Slinkz

Slinkz — CS2 Stats

76561198296555095[U:1:336289367]Steam profile ↗✓ No bans

1,145Tracked matches36%Win rate2020Tracked since
1,911Hours in CS
CSDB Rating6.4 SolidClutch Specialist
Premier CS Rating17,956Purple band · top ~16.6% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,145 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,956 +2,360 23 Jul – 29 Oct · 20 days played
15,59619,897peak 19,89723 Jul29 Oct
19,999Peak Premier in tracked matches
25Days played since 2026-07-18

Premier CS Rating

  • 1,941 below peak (19,897)
  • -1,941 over 90 days
  • Next: Pink band at 20,000 — 2,044 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate54.0%43.8%44.8%above
Shot accuracy14.4%12.0%12.4%above
Kill/death ratio1.141.021.03above
Match win rate47.5%44.7%45.2%above

Across every metric we can compare, this profile already matches the typical Level 6 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGSlinkzFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER17,956 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning65
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY48–48–4Last 10048%Win rateWWWLWWTLLL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +2.9pp headshot accuracy · −19ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 26%
  • Avg reaction 527ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 528ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 538ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2 against its own average).

Aim8.5
Utility6.0
Positioning6.5
Opening Duels3.4
Clutch8.0

Sharp aimerExcellent counter-strafingEffective flashesLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 94% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.5
Utility6.0
Mechanics8.6
Opening Duels3.5
Win Impact0.2

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time557ms−30ms
first ⅓ avg 587ms → last ⅓ avg 557ms
Headshot accuracy24.5%+0.2%
first ⅓ avg 24.4% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–4 · mirage, 21 Jul →
63%Best headshot accuracy · 13–0 · mirage, 25 Jul →
406msFastest reaction time · 13–6 · nuke, 13 Aug →
13–0Biggest win · mirage, 25 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
7–5In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 83% over 6ancientWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB2915–1452%0.03
dust2B2111–1052%0.03
cacheC146–843%0.05
infernoB137–654%0.03
ancientD60–60%-0.01
nukeS65–183%0.03
anubisC52–340%-0.00
overpass—42–250%-0.00
train—10–10%-0.04
vertigo—10–10%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

101,192Lifetime kills
1.14K/D · Top 25% of Level 5 players
4,587Matches
47.5%Match win rate · Top 50% of Level 5 players
54.0%Headshot % · Top 25% of Level 5 players
14.4%Shot accuracy · Top 50% of Level 5 players
13,099MVPs
1,911Hours (in match)
3,427Bombs planted
1,220Bombs defused

Most-used weapons

AK-4742,852
AWP7,230
MP92,286
FAMAS2,018
MAC-101,833

Lifetime map wins

8,471inferno
7,413dust2
2,526nuke
2,023train
1,422vertigo
1,001cbble
141lake
81office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

680Matches
48%Win rate
1.01Avg K/D
90.2ADR
54%Headshot %

Clutches & streaks

60%1v1 clutch win
15%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust21050%1.2816.4
Mirage617%0.7811.3
Anubis40%0.9018.8
Ancient250%1.2319.0
Cache2100%1.9726.5
Vertigo10%0.8713.0
Train10%0.578.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.0%Headshot accuracy
35.3%Accuracy (enemy spotted)
33.9%Spray accuracy
88.6%Counter-strafing
8.6°Preaim
559msReaction time
40.8%T opening success
47.5%CT opening success
0.80Enemies flashed / flash
18.9%Flash assists
10.85HE damage / grenade
3.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4405 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–90.0633%21 Oct →
mirage13–80.0530%21 Oct →
anubis13–100.0923%16 Oct →
ancient6–13-0.0130%16 Oct →
cache13–20.1416%16 Oct →
mirage13–80.0126%16 Oct →
dust212–12-0.0317%16 Oct →
ancient5–13-0.0721%8 Oct →
inferno7–130.0119%8 Oct →
train0–13-0.0436%8 Oct →
overpass3–130.0429%8 Oct →
mirage2–130.0524%8 Oct →
dust213–3-0.0116%8 Oct →
dust213–100.0822%7 Oct →
inferno11–130.0915%7 Oct →
ancient2–8-0.0214%6 Sept →
anubis11–13-0.0018%3 Sept →
mirage13–20.0836%3 Sept →
overpass3–13-0.0226%3 Sept →
cache10–130.0721%3 Sept →
mirage5–13-0.0636%3 Sept →
dust28–130.0222%3 Sept →
cache10–13-0.0121%1 Sept →
mirage4–13-0.0128%1 Sept →
ancient15–15-0.0116%1 Sept →
dust29–130.0529%1 Sept →
cache9–13-0.0430%1 Sept →
dust213–20.0722%1 Sept →
nuke13–10-0.0126%31 Aug →
inferno6–13-0.0527%31 Aug →
dust29–13-0.0524%31 Aug →
mirage13–90.0625%30 Aug →
cache9–130.1133%30 Aug →
inferno13–60.0138%30 Aug →
mirage13–90.0632%25 Aug →
dust29–130.0340%25 Aug →
mirage13–90.0124%15 Aug →
mirage4–13-0.0131%15 Aug →
dust215–150.0621%15 Aug →
mirage13–60.0023%15 Aug →
ancient7–130.0424%15 Aug →
mirage9–13-0.0019%15 Aug →
dust29–40.0625%15 Aug →
nuke13–60.0328%13 Aug →
cache11–130.0415%13 Aug →
dust26–13-0.0822%13 Aug →
mirage13–110.0225%13 Aug →
cache13–80.1317%11 Aug →
nuke10–13-0.0127%11 Aug →
mirage13–110.0724%11 Aug →
inferno2–13-0.0319%11 Aug →
dust213–80.0433%11 Aug →
mirage11–130.0442%11 Aug →
dust213–90.0732%3 Aug →
anubis4–13-0.0420%3 Aug →
inferno6–130.0328%3 Aug →
overpass13–80.0216%3 Aug →
dust26–13-0.0325%3 Aug →
vertigo5–130.0533%3 Aug →
nuke13–110.0124%2 Aug →
mirage9–130.0427%2 Aug →
mirage4–13-0.0415%2 Aug →
mirage11–13-0.0117%2 Aug →
inferno13–9-0.0218%2 Aug →
mirage8–130.0429%31 Jul →
cache16–12-0.0124%31 Jul →
inferno13–100.0517%31 Jul →
anubis2–13-0.0610%31 Jul →
dust213–30.1335%30 Jul →
inferno13–90.1216%30 Jul →
dust213–110.0924%30 Jul →
cache7–130.0632%30 Jul →
cache13–110.0523%29 Jul →
mirage9–130.0227%29 Jul →
cache13–70.0321%29 Jul →
inferno13–20.0638%29 Jul →
cache4–130.0720%28 Jul →
cache16–130.0814%28 Jul →
dust216–130.0322%28 Jul →
inferno6–13-0.0218%28 Jul →
dust28–130.0525%28 Jul →
anubis13–8-0.0025%25 Jul →
mirage13–00.0163%25 Jul →
overpass13–11-0.0418%25 Jul →
mirage6–130.0220%25 Jul →
inferno13–40.1129%24 Jul →
mirage13–30.1034%23 Jul →
dust216–140.0117%23 Jul →
cache12–160.0318%23 Jul →
dust20–13-0.070%23 Jul →
nuke13–100.0917%23 Jul →
mirage9–130.0625%23 Jul →
mirage4–130.0239%22 Jul →
mirage13–40.1725%21 Jul →
mirage13–80.0515%21 Jul →
nuke13–50.0728%21 Jul →
inferno13–100.0626%21 Jul →
mirage13–00.0529%21 Jul →
ancient12–120.0229%21 Jul →
mirage13–9-0.0021%18 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.