SquidRing

SquidRing — CS2 Stats

AU76561198308219909[U:1:347954181]Steam profile ↗✓ No bans

461Tracked matches43%Win rate2021Tracked since
766Hours in CS
CSDB Rating3.0 LearningPositional Player
Premier CS Rating12,709Blue band · top ~40.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 461 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,709 +6,080 27 Feb – 25 Sept · 18 days played
6,62912,709peak 12,70927 Feb25 Sept
12,709Peak Premier in tracked matches
29Days played since 2026-02-25

Premier CS Rating

  • At peak — 12,709
  • +3,414 over 90 days
  • Next: Purple band at 15,000 — 2,291 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-18
  • Light Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 8 Sep 2026 and 8 Oct 2026.

Measured 8 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate42.9%42.0%44.3%1.4% short
Shot accuracy16.5%9.6%11.9%above
Kill/death ratio1.020.981.03meets
Match win rate39.2%43.8%45.2%6.0% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSquidRingPREMIER12,709 · Blue bandcsdb.gg/stats

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Performance scores

Aim29
Positioning45
Utility28

0–100 skill scores via Leetify.

Recent form

HOT51–47–2Last 10051%Win rateWLWLWWWWWL

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · −7.4pp headshot accuracy · −40ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 747ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 707ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 727ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim2.9
Utility2.8
Positioning4.5
Opening Duels2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 72% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 731ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning4.5
Utility2.8
Mechanics3.6
Opening Duels1.9
Win Impact2.8

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.03
first ⅓ avg -0.00 → last ⅓ avg -0.04
Reaction time718ms+6ms
first ⅓ avg 711ms → last ⅓ avg 718ms
Headshot accuracy20.0%+1.1%
first ⅓ avg 18.9% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–1 · mirage, 27 Feb →
47%Best headshot accuracy · 6–13 · mirage, 25 Jul →
500msFastest reaction time · 13–6 · inferno, 1 Mar →
13–1Biggest win · mirage, 27 Feb →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–14In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 78% over 9dust2Weakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
mirageB3920–1951%-0.00
infernoA1810–856%-0.03
dust2C177–1041%-0.03
anubisS97–278%-0.01
ancientB84–450%-0.01
nukeA53–260%0.00
cache—30–30%-0.07
overpass—10–10%-0.13

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,199Lifetime kills
1.02K/D · Top 50% of Blue band
2,186Matches
39.2%Match win rate
42.9%Headshot % · Top 50% of Blue band
16.5%Shot accuracy · Top 25% of Blue band
3,958MVPs
766Hours (in match)
1,855Bombs planted
389Bombs defused

Most-used weapons

Lifetime map wins

3,338dust2
2,480inferno
854nuke
585train
455vertigo
395cbble
250office
133dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
26.3%Accuracy (enemy spotted)
26.0%Spray accuracy
66.0%Counter-strafing
9.7°Preaim
731msReaction time
30.9%T opening success
44.1%CT opening success
0.45Enemies flashed / flash
3.3%Flash assists
4.60HE damage / grenade
3.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 731.2594ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4544 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.93% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–10-0.0318%3 Sept →
mirage5–130.0123%12 Aug →
mirage13–4-0.038%11 Aug →
cache11–13-0.0322%10 Aug →
mirage13–11-0.0123%10 Aug →
mirage16–12-0.0328%10 Aug →
dust213–11-0.019%10 Aug →
inferno13–80.0217%10 Aug →
mirage16–14-0.069%10 Aug →
ancient11–13-0.0122%10 Aug →
dust213–70.0523%9 Aug →
inferno13–11-0.0121%9 Aug →
mirage10–130.0022%9 Aug →
mirage11–13-0.0323%6 Aug →
mirage13–11-0.0816%5 Aug →
inferno11–13-0.0933%28 Jul →
inferno7–13-0.0517%25 Jul →
dust213–6-0.0530%25 Jul →
dust27–13-0.0621%25 Jul →
mirage6–13-0.0247%25 Jul →
cache11–13-0.0237%25 Jul →
mirage0–2-0.030%25 Jul →
dust213–9-0.0811%25 Jul →
mirage6–13-0.0024%24 Jul →
dust20–13-0.0520%23 Jul →
inferno5–13-0.0518%23 Jul →
mirage11–13-0.0814%21 Jul →
mirage13–10-0.0615%21 Jul →
anubis4–13-0.1021%21 Jul →
cache0–2-0.140%21 Jul →
inferno13–2-0.0815%16 Jul →
mirage13–100.0418%14 Jul →
mirage9–13-0.0337%28 Jun →
inferno11–130.0328%28 Jun →
mirage13–70.0612%28 Jun →
anubis9–13-0.0417%24 Jun →
inferno7–13-0.1025%24 Jun →
ancient5–13-0.0316%24 Jun →
ancient13–50.0426%24 Jun →
mirage13–10-0.0220%24 Jun →
nuke13–70.008%24 Jun →
dust24–13-0.0723%24 Jun →
mirage9–13-0.0143%22 Jun →
ancient10–130.0223%22 Jun →
nuke16–120.0024%22 Jun →
dust22–13-0.0428%10 Jun →
inferno13–50.0015%10 Jun →
dust211–13-0.0137%10 Jun →
nuke13–7-0.0120%10 Jun →
mirage3–130.0224%10 Jun →
mirage5–13-0.0238%9 Jun →
ancient16–13-0.0110%7 Apr →
mirage13–9-0.0133%7 Mar →
mirage9–13-0.0214%6 Mar →
inferno13–8-0.1121%6 Mar →
inferno13–8-0.0124%5 Mar →
dust29–13-0.0114%5 Mar →
mirage13–7-0.0123%5 Mar →
dust213–11-0.0247%5 Mar →
anubis13–3-0.0745%5 Mar →
mirage10–130.1330%5 Mar →
inferno13–10-0.0118%5 Mar →
mirage13–60.0627%5 Mar →
anubis8–5-0.0526%5 Mar →
mirage13–80.0931%4 Mar →
nuke8–13-0.0136%4 Mar →
mirage13–30.0311%4 Mar →
anubis13–50.0724%4 Mar →
dust215–150.0725%4 Mar →
mirage13–70.0228%4 Mar →
dust213–2-0.0430%1 Mar →
mirage8–130.0312%1 Mar →
mirage13–20.0515%1 Mar →
mirage14–160.0519%1 Mar →
anubis13–110.0214%1 Mar →
dust23–13-0.0413%1 Mar →
inferno13–50.0513%1 Mar →
mirage9–13-0.0639%1 Mar →
ancient13–8-0.0418%1 Mar →
mirage13–80.0214%1 Mar →
inferno13–60.0530%1 Mar →
mirage7–13-0.0426%1 Mar →
dust25–13-0.0620%28 Feb →
anubis13–100.0214%28 Feb →
inferno15–150.0218%28 Feb →
dust22–13-0.070%28 Feb →
mirage9–13-0.0515%28 Feb →
overpass3–10-0.134%27 Feb →
mirage16–12-0.0419%27 Feb →
ancient9–13-0.0321%27 Feb →
inferno13–10-0.0118%27 Feb →
nuke11–130.0225%27 Feb →
inferno10–13-0.0625%27 Feb →
ancient13–10-0.0613%27 Feb →
anubis16–140.0113%27 Feb →
mirage13–10.1427%27 Feb →
mirage11–13-0.0322%26 Feb →
anubis13–9-0.0026%26 Feb →
mirage13–100.0217%26 Feb →
inferno14–16-0.037%25 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.