Gutta

Gutta — CS2 Stats

NO76561198297944771[U:1:337679043]Steam profile ↗✓ No bans

166Tracked matches58%Win rate2021Tracked since
1,359Hours in CS9Hrs last 2 wks
CSDB Rating4.3 DevelopingSupport
Premier CS Rating12,124Blue band · top ~43.6% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,124 +5,480 19 Jul – 23 Sept · 25 days played
6,37512,124peak 12,12419 Jul23 Sept
12,287Peak Premier in tracked matches
30Days played since 2026-07-11

Premier CS Rating

  • At peak — 12,124
  • +2,125 over 30 days · improving
  • Next: Purple band at 15,000 — 2,876 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate27.8%41.9%44.3%16.5% short
Shot accuracy16.9%9.6%11.9%above
Kill/death ratio0.770.981.030.26 short
Match win rate35.9%43.8%45.2%9.3% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGuttaPREMIER12,124 · Blue bandcsdb.gg/stats

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Performance scores

Aim36
Positioning49
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY53–42–5Last 10053%Win rateLWWLWTLWTW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −0.3pp headshot accuracy · +34ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 9%
  • Avg reaction 674ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 9%
  • Avg reaction 607ms

Last 20

  • 11–6–3 · 55% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim3.6
Utility5.4
Positioning4.9
Opening Duels1.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 63% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning4.9
Utility5.4
Mechanics4.3
Opening Duels2.2
Win Impact7.6

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time585ms−73ms
first ⅓ avg 658ms → last ⅓ avg 585ms
Headshot accuracy10.1%−1.2%
first ⅓ avg 11.3% → last ⅓ avg 10.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–10 · nuke, 3 Aug →
25%Best headshot accuracy · 7–0 · mirage, 2 Aug →
422msFastest reaction time · 8–13 · mirage, 19 Jul →
13–1Biggest win · mirage, 23 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 63% over 8anubisWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB4323–2053%-0.02
infernoA1911–858%-0.04
nukeB178–947%-0.03
dust2A85–363%-0.01
anubisD62–433%-0.04
cacheA53–260%-0.07
ancient—11–0100%-0.07
overpass—10–10%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,617Lifetime kills
0.77K/D
1,366Matches
35.9%Match win rate
27.8%Headshot %
16.9%Shot accuracy · Top 25% of Blue band
1,840MVPs
442Hours (in match)
1,099Bombs planted
147Bombs defused

Most-used weapons

Lifetime map wins

1,340inferno
1,044nuke
685dust2
548cbble
547train
73vertigo
32lake
20safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.0%Headshot accuracy
29.7%Accuracy (enemy spotted)
30.9%Spray accuracy
69.5%Counter-strafing
10.7°Preaim
582msReaction time
41.3%T opening success
36.4%CT opening success
0.57Enemies flashed / flash
2.8%Flash assists
7.46HE damage / grenade
16.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.979% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.3748% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.092%23 Sept →
cache13–10-0.078%23 Sept →
ancient13–4-0.074%23 Sept →
mirage12–16-0.0715%22 Sept →
mirage13–10-0.0314%22 Sept →
anubis15–15-0.029%21 Sept →
mirage7–13-0.036%21 Sept →
inferno13–8-0.094%21 Sept →
nuke15–15-0.029%20 Sept →
mirage16–130.0117%20 Sept →
mirage13–7-0.0213%16 Sept →
mirage13–4-0.012%16 Sept →
mirage15–15-0.0314%13 Sept →
cache13–9-0.026%13 Sept →
inferno3–13-0.140%13 Sept →
nuke11–130.098%13 Sept →
nuke13–9-0.0616%13 Sept →
mirage13–11-0.0713%12 Sept →
dust27–13-0.088%10 Sept →
anubis13–30.0013%10 Sept →
inferno13–11-0.0315%10 Sept →
nuke11–13-0.024%9 Sept →
mirage1–13-0.0924%9 Sept →
mirage6–13-0.0420%7 Sept →
nuke13–9-0.032%7 Sept →
anubis13–11-0.0615%7 Sept →
nuke11–13-0.0213%1 Sept →
inferno15–15-0.072%1 Sept →
dust213–80.0213%1 Sept →
nuke6–13-0.0310%25 Aug →
mirage13–70.0313%24 Aug →
mirage12–12-0.0514%24 Aug →
mirage4–130.0610%24 Aug →
dust213–7-0.0218%23 Aug →
mirage13–10.087%23 Aug →
inferno11–13-0.0115%20 Aug →
mirage8–13-0.0713%20 Aug →
nuke13–9-0.072%20 Aug →
inferno13–11-0.064%20 Aug →
mirage6–13-0.067%20 Aug →
dust29–13-0.019%16 Aug →
mirage13–5-0.0110%16 Aug →
nuke7–13-0.054%16 Aug →
inferno13–80.035%13 Aug →
inferno13–20.019%10 Aug →
mirage9–0-0.033%10 Aug →
mirage13–60.0318%9 Aug →
nuke13–50.026%9 Aug →
mirage13–80.0116%9 Aug →
inferno13–6-0.0516%9 Aug →
mirage7–13-0.0417%9 Aug →
mirage16–140.017%6 Aug →
mirage4–13-0.0514%6 Aug →
mirage13–80.017%6 Aug →
mirage13–70.027%6 Aug →
mirage13–8-0.0214%3 Aug →
mirage0–13-0.0720%3 Aug →
mirage13–3-0.045%3 Aug →
mirage14–160.058%3 Aug →
nuke13–100.0918%3 Aug →
inferno13–7-0.007%2 Aug →
overpass7–13-0.0115%2 Aug →
mirage7–00.0725%2 Aug →
anubis9–13-0.037%2 Aug →
inferno8–13-0.0313%2 Aug →
mirage13–10-0.0111%2 Aug →
mirage5–12-0.049%1 Aug →
nuke13–10-0.0822%22 Jul →
inferno13–5-0.019%22 Jul →
inferno13–10-0.056%22 Jul →
mirage13–10-0.0614%22 Jul →
mirage13–5-0.057%22 Jul →
inferno6–13-0.066%22 Jul →
mirage3–13-0.027%22 Jul →
dust213–90.0315%22 Jul →
nuke7–13-0.093%21 Jul →
dust27–13-0.0214%21 Jul →
inferno7–13-0.0018%21 Jul →
cache3–13-0.068%21 Jul →
mirage13–10-0.0410%21 Jul →
nuke13–8-0.0511%19 Jul →
inferno11–13-0.0817%19 Jul →
nuke13–8-0.0523%19 Jul →
inferno8–13-0.0410%19 Jul →
anubis9–13-0.0812%19 Jul →
mirage8–13-0.038%19 Jul →
cache5–13-0.1312%17 Jul →
anubis11–13-0.0412%17 Jul →
inferno13–1-0.045%17 Jul →
dust213–110.0013%17 Jul →
dust213–7-0.0115%17 Jul →
nuke10–13-0.0218%16 Jul →
mirage14–16-0.1011%16 Jul →
inferno13–10-0.095%12 Jul →
cache13–8-0.0510%12 Jul →
nuke10–13-0.0318%12 Jul →
mirage13–10-0.0018%12 Jul →
mirage13–9-0.069%12 Jul →
mirage11–13-0.024%11 Jul →
mirage6–13-0.014%11 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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