Man1ac

Man1ac — CS2 Stats

76561198290194914[U:1:329929186]Steam profile ↗✓ No bans

2,368Tracked matches57%Win rate2020Tracked since
3,796Hours in CS19Hrs last 2 wks
CSDB Rating7.6 StrongPositional Player
Premier CS Rating21,075Top 50% of 215,386 CSDB-tracked playersPink band · top ~7.3% of ranked players (population est.)
CSDB Leaderboard#69715 of 261506 tracked
FaceitLevel 9 · 1,953 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,075 +1,983 13 Oct – 13 Nov · 9 days played
18,97522,398peak 22,39813 Oct13 Nov
Faceit ELO: 1,953 +0 29 Oct – 1 Nov · 2 observations
1,9531,953peak 1,95329 Oct1 Nov
22,503Peak Premier in tracked matches
1,953Highest Faceit ELO seen on CSDB
29Days played since 2026-09-08

Faceit ELO

  • At peak — 1,953
  • Next: Level 10 at 2,001 — 48 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-10-29
  • Level 8 first seen 2026-10-29

Premier CS Rating

  • 1,323 below peak (22,398)
  • +2,100 over 30 days · improving
  • Next: Red band at 25,000 — 3,925 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-29
  • Blue band first seen 2026-10-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate44.6%48.2%50.9%6.4% short
Shot accuracy10.9%13.2%13.7%2.8% short
Kill/death ratio1.081.071.09meets
Match win rate44.3%46.9%48.4%4.1% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMan1acFACEITLevel 9 · 1,953 ELOSTANDINGTop 20.7% of rankedPREMIER21,075 · Pink bandPEAK ELO1,953csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim89
Positioning79
Utility49

0–100 skill scores via Leetify.

Recent form

COLD52–46–2Last 10052%Win rateLLWWWLLLLL

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · −3.3pp headshot accuracy · +8ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 520ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 495ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 492ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim8.9
Utility4.9
Positioning7.9
Opening Duels5.4
Clutch3.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning7.9
Utility4.9
Mechanics7.1
Opening Duels6.8
Win Impact7.4

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time524ms+13ms
first ⅓ avg 511ms → last ⅓ avg 524ms
Headshot accuracy23.3%+1.3%
first ⅓ avg 22.0% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–11 · mirage, 29 Oct →
45%Best headshot accuracy · 6–13 · cache, 1 Nov →
359msFastest reaction time · 6–13 · anubis, 8 Oct →
13–2Biggest win · mirage, 5 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
10–8In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 73% over 11ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB2613–1350%0.02
nukeC2310–1343%0.00
dust2S2215–768%0.02
mirageS118–373%0.04
ancientD72–529%0.03
anubisD62–433%0.01
cacheC52–340%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

101,942Lifetime kills
1.08K/D · Top 50% of Level 9 players
5,186Matches
44.3%Match win rate
44.6%Headshot %
10.9%Shot accuracy
11,843MVPs
2,060Hours (in match)
4,629Bombs planted
1,301Bombs defused

Most-used weapons

AK-4729,065
AWP15,004
FAMAS1,836
MP91,754
Knife1,728

Lifetime map wins

11,665inferno
7,312dust2
2,289nuke
978vertigo
901office
430train
412dust
369italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,002Matches
50%Win rate
1.07Avg K/D
79.2ADR
52%Headshot %

Clutches & streaks

36%1v1 clutch win
25%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage20050%1.0915.6
Dust212550%1.1116.4
Inferno11756%1.1717.7
Ancient10944%0.9815.1
Anubis5737%1.0916.3
Nuke5044%1.0015.9
Cache1650%1.1716.6
Overpass1662%1.1014.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
37.8%Accuracy (enemy spotted)
40.4%Spray accuracy
81.9%Counter-strafing
8.6°Preaim
518msReaction time
63.8%T opening success
50.5%CT opening success
0.47Enemies flashed / flash
6.9%Flash assists
5.24HE damage / grenade
7.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4668 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke0–13-0.0626%13 Nov →
nuke13–16-0.0324%13 Nov →
mirage13–90.0330%13 Nov →
inferno13–40.0525%13 Nov →
nuke13–30.0123%13 Nov →
inferno2–13-0.0529%11 Nov →
dust24–13-0.0128%11 Nov →
nuke7–130.0113%11 Nov →
inferno9–13-0.0224%11 Nov →
nuke4–13-0.059%11 Nov →
nuke15–150.0219%11 Nov →
inferno14–160.0521%9 Nov →
dust216–140.0016%9 Nov →
cache13–100.0232%9 Nov →
mirage16–140.0619%6 Nov →
ancient5–130.0335%6 Nov →
ancient9–13-0.0218%6 Nov →
mirage13–20.0629%5 Nov →
nuke16–13-0.0028%1 Nov →
cache6–130.0245%1 Nov →
anubis13–80.0623%1 Nov →
anubis13–20.0425%1 Nov →
mirage13–90.0119%29 Oct →
nuke13–90.0021%29 Oct →
mirage13–110.1835%29 Oct →
nuke12–120.0422%20 Oct →
ancient11–130.0626%14 Oct →
nuke13–80.0218%13 Oct →
nuke13–80.1123%13 Oct →
inferno13–9-0.0318%13 Oct →
mirage13–9-0.0224%9 Oct →
nuke10–130.004%9 Oct →
cache9–130.0517%8 Oct →
anubis6–130.0525%8 Oct →
inferno13–50.1333%7 Oct →
inferno12–60.0126%30 Sept →
inferno13–30.1623%30 Sept →
dust213–110.0024%30 Sept →
inferno5–13-0.0821%29 Sept →
dust213–3-0.0227%29 Sept →
inferno6–20.0629%29 Sept →
inferno6–13-0.0127%27 Sept →
mirage11–130.0625%27 Sept →
inferno13–80.0425%27 Sept →
dust213–50.0528%23 Sept →
dust213–70.1018%23 Sept →
inferno3–60.0619%23 Sept →
nuke7–130.0425%23 Sept →
dust27–130.0220%21 Sept →
dust213–11-0.0330%21 Sept →
inferno14–16-0.0127%20 Sept →
dust213–50.1228%20 Sept →
inferno4–13-0.0723%20 Sept →
anubis5–13-0.1110%20 Sept →
inferno3–130.0127%20 Sept →
mirage13–70.0616%20 Sept →
cache13–30.1120%19 Sept →
nuke16–13-0.0124%18 Sept →
dust211–130.0024%18 Sept →
inferno16–140.0125%16 Sept →
dust213–80.0124%16 Sept →
nuke11–130.0316%16 Sept →
dust216–140.0421%15 Sept →
mirage7–13-0.0220%15 Sept →
inferno13–5-0.0230%15 Sept →
inferno19–170.0417%15 Sept →
dust26–130.0630%15 Sept →
dust213–10-0.0126%14 Sept →
inferno6–13-0.0118%14 Sept →
nuke5–13-0.0529%14 Sept →
inferno19–160.0727%14 Sept →
nuke13–10-0.0116%13 Sept →
inferno13–100.0119%13 Sept →
nuke8–13-0.0116%13 Sept →
inferno10–130.0630%13 Sept →
nuke9–130.0016%13 Sept →
dust213–50.0618%13 Sept →
mirage13–60.0430%13 Sept →
dust213–3-0.0132%13 Sept →
ancient16–140.0724%13 Sept →
nuke8–130.0525%13 Sept →
ancient5–130.059%12 Sept →
nuke13–90.019%12 Sept →
ancient13–9-0.0018%12 Sept →
inferno6–13-0.0715%12 Sept →
inferno7–130.0023%12 Sept →
mirage7–130.0019%12 Sept →
nuke13–10-0.0425%12 Sept →
dust211–130.0524%12 Sept →
dust25–130.0026%12 Sept →
inferno13–90.0416%12 Sept →
dust213–110.0230%10 Sept →
dust213–100.0328%10 Sept →
ancient11–130.0231%10 Sept →
anubis10–13-0.0112%10 Sept →
dust210–13-0.0326%10 Sept →
cache9–130.0322%9 Sept →
dust216–130.0220%9 Sept →
anubis10–130.0217%9 Sept →
nuke13–100.0428%8 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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