Hugzy

Hugzy — CS2 Stats

IS76561198309926221[U:1:349660493]Steam profile ↗✓ No bans

2,621Tracked matches66%Win rate2020Tracked since
6,779Hours in CS6Hrs last 2 wks
CSDB Rating7.1 StrongPositional Player
Premier CS Rating26,676Top 5% of 206,528 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#7964 of 255071 tracked
FaceitLevel 10 · 2,130 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Apr 2026 (201 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,676 +4,041 6 Mar – 2 Apr · 7 days played
22,63526,676peak 26,6766 Mar2 Apr
26,676Peak Premier in tracked matches
2,130Highest Faceit ELO seen on CSDB
49Days played since 2025-01-30

Faceit ELO

  • At peak — 2,130
  • Next: 2,500 ELO at 2,500 — 370 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7

Premier CS Rating

  • At peak — 26,676
  • Next: Gold band at 30,000 — 3,324 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,061), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate59.0%50.9%
Shot accuracy14.5%13.7%
Kill/death ratio0.961.09
Match win rate47.3%48.4%

Share this profile

CSDB.GGHugzyFACEITLevel 10 · 2,130 ELOSTANDINGTop 12.4% of rankedPREMIER26,676 · Red bandPEAK ELO2,130csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning65
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY57–39–4Last 10057%Win rateWWLWWLLWLW

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +3.3pp headshot accuracy · −40ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 585ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 27%
  • Avg reaction 571ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim7.2
Utility5.8
Positioning6.5
Opening Duels5.5
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 88% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning6.5
Utility5.8
Mechanics6.8
Opening Duels3.8
Win Impact10.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time582ms−26ms
first ⅓ avg 608ms → last ⅓ avg 582ms
Headshot accuracy23.9%+0.1%
first ⅓ avg 23.8% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–2 · anubis, 2 Apr →
42%Best headshot accuracy · 5–13 · anubis, 30 Mar →
375msFastest reaction time · 13–3 · anubis, 5 Apr →
13–1Biggest win · mirage, 10 Mar →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
16–6In matches decided by ≤2 rounds
16Overtime games

Map breakdown

overpassBest map · 83% over 6nukeWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
ancientA1912–763%0.01
nukeD175–1229%0.01
dust2A1610–663%0.02
infernoA159–660%0.00
mirageA148–657%0.03
anubisS75–271%0.07
overpassS65–183%0.03
trainA53–260%-0.01
cache—10–10%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

223,619Lifetime kills
0.96K/D
5,984Matches
47.3%Match win rate
59.0%Headshot % · Top 25% of Level 10 players
14.5%Shot accuracy · Top 50% of Level 10 players
18,646MVPs
4,993Hours (in match)
5,277Bombs planted
1,894Bombs defused

Most-used weapons

AK-4798,566
AWP25,660
Knife3,634
P2503,056
AUG2,944
FAMAS2,529

Lifetime map wins

13,077inferno
7,001nuke
5,698train
5,026vertigo
2,481dust2
1,789cbble
21ar_baggage
20ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,471Matches
51%Win rate
1.17Avg K/D
86.0ADR
50%Headshot %

Clutches & streaks

37%1v1 clutch win
19%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient30854%1.1919.0
Anubis27446%1.1617.6
Nuke22756%1.1617.8
Vertigo8249%1.1217.6
Train6946%1.1617.4
Overpass6954%1.2118.1
Dust23949%0.9615.7
Inferno3549%1.0616.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.3%Headshot accuracy
33.9%Accuracy (enemy spotted)
31.8%Spray accuracy
80.8%Counter-strafing
10.0°Preaim
584msReaction time
42.8%T opening success
48.0%CT opening success
0.46Enemies flashed / flash
10.3%Flash assists
9.68HE damage / grenade
10.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4642 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–80.0218%7 Oct →
ancient13–11-0.0122%20 Sept →
cache14–16-0.0225%15 Aug →
dust213–10-0.0235%21 Apr →
overpass13–40.0735%2 Apr →
nuke8–130.0317%2 Apr →
ancient12–160.0325%2 Apr →
anubis13–20.2122%2 Apr →
anubis5–130.0242%30 Mar →
ancient13–90.0232%30 Mar →
anubis13–70.1024%30 Mar →
overpass13–80.0429%30 Mar →
overpass13–40.0530%29 Mar →
overpass16–14-0.0010%23 Mar →
nuke15–19-0.0013%23 Mar →
dust213–110.0336%21 Mar →
nuke13–16-0.0120%20 Mar →
mirage13–8-0.0133%16 Feb →
dust213–11-0.0216%16 Feb →
inferno13–20.0729%16 Feb →
mirage5–13-0.0119%10 Feb →
ancient10–13-0.0414%10 Feb →
nuke13–11-0.079%10 Feb →
inferno13–2-0.0119%10 Feb →
inferno15–150.0027%9 Feb →
dust213–50.0329%4 Feb →
overpass8–130.0924%1 Feb →
inferno16–120.0518%1 Feb →
mirage13–110.0826%1 Feb →
nuke9–130.0422%12 Dec →
nuke11–13-0.037%8 Dec →
ancient13–7-0.0034%8 Dec →
train13–6-0.0429%1 Dec →
ancient16–12-0.0016%1 Dec →
ancient6–13-0.0314%24 Nov →
dust211–130.0528%23 Nov →
nuke2–130.0335%23 Nov →
mirage13–100.0217%23 Nov →
mirage15–150.0325%10 Nov →
dust26–130.0325%27 Oct →
inferno6–13-0.0424%27 Oct →
dust213–110.0637%26 Oct →
ancient2–130.0124%26 Oct →
nuke0–13-0.1117%26 Oct →
inferno1–13-0.0335%26 Oct →
ancient13–40.108%18 Sept →
overpass13–9-0.0533%14 Sept →
nuke13–50.0732%14 Sept →
dust216–19-0.0125%14 Sept →
ancient13–110.0421%14 Sept →
ancient13–90.0211%13 Sept →
inferno16–14-0.0421%13 Sept →
ancient11–130.0314%11 Sept →
ancient13–16-0.0316%8 Sept →
anubis13–80.0621%8 Apr →
ancient5–130.0317%5 Apr →
anubis13–30.0930%5 Apr →
mirage8–130.0127%2 Apr →
inferno13–50.0130%2 Apr →
mirage6–00.2022%2 Apr →
nuke7–13-0.0414%29 Mar →
nuke14–160.0221%19 Mar →
train13–70.0226%19 Mar →
anubis13–20.0310%18 Mar →
dust213–110.0217%16 Mar →
inferno8–13-0.0611%16 Mar →
nuke10–130.0323%13 Mar →
inferno8–13-0.0513%12 Mar →
dust213–30.0926%12 Mar →
mirage6–130.0431%12 Mar →
ancient16–14-0.0027%11 Mar →
mirage15–150.0025%10 Mar →
dust23–13-0.0428%10 Mar →
nuke13–70.0627%10 Mar →
mirage13–10.0524%10 Mar →
ancient13–110.0113%10 Mar →
mirage13–80.0117%7 Mar →
inferno13–100.0429%6 Mar →
inferno13–110.0835%6 Mar →
inferno11–13-0.0221%3 Mar →
dust213–30.0639%3 Mar →
inferno13–60.0116%1 Mar →
ancient13–8-0.0718%1 Mar →
dust213–110.0131%27 Feb →
ancient13–5-0.0414%27 Feb →
train8–13-0.0424%27 Feb →
mirage7–13-0.0117%25 Feb →
train10–13-0.0323%25 Feb →
nuke13–100.1119%25 Feb →
mirage13–80.0830%25 Feb →
nuke15–150.0129%25 Feb →
mirage13–11-0.0626%20 Feb →
nuke13–10-0.0214%20 Feb →
inferno13–110.0120%20 Feb →
dust23–13-0.0825%12 Feb →
dust27–130.0231%12 Feb →
train13–90.0619%11 Feb →
dust213–80.0823%11 Feb →
nuke8–130.0527%30 Jan →
anubis10–130.0126%30 Jan →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.