Tuoi loz sanh vai

Tuoi loz sanh vai — CS2 Stats

76561198298342138[U:1:338076410]Steam profile ↗✓ No bans

1,564Tracked matches60%Win rate2021Tracked since
1,722Hours in CS
CSDB Rating4.9 DevelopingPositional Player
CSDB Leaderboard#40769 of 223067 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 50 days played since 19 Sep 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,771 -811 19 Sept12 May · 42 days played
20,53724,999peak 24,99919 Sept12 May
24,999Peak Premier in tracked matches
50Days played since 2025-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 13 Sep 2026 and 18 Sep 2026.

Measured 13 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=11,912), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate44.3%45.8%46.8%2.5% short
Shot accuracy10.6%12.7%13.0%2.4% short
Kill/death ratio0.751.051.060.32 short
Match win rate48.5%45.7%46.3%above

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTuoi loz sanh vaiFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning41
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY55432Last 10055%Win rateLWWLLWWWLL

Last 10 vs previous 10: −20pp win rate · +0.03 avg rating · +0.5pp headshot accuracy · −49ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 31%
  • Avg reaction 636ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 29%
  • Avg reaction 628ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 29%
  • Avg reaction 653ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim6.1
Utility3.1
Positioning4.1
Opening Duels1.1
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 661ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.1
Utility3.1
Mechanics6.1
Opening Duels0.5
Win Impact8.3

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time652ms+37ms
first ⅓ avg 615ms → last ⅓ avg 652ms
Headshot accuracy26.6%+5.3%
first ⅓ avg 21.3% → last ⅓ avg 26.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–1 · train, 11 Oct
53%Best headshot accuracy · 4–13 · ancient, 27 Nov
406msFastest reaction time · 6–13 · inferno, 7 Oct
13–0Biggest win · ancient, 11 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
86In matches decided by ≤2 rounds
6Overtime games

Map breakdown

overpassBest map · 73% over 11trainWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
ancientB23121152%-0.00
mirageB21111052%-0.03
infernoB158753%-0.02
nukeA148657%-0.03
overpassS118373%-0.01
dust2B84450%-0.04
trainC52340%0.02
anubis220100%-0.01
cache1010%0.04

Across the last 100 tracked matches.

Lifetime stats

51,998Lifetime kills
0.75K/D
3,745Matches
48.5%Match win rate · Top 25% of Level 7 players
44.3%Headshot %
10.6%Shot accuracy
5,708MVPs
1,722Hours (in match)
4,450Bombs planted
748Bombs defused

Most-used weapons

AK-4718,086
MP92,574
MAC-102,419
AWP1,468
XM10141,356

Lifetime map wins

14,502inferno
2,080dust2
1,192nuke
628vertigo
360train
19italy
12assault
3ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

334Matches
55%Win rate
0.92Avg K/D
67.7ADR
48%Headshot %

Clutches & streaks

39%1v1 clutch win
13%1v2 clutch win
14Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6955%0.9614.1
Ancient6761%0.9914.2
Anubis6455%0.8713.1
Inferno4753%0.8112.7
Nuke2442%0.7812.6
Vertigo2348%0.8912.4
Dust21850%0.9414.6
Overpass1164%1.0712.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.1%Headshot accuracy
30.8%Accuracy (enemy spotted)
32.2%Spray accuracy
77.3%Counter-strafing
10.6°Preaim
661msReaction time
22.7%T opening success
33.9%CT opening success
0.46Enemies flashed / flash
4.2%Flash assists
5.54HE damage / grenade
5.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4551 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.6953% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
ancient3–13-0.0813%15 Jul
inferno13–11-0.0226%11 Jul
ancient13–70.0048%11 Jul
mirage10–13-0.0526%8 Jun
mirage5–13-0.0341%12 May
ancient13–70.0623%11 May
ancient13–00.0427%11 May
mirage13–60.0433%8 May
ancient10–130.0632%8 May
cache11–130.0423%8 May
dust26–13-0.0620%30 Apr
mirage13–10-0.0042%30 Apr
inferno16–13-0.0529%30 Apr
ancient10–20.0235%29 Apr
mirage8–13-0.0737%1 Jan
anubis13–90.0024%17 Dec
nuke2–13-0.0611%14 Dec
inferno13–9-0.0317%14 Dec
mirage11–30.0241%12 Dec
inferno13–11-0.0433%12 Dec
nuke11–13-0.0411%10 Dec
ancient13–3-0.0422%10 Dec
dust213–8-0.0129%9 Dec
overpass13–40.0136%9 Dec
mirage13–8-0.0119%9 Dec
inferno11–13-0.0221%9 Dec
mirage13–3-0.0724%9 Dec
mirage7–13-0.0030%7 Dec
ancient13–5-0.0218%6 Dec
dust210–13-0.0128%5 Dec
inferno13–8-0.0117%5 Dec
inferno15–15-0.0013%4 Dec
train7–13-0.0530%4 Dec
mirage13–6-0.0818%3 Dec
ancient13–10-0.0427%28 Nov
overpass13–50.0440%28 Nov
ancient4–13-0.0353%27 Nov
dust28–13-0.0840%27 Nov
dust210–13-0.0526%15 Nov
inferno14–16-0.0123%14 Nov
mirage13–8-0.0615%8 Nov
mirage14–16-0.0118%8 Nov
inferno8–13-0.0428%8 Nov
mirage9–13-0.0431%4 Nov
dust213–10-0.0638%4 Nov
nuke6–13-0.107%30 Oct
ancient6–13-0.0727%29 Oct
mirage13–11-0.0124%29 Oct
nuke13–2-0.0629%27 Oct
inferno13–5-0.0224%27 Oct
nuke13–11-0.0719%27 Oct
anubis13–10-0.0215%27 Oct
mirage13–3-0.0611%24 Oct
inferno4–13-0.0419%23 Oct
ancient15–150.0320%23 Oct
nuke13–16-0.0521%18 Oct
overpass2–13-0.024%17 Oct
mirage4–130.0138%16 Oct
overpass13–4-0.0617%16 Oct
dust213–11-0.0623%16 Oct
ancient13–9-0.1010%16 Oct
nuke13–0-0.0712%16 Oct
train6–13-0.0226%16 Oct
dust213–90.0222%14 Oct
mirage13–10-0.0419%14 Oct
inferno2–40.000%13 Oct
nuke8–13-0.0329%13 Oct
ancient8–130.0343%11 Oct
nuke13–70.0116%11 Oct
train13–10.1733%11 Oct
overpass13–110.0727%11 Oct
overpass13–8-0.0014%10 Oct
ancient13–4-0.0425%10 Oct
ancient10–13-0.0425%7 Oct
inferno6–13-0.0750%7 Oct
train9–13-0.088%7 Oct
mirage4–13-0.1313%7 Oct
ancient13–100.1014%4 Oct
ancient7–13-0.0121%4 Oct
nuke13–80.0721%3 Oct
ancient7–13-0.0514%3 Oct
mirage3–13-0.0512%2 Oct
inferno13–11-0.0815%1 Oct
nuke13–7-0.0619%1 Oct
overpass13–11-0.0715%28 Sept
overpass13–40.0025%27 Sept
nuke13–60.0613%27 Sept
ancient3–13-0.0432%26 Sept
inferno13–90.0823%26 Sept
nuke9–130.0525%26 Sept
overpass9–13-0.0223%24 Sept
overpass6–13-0.0223%22 Sept
mirage13–8-0.0319%21 Sept
mirage8–130.0316%21 Sept
nuke13–10-0.0337%21 Sept
ancient3–130.0514%21 Sept
train13–100.1018%20 Sept
ancient13–70.1015%20 Sept
overpass13–50.0015%19 Sept
ancient13–50.0118%19 Sept

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →