2,408nuke
756lake
664cbble
420safehouse
354vertigo
315bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

545Matches
45%Win rate
0.67Avg K/D
55.3ADR
33%Headshot %

Clutches & streaks

34%1v1 clutch win
11%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage17743%0.6310.1
Inferno14055%0.7410.9
Ancient8342%0.629.9
Overpass4443%0.629.7
Dust24233%0.7310.9
Nuke1839%0.8612.3
Cache1638%0.619.4
Anubis1547%0.609.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.2%Headshot accuracy
27.8%Accuracy (enemy spotted)
29.4%Spray accuracy
65.7%Counter-strafing
11.4°Preaim
711msReaction time
17.8%T opening success
33.4%CT opening success
0.67Enemies flashed / flash
5.3%Flash assists
9.55HE damage / grenade
8.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.1945% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 710.6716ms — above the 700ms mark we flag

    Aim Training →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.8357% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–8-0.045%21 Sept →
ancient12–16-0.057%8 Sept →
mirage15–15-0.039%1 Sept →
ancient13–3-0.0417%1 Sept →
nuke13–60.1019%28 Aug →
mirage13–30.0415%28 Aug →
inferno13–8-0.0117%28 Aug →
dust26–13-0.080%28 Aug →
ancient8–13-0.0414%26 Aug →
inferno13–9-0.036%26 Aug →
cache7–13-0.086%25 Aug →
mirage16–14-0.0814%21 Aug →
inferno13–16-0.095%20 Aug →
ancient13–11-0.0724%20 Aug →
mirage7–13-0.093%20 Aug →
inferno9–13-0.1212%11 Aug →
ancient7–13-0.0714%6 Aug →
cache13–4-0.066%6 Aug →
cache9–13-0.100%5 Aug →
dust28–13-0.0715%5 Aug →
dust28–130.0314%5 Aug →
ancient9–13-0.069%31 Jul →
mirage10–130.0210%23 Jul →
mirage5–13-0.054%22 Jul →
inferno9–13-0.078%17 Jul →
inferno13–16-0.0415%16 Jul →
inferno13–11-0.058%15 Jul →
mirage19–15-0.0310%15 Jul →
mirage6–13-0.0113%10 Jul →
ancient7–13-0.1110%10 Jul →
office13–10-0.0617%10 Jul →
inferno16–19-0.053%7 Jul →
mirage11–13-0.0510%7 Jul →
ancient8–13-0.068%2 Jul →
cache13–11-0.037%2 Jul →
inferno7–13-0.052%30 Jun →
overpass13–9-0.0914%28 Jun →
anubis13–6-0.014%28 Jun →
inferno13–90.0016%28 Jun →
cache17–19-0.0415%28 Jun →
overpass13–7-0.060%28 Jun →
dust213–9-0.014%28 Jun →
ancient11–13-0.069%28 Jun →
ancient19–17-0.0810%28 Jun →
dust27–13-0.068%28 Jun →
inferno13–11-0.075%27 Jun →
inferno13–9-0.075%27 Jun →
mirage9–13-0.0714%26 Jun →
inferno13–11-0.0410%26 Jun →
ancient13–8-0.048%24 Jun →
inferno10–13-0.027%24 Jun →
overpass13–16-0.039%24 Jun →
mirage8–13-0.0814%24 Jun →
inferno6–13-0.104%23 Jun →
mirage13–11-0.0113%23 Jun →
dust210–13-0.1111%23 Jun →
inferno9–13-0.0313%22 Jun →
mirage8–13-0.0432%22 Jun →
ancient7–13-0.090%22 Jun →
inferno13–6-0.030%14 Jun →
cache13–7-0.0510%11 Jun →
inferno8–13-0.067%10 Jun →
dust211–13-0.029%9 Jun →
cache13–100.0611%9 Jun →
inferno16–12-0.064%4 Jun →
cache13–8-0.0622%7 May →
mirage5–13-0.129%7 May →
nuke13–10.029%6 May →
mirage6–13-0.0814%6 May →
cache13–6-0.037%3 May →
cache13–9-0.057%29 Apr →
cache13–6-0.0610%29 Apr →
cache1–10-0.096%29 Apr →
cache1–130.0110%28 Apr →
mirage11–13-0.0213%28 Apr →
mirage13–100.016%24 Apr →
mirage13–9-0.0611%20 Apr →
mirage15–15-0.0615%17 Apr →
ancient13–3-0.0120%17 Apr →
mirage9–13-0.0211%16 Apr →
ancient4–13-0.0310%16 Apr →
inferno13–80.053%16 Apr →
inferno7–130.0310%16 Apr →
dust25–13-0.1017%15 Apr →
inferno8–13-0.018%3 Apr →
mirage11–13-0.0917%30 Mar →
inferno2–9-0.1618%26 Feb →
inferno13–10-0.0412%13 Feb →
inferno5–9-0.0811%2 Feb →
anubis13–9-0.120%2 Feb →
inferno13–11-0.0619%30 Jan →
dust25–130.0812%30 Jan →
mirage8–13-0.0313%30 Jan →
mirage3–13-0.0213%27 Jan →
anubis13–50.0511%20 Jan →
inferno6–13-0.080%14 Jan →
overpass5–13-0.037%13 Jan →
mirage8–13-0.0524%30 Dec →
overpass13–11-0.0710%29 Dec →
mirage9–130.018%29 Dec →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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