MertenDaye

MertenDaye — CS2 Stats

NG76561198295525622[U:1:335259894]Steam profile ↗

1,172Tracked matches47%Win rate2020Tracked since
CSDB Rating5.4 DevelopingAggressive Rifler
Premier CS Rating18,860Purple band · top ~13% of ranked players (population est.)
CSDB Leaderboard#23944 of 53787 tracked
Ladder ranks via Leetify

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CSDB.GGMertenDayePREMIER18,860 · Purple bandcsdb.gg/stats

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Performance scores

Aim72
Positioning53
Utility47

0–100 skill scores via Leetify.

Recent form

COLD61372Last 10061%Win rateWLLLLLLWLL

Last 10 vs previous 10: -50pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression9.1
Utility4.7
Positioning5.3
Opening Duels4.2
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.3
Utility4.7
Mechanics4.4
Opening Duels4.2
Win Impact3.9

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.07
first ⅓ avg 0.06 → last ⅓ avg -0.01
Reaction time559ms+76ms
first ⅓ avg 483ms → last ⅓ avg 559ms
Headshot accuracy15.0%−15.5%
first ⅓ avg 30.5% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.30Best rating — anubis 13–7
130Biggest win — dust2
7Longest win streak
42In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 81% over 21ancientWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
dust2S32211166%0.01
anubisS2117481%0.03
nukeB157847%-0.01
mirageC94544%0.02
infernoA95456%0.03
ancientC73443%-0.00
cacheA74357%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

508Matches
53%Win rate
1.06Avg K/D
79.5ADR
45%Headshot %

Clutches & streaks

38%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust211156%1.0716.3
Anubis10255%1.1115.8
Mirage9149%1.0815.8
Inferno6648%1.0814.9
Vertigo4848%0.8712.7
Ancient4551%1.0115.4
Nuke3959%1.1816.2
Train333%0.9512.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
36.6%Accuracy (enemy spotted)
40.0%Spray accuracy
69.9%Counter-strafing
8.1°Preaim
555msReaction time
44.4%T opening success
49.1%CT opening success
0.46Enemies flashed / flash
3.1%Flash assists
7.91HE damage / grenade
5.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4599 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.049%30 Aug
dust22–13-0.0614%28 Aug
ancient10–130.0120%28 Aug
mirage10–13-0.0414%19 Aug
anubis3–13-0.087%18 Aug
nuke9–13-0.0011%16 Aug
cache8–13-0.029%16 Aug
dust216–13-0.0021%15 Aug
inferno8–13-0.029%15 Aug
nuke13–16-0.0216%15 Aug
dust213–6-0.0232%15 Aug
anubis10–13-0.0516%15 Aug
nuke13–11-0.0023%15 Aug
dust213–70.0222%15 Aug
anubis13–80.0122%14 Aug
inferno13–90.0222%14 Aug
ancient6–13-0.0617%14 Aug
dust213–80.0014%14 Aug
inferno13–3-0.019%14 Aug
nuke12–160.0111%10 Aug
ancient13–40.0020%10 Aug
dust24–13-0.055%9 Aug
anubis13–4-0.0412%8 Aug
anubis13–160.045%7 Aug
dust22–13-0.0623%7 Aug
nuke13–50.0218%7 Aug
anubis13–80.0114%3 Aug
mirage3–130.0016%3 Aug
mirage7–13-0.0411%3 Aug
nuke13–10-0.0022%2 Aug
anubis13–9-0.0310%2 Aug
nuke11–130.0214%1 Aug
mirage13–80.058%1 Aug
dust213–50.0211%1 Aug
inferno13–80.0311%1 Aug
nuke13–80.0117%31 Jul
dust28–13-0.0314%30 Jul
cache4–13-0.0817%30 Jul
nuke13–8-0.0419%30 Jul
anubis13–5-0.0414%30 Jul
nuke10–13-0.0212%29 Jul
cache13–50.0612%28 Jul
inferno6–13-0.0416%26 Jul
mirage13–8-0.0615%26 Jul
dust23–13-0.0718%26 Jul
dust213–8-0.0519%26 Jul
nuke11–13-0.0316%26 Jul
ancient13–16-0.0413%26 Jul
dust215–150.0416%25 Jul
dust213–90.049%25 Jul
ancient13–4-0.0115%25 Jul
ancient7–130.046%25 Jul
nuke15–15-0.0720%25 Jul
inferno1–9-0.0830%24 Jul
nuke4–13-0.0716%24 Jul
anubis7–13-0.0018%24 Jul
anubis13–70.1019%24 Jul
mirage13–9-0.0616%24 Jul
ancient13–50.0510%24 Jul
anubis13–11-0.0136%24 Jul
cache13–40.0713%24 Jul
dust213–70.0621%24 Jul
mirage4–13-0.0217%24 Jul
cache13–90.0717%23 Jul
cache8–13-0.0411%23 Jul
anubis13–20.0918%23 Jul
inferno8–130.0223%23 Jul
dust212–160.0216%22 Jul
anubis13–70.054%22 Jul
dust213–50.1017%22 Jul
cache11–20.0215%22 Jul
anubis13–30.0829%20 Jul
dust213–110.057%20 Jul
dust213–11-0.0421%16 Jul
dust21–130.02100%14 Jun
anubis13–70.30100%14 Jun
dust213–30.1119%14 Jun
nuke10–10.1333%13 Jun
dust210–13-0.0436%13 Jun
anubis13–40.0933%12 Jun
dust213–90.0430%12 Jun
inferno9–30.2538%12 Jun
dust213–10.2390%12 Jun
dust213–00.0971%12 Jun
mirage8–130.2994%12 Jun
dust213–30.0325%11 Jun
mirage13–10.046%11 Jun
anubis13–20.0517%11 Jun
anubis13–20.0613%11 Jun
dust213–0-0.0526%8 Jun
anubis13–6-0.0924%8 Jun
dust213–20.0515%8 Jun
dust20–13-0.030%8 Jun
dust20–13-0.040%31 May
dust213–6-0.0620%31 May
anubis13–10.0712%31 May
anubis13–40.0323%31 May
inferno13–30.0730%31 May
dust213–10-0.0114%30 May
dust213–80.0827%30 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →