Lebron

Lebron — CS2 Stats

76561198304389410[U:1:344123682]Steam profile ↗1 game ban

1,197Tracked matches66%Win rate2020Tracked since
CSDB Rating7.0 StrongPositional Player
Premier CS Rating19,065Top 50% of 215,386 CSDB-tracked playersPurple band · top ~12.2% of ranked players (population est.)
CSDB Leaderboard#99323 of 261550 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−62Premier CS Rating · 19,127 → 19,065

Rating over time

Premier CS Rating: 19,065 +2,612 28 Aug – 14 Nov · 48 days played
15,82319,425peak 19,42528 Aug14 Nov
Faceit ELO: 1,400 +0 28 Aug – 12 Sept · 4 observations
1,4001,400peak 1,40028 Aug12 Sept
19,486Peak Premier in tracked matches
1,400Highest Faceit ELO seen on CSDB
44Days played since 2026-08-28

Premier CS Rating

  • 360 below peak (19,425)
  • -79 over 30 days · steady
  • +2,612 over 90 days
  • Next: Pink band at 20,000 — 935 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGLebronFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,065 · Purple bandPEAK ELO1,400csdb.gg/stats

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Performance scores

Aim87
Positioning66
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY56–43–1Last 10056%Win rateLLWLLWWWWW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +6.8pp headshot accuracy · +32ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 26%
  • Avg reaction 474ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 495ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 479ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.7
Utility3.2
Positioning6.6
Opening Duels3.5
Clutch5.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 79% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.6
Utility3.2
Mechanics7.1
Opening Duels4.9
Win Impact10.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time483ms−1ms
first ⅓ avg 484ms → last ⅓ avg 483ms
Headshot accuracy20.0%−0.6%
first ⅓ avg 20.6% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–5 · mirage, 3 Nov →
36%Best headshot accuracy · 13–9 · ancient, 26 Oct →
352msFastest reaction time · 8–13 · mirage, 14 Nov →
13–0Biggest win · cache, 10 Nov →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
4–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 75% over 8infernoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB2815–1354%0.04
nukeB2010–1050%0.04
dust2A169–756%0.02
ancientS139–469%0.05
cacheS86–275%0.01
infernoC83–538%0.01
anubisA74–357%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

45Matches
51%Win rate
1.18Avg K/D
86.4ADR
49%Headshot %

Clutches & streaks

46%1v1 clutch win
43%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage956%1.2215.6
Dust2667%1.7520.8
Anubis580%1.4920.2
Inferno540%0.9915.6
Ancient367%1.4118.0
Nuke333%1.2919.3
Cache1100%1.0016.0
Overpass1100%1.129.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
38.3%Accuracy (enemy spotted)
36.3%Spray accuracy
81.9%Counter-strafing
8.5°Preaim
481msReaction time
55.9%T opening success
43.4%CT opening success
0.43Enemies flashed / flash
2.8%Flash assists
10.45HE damage / grenade
4.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4279 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–130.0333%14 Nov →
mirage10–130.0616%14 Nov →
mirage13–70.0631%14 Nov →
mirage7–130.0122%14 Nov →
cache10–130.0230%14 Nov →
mirage13–10-0.0616%13 Nov →
cache13–60.0226%13 Nov →
dust213–60.0722%13 Nov →
mirage13–110.0121%13 Nov →
nuke13–30.0728%13 Nov →
anubis13–10-0.0112%12 Nov →
ancient11–130.0829%12 Nov →
nuke13–16-0.0418%12 Nov →
inferno13–6-0.0513%12 Nov →
ancient13–100.0417%12 Nov →
mirage13–100.0317%11 Nov →
anubis4–13-0.0518%11 Nov →
mirage6–13-0.0313%11 Nov →
inferno13–10-0.0421%10 Nov →
nuke13–20.1121%10 Nov →
nuke8–30.0411%10 Nov →
anubis15–150.0316%10 Nov →
cache13–0-0.0214%10 Nov →
nuke6–130.0114%9 Nov →
anubis13–70.0719%8 Nov →
ancient13–90.0115%8 Nov →
nuke13–70.0120%8 Nov →
dust213–100.0617%7 Nov →
cache10–13-0.0525%7 Nov →
ancient13–40.1531%6 Nov →
nuke11–130.0519%5 Nov →
mirage11–13-0.0721%4 Nov →
dust216–120.0116%4 Nov →
dust26–13-0.0218%3 Nov →
mirage13–50.1728%3 Nov →
mirage13–60.1133%3 Nov →
dust213–70.0625%3 Nov →
nuke13–10.1127%3 Nov →
ancient13–70.0627%2 Nov →
mirage3–13-0.0320%2 Nov →
nuke10–130.1018%1 Nov →
mirage14–160.0317%31 Oct →
inferno11–130.0817%29 Oct →
ancient13–90.0436%26 Oct →
dust21–130.0433%25 Oct →
mirage7–130.0229%25 Oct →
mirage11–130.1223%25 Oct →
nuke8–130.0317%24 Oct →
nuke10–130.0724%23 Oct →
mirage13–80.0025%23 Oct →
mirage13–7-0.0625%22 Oct →
dust24–70.0129%21 Oct →
mirage10–40.0425%21 Oct →
nuke10–130.0729%20 Oct →
nuke7–130.0614%20 Oct →
inferno0–50.0036%19 Oct →
anubis10–130.0115%19 Oct →
anubis13–11-0.0015%18 Oct →
inferno13–160.0328%17 Oct →
dust213–40.0224%17 Oct →
mirage13–30.0623%17 Oct →
dust28–13-0.0218%17 Oct →
mirage10–130.0318%17 Oct →
dust213–80.0723%16 Oct →
dust27–13-0.048%16 Oct →
nuke9–13-0.0213%15 Oct →
dust213–60.0313%15 Oct →
ancient13–6-0.0218%14 Oct →
dust211–13-0.0220%13 Oct →
nuke16–13-0.0823%12 Oct →
nuke13–8-0.0120%12 Oct →
mirage8–13-0.0516%12 Oct →
ancient13–10.0515%12 Oct →
ancient13–90.0628%11 Oct →
mirage7–130.0017%11 Oct →
dust213–40.1022%11 Oct →
mirage13–40.1127%11 Oct →
cache13–4-0.0216%10 Oct →
inferno10–130.0524%9 Oct →
nuke4–13-0.0126%9 Oct →
inferno10–13-0.0019%8 Oct →
inferno13–90.0015%7 Oct →
mirage13–40.0828%7 Oct →
nuke13–70.1315%6 Oct →
mirage13–80.1226%6 Oct →
nuke16–130.0616%5 Oct →
cache13–110.1032%4 Oct →
mirage13–70.0221%4 Oct →
mirage13–160.0318%4 Oct →
ancient13–60.0522%4 Oct →
ancient6–130.0417%3 Oct →
cache13–50.0519%3 Oct →
ancient9–130.0223%2 Oct →
dust26–130.0330%2 Oct →
dust213–70.0030%1 Oct →
cache13–90.0114%1 Oct →
ancient11–130.0417%30 Sept →
mirage13–90.1413%30 Sept →
anubis13–80.0424%30 Sept →
nuke16–140.0311%29 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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