fl1ppermouz

fl1ppermouz — CS2 Stats

BE76561198304553702[U:1:344287974]Steam profile ↗✓ No bans

1,392Tracked matches46%Win rate2020Tracked since
3,035Hours in CS16Hrs last 2 wks
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating13,194Blue band · top ~38% of ranked players (population est.)
FaceitLevel 4 · 1,149 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate44.4%42.7%43.8%meets
Shot accuracy14.4%11.2%12.0%above
Kill/death ratio1.080.991.02above
Match win rate43.8%43.9%44.7%0.9% short

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGfl1ppermouzFACEITLevel 4 · 1,149 ELOSTANDINGTop 81.0% of rankedPREMIER13,194 · Blue bandcsdb.gg/stats

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Performance scores

Aim57
Positioning70
Utility24

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim5.7
Utility2.4
Positioning7.0
Opening Duels4.2
Clutch5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 72% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 74% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 74% on T to 48% on CT — first contacts on the defending side are being lost.

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning7.0
Utility2.4
Mechanics4.9
Opening Duels7.3
Win Impact3.8

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

104,692Lifetime kills
1.08K/D · Top 50% of Level 4 players
5,278Matches
43.8%Match win rate
44.4%Headshot % · Top 50% of Level 4 players
14.4%Shot accuracy · Top 50% of Level 4 players
15,158MVPs
1,909Hours (in match)
5,914Bombs planted
1,254Bombs defused

Most-used weapons

AK-4727,040
AWP22,921
AUG2,813
MP92,609
SSG 082,095

Lifetime map wins

5,932inferno
2,389nuke
2,380dust2
708vertigo
565train
235cbble
57lake
34office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

99Matches
49%Win rate
1.05Avg K/D
75.7ADR
45%Headshot %

Clutches & streaks

45%1v1 clutch win
16%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4757%1.2417.2
Ancient1436%0.8812.6
Inferno1233%0.7312.6
Nuke1127%0.7714.0
Anubis633%0.9414.5
Dust2580%0.9414.4
Train2100%1.9815.5
Cache1100%0.8315.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
30.3%Accuracy (enemy spotted)
29.5%Spray accuracy
72.2%Counter-strafing
8.1°Preaim
626msReaction time
73.5%T opening success
48.2%CT opening success
0.47Enemies flashed / flash
2.9%Flash assists
5.31HE damage / grenade
5.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4683 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.