Erik

Erik — CS2 Stats

76561198299797304[U:1:339531576]Steam profile ↗✓ No bans

1,208Tracked matches37%Win rate2024Tracked since
1,123Hours in CS
CSDB Rating3.2 LearningSupport
Premier CS Rating3,548Grey band · top ~85% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 3,548 -136 17 Jul – 27 Sept · 22 days played
3,5454,999peak 4,99917 Jul27 Sept
5,110Peak Premier in tracked matches
32Days played since 2026-07-07

Premier CS Rating

  • 1,451 below peak (4,999)
  • -1,451 over 30 days · declining
  • Next: Light Blue band at 5,000 — 1,452 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches49——
Win rate33%——
K/D0.68——
Headshot %42%——

Measured 30 Aug 2026 → 28 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,911), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate35.4%41.3%41.8%6.4% short
Shot accuracy0.4%12.7%12.2%11.8% short
Kill/death ratio0.800.950.980.18 short
Match win rate43.2%42.6%43.3%meets

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGErikFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER3,548 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim24
Positioning52
Utility55

0–100 skill scores via Leetify.

Recent form

COLD38–51–11Last 10038%Win rateLTWTLWTWLL

Last 10 vs previous 10: +20pp win rate · +0.06 avg rating · +1.3pp headshot accuracy · −40ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–2–2 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 549ms

Last 10

  • 3–4–3 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 594ms

Last 20

  • 4–12–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 614ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim2.4
Utility5.5
Positioning5.2
Opening Duels1.1
Clutch4.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 51% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.4
Positioning5.2
Utility5.5
Mechanics4.0
Opening Duels2.6
Win Impact0.7

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time614ms−37ms
first ⅓ avg 652ms → last ⅓ avg 614ms
Headshot accuracy14.6%+1.9%
first ⅓ avg 12.7% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–6 · cache, 13 Jul →
30%Best headshot accuracy · 10–13 · mirage, 19 Jul →
367msFastest reaction time · 7–13 · inferno, 27 Jul →
13–3Biggest win · anubis, 28 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 67% over 9nukeWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC207–1335%-0.02
infernoD154–1127%-0.04
cacheC156–940%0.03
dust2A149–564%-0.01
nukeD101–910%-0.05
anubisS96–367%0.03
ancientD62–433%-0.02
overpassD62–433%-0.01
poseidon—21–150%-0.01
shelter—20–20%-0.05
eldorado—10–10%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

42,093Lifetime kills
0.80K/D
3,221Matches
43.2%Match win rate · Top 50% of Level 2 players
35.4%Headshot %
0.4%Shot accuracy
6,380MVPs
1,123Hours (in match)
3,030Bombs planted
905Bombs defused

Most-used weapons

Lifetime map wins

5,441dust2
4,972inferno
3,172nuke
1,062train
506vertigo
42office
14militia
13italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

50Matches
52%Win rate
0.84Avg K/D
69.5ADR
38%Headshot %

Clutches & streaks

44%1v1 clutch win
19%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust21650%1.0112.8
Mirage1540%0.7812.4
Inferno862%0.8711.8
Ancient757%0.639.3
Nuke367%0.6412.3
Anubis1100%0.7316.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
25.4%Accuracy (enemy spotted)
23.8%Spray accuracy
68.0%Counter-strafing
11.5°Preaim
619msReaction time
41.6%T opening success
39.5%CT opening success
0.71Enemies flashed / flash
4.6%Flash assists
8.71HE damage / grenade
8.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6252% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.5062% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno14–16-0.0318%27 Sept →
nuke15–15-0.0513%27 Sept →
mirage13–100.044%26 Sept →
anubis15–150.0525%26 Sept →
cache9–130.0315%25 Sept →
cache13–40.177%25 Sept →
inferno8–80.0620%24 Sept →
cache13–11-0.0710%23 Sept →
dust211–130.0412%23 Sept →
inferno2–9-0.0421%23 Sept →
inferno7–9-0.103%23 Sept →
poseidon9–7-0.0121%21 Sept →
mirage4–13-0.035%21 Sept →
poseidon8–8-0.0215%17 Sept →
eldorado4–9-0.0310%17 Sept →
cache7–13-0.0610%17 Sept →
mirage8–130.0111%14 Sept →
nuke5–13-0.0721%13 Sept →
ancient8–13-0.0217%13 Sept →
nuke10–13-0.0518%12 Sept →
ancient4–13-0.133%12 Sept →
cache11–130.0126%12 Sept →
mirage2–13-0.0620%12 Sept →
inferno13–9-0.0914%12 Sept →
anubis16–13-0.035%11 Sept →
inferno7–90.0111%11 Sept →
inferno9–60.0413%11 Sept →
mirage1–13-0.0829%11 Sept →
anubis16–14-0.0018%11 Sept →
mirage7–13-0.0211%10 Sept →
ancient8–13-0.0324%10 Sept →
nuke15–15-0.0514%9 Sept →
dust213–9-0.0220%24 Aug →
mirage9–13-0.0813%23 Aug →
nuke13–10-0.0415%23 Aug →
anubis13–7-0.029%23 Aug →
dust26–13-0.1121%23 Aug →
dust213–90.0112%23 Aug →
ancient13–80.0812%23 Aug →
mirage6–13-0.026%19 Aug →
inferno8–8-0.0715%18 Aug →
inferno2–9-0.1613%18 Aug →
dust213–8-0.0615%2 Aug →
dust26–13-0.0513%2 Aug →
anubis13–40.0413%2 Aug →
mirage13–16-0.0414%28 Jul →
anubis13–30.0813%28 Jul →
inferno13–100.0212%28 Jul →
nuke11–13-0.065%27 Jul →
inferno7–13-0.0416%27 Jul →
mirage13–50.0316%24 Jul →
dust213–6-0.0219%24 Jul →
anubis8–13-0.0218%24 Jul →
inferno5–13-0.0315%24 Jul →
shelter4–13-0.0416%19 Jul →
shelter3–13-0.077%19 Jul →
mirage10–13-0.0430%19 Jul →
mirage13–60.0114%19 Jul →
dust213–80.1115%19 Jul →
dust20–13-0.0717%19 Jul →
cache8–130.0530%18 Jul →
inferno13–11-0.0212%18 Jul →
nuke2–13-0.0614%18 Jul →
mirage5–130.0118%18 Jul →
dust213–10-0.0315%18 Jul →
mirage16–14-0.019%17 Jul →
dust211–13-0.0211%17 Jul →
dust213–70.0614%17 Jul →
cache10–130.099%17 Jul →
mirage13–11-0.0114%17 Jul →
nuke8–8-0.0414%17 Jul →
inferno5–90.0515%17 Jul →
dust213–80.0112%16 Jul →
nuke15–15-0.0515%15 Jul →
cache6–13-0.0211%15 Jul →
cache13–110.0219%14 Jul →
cache3–13-0.110%14 Jul →
cache13–40.0312%13 Jul →
cache13–60.2316%13 Jul →
anubis13–30.1128%13 Jul →
nuke11–13-0.018%13 Jul →
anubis2–130.0310%12 Jul →
mirage13–10-0.049%12 Jul →
ancient13–100.0114%12 Jul →
cache13–70.006%12 Jul →
mirage13–6-0.0323%12 Jul →
cache8–130.1013%12 Jul →
mirage8–13-0.0413%12 Jul →
ancient8–13-0.040%12 Jul →
dust213–11-0.0113%12 Jul →
mirage15–150.0516%12 Jul →
mirage7–13-0.0610%9 Jul →
overpass8–80.0211%8 Jul →
inferno2–9-0.1413%8 Jul →
cache12–12-0.0721%8 Jul →
overpass13–6-0.0513%8 Jul →
overpass7–90.0119%8 Jul →
overpass6–90.022%7 Jul →
overpass5–9-0.0919%7 Jul →
overpass9–20.027%7 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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