rebel_bandit

rebel_bandit — CS2 Stats

76561198288090999[U:1:327825271]Steam profile ↗✓ No bans

841Tracked matches48%Win rate2025Tracked since
1,316Hours in CS45Hrs last 2 wks
CSDB Rating2.6 LearningPositional Player
Premier CS Rating3,821Grey band · top ~83.8% of ranked players (population est.)
FaceitLevel 2 · 606 ELOTop 97.9% of ranked FACEIT players
WingmanSilver I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+124Premier CS Rating · 3,697 → 3,821

Rating over time

Premier CS Rating: 3,821 +2,192 16 Aug – 1 Oct · 15 days played
1,6293,821peak 3,82116 Aug1 Oct
3,821Peak Premier in tracked matches
606Highest Faceit ELO seen on CSDB
35Days played since 2026-08-16

Faceit ELO

  • At peak — 606
  • Next: Level 3 at 751 — 145 to go
  • Reached: Level 2
  • Level 2 first seen 2026-09-10

Premier CS Rating

  • At peak — 3,821
  • +894 over 30 days · improving
  • Next: Light Blue band at 5,000 — 1,179 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches142——
Win rate35%——
K/D0.79——
Headshot %46%——

Measured 31 Aug 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,916), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate41.4%41.3%41.8%meets
Shot accuracy0.6%12.7%12.2%11.6% short
Kill/death ratio0.770.950.980.21 short
Match win rate36.7%42.6%43.3%6.6% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGrebel_banditFACEITLevel 2 · 606 ELOSTANDINGTop 97.9% of rankedPREMIER3,821 · Grey bandPEAK ELO606csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim29
Positioning46
Utility3

0–100 skill scores via Leetify.

Recent form

STEADY39–57–4Last 10039%Win rateWLLWWWWLTL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +0.1pp headshot accuracy · −35ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 614ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 628ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 646ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.9 against its own average).

Aim2.9
Utility0.3
Positioning4.6
Opening Duels0.5
Clutch1.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 69% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 649ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning4.6
Utility0.3
Mechanics3.4
Opening Duels0.5
Win Impact4.4

Composite 2.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time645ms−65ms
first ⅓ avg 710ms → last ⅓ avg 645ms
Headshot accuracy12.0%−2.8%
first ⅓ avg 14.8% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 6–0 · mirage, 20 Aug →
33%Best headshot accuracy · 5–13 · anubis, 17 Aug →
422msFastest reaction time · 1–13 · dust2, 27 Sept →
13–1Biggest win · mirage, 1 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
2–3In matches decided by ≤2 rounds
2Overtime games

Map breakdown

officeBest map · 60% over 5ancientWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC269–1735%-0.00
dust2B2312–1152%-0.02
ancientD102–820%-0.04
cacheD82–625%-0.02
nukeC83–538%-0.02
anubisD82–625%-0.04
vertigoB63–350%-0.01
officeA53–260%-0.05
inferno—42–250%-0.02
overpass—21–150%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,216Lifetime kills
0.77K/D
1,886Matches
36.7%Match win rate
41.4%Headshot % · Top 50% of Level 2 players
0.6%Shot accuracy
2,655MVPs
636Hours (in match)
856Bombs planted
348Bombs defused

Most-used weapons

AK-476,834
MP71,269
FAMAS1,144
Knife257

Lifetime map wins

5,244dust2
984nuke
897inferno
530vertigo
308train
163office
87italy
16cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

99Matches
40%Win rate
0.74Avg K/D
64.9ADR
44%Headshot %

Clutches & streaks

26%1v1 clutch win
12%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2744%0.6711.5
Dust22429%0.7111.1
Nuke1346%0.8511.6
Anubis1060%0.8312.3
Ancient743%0.8212.1
Cache729%0.9113.4
Inferno633%0.5410.0
Overpass333%0.7021.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.9%Headshot accuracy
33.0%Accuracy (enemy spotted)
32.9%Spray accuracy
65.2%Counter-strafing
13.1°Preaim
649msReaction time
30.9%T opening success
33.1%CT opening success
0.03Enemies flashed / flash
3.2%Flash assists
2.20HE damage / grenade
0.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.0763° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.9404% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0325 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–10.028%1 Oct →
ancient7–130.0110%1 Oct →
cache8–13-0.0319%1 Oct →
inferno13–80.047%1 Oct →
office13–8-0.0810%30 Sept →
office13–6-0.0611%30 Sept →
nuke13–80.0416%30 Sept →
ancient6–13-0.0410%28 Sept →
mirage12–12-0.048%28 Sept →
mirage7–13-0.1321%28 Sept →
dust213–50.0613%28 Sept →
vertigo13–90.0213%28 Sept →
mirage7–100.0611%27 Sept →
dust21–13-0.067%27 Sept →
vertigo11–13-0.0311%27 Sept →
vertigo13–7-0.049%27 Sept →
nuke8–13-0.0710%27 Sept →
mirage13–110.0721%26 Sept →
dust213–6-0.0115%25 Sept →
inferno10–13-0.019%25 Sept →
ancient13–9-0.046%24 Sept →
dust213–40.0216%23 Sept →
vertigo13–50.098%23 Sept →
ancient5–13-0.0524%20 Sept →
dust22–13-0.107%20 Sept →
overpass3–13-0.0914%19 Sept →
vertigo11–13-0.057%19 Sept →
dust23–13-0.0710%19 Sept →
mirage3–13-0.0114%19 Sept →
ancient13–8-0.0313%19 Sept →
anubis7–130.0016%19 Sept →
dust25–13-0.0214%18 Sept →
nuke10–13-0.058%17 Sept →
mirage6–13-0.0311%16 Sept →
nuke13–8-0.0312%16 Sept →
nuke13–50.048%16 Sept →
mirage8–13-0.0810%15 Sept →
inferno13–8-0.0416%15 Sept →
dust213–11-0.0216%15 Sept →
mirage12–12-0.0114%14 Sept →
office3–13-0.0515%13 Sept →
ancient1–13-0.0619%13 Sept →
mirage7–13-0.0220%13 Sept →
anubis13–8-0.0411%13 Sept →
cache1–13-0.0417%12 Sept →
anubis8–13-0.0116%12 Sept →
mirage1–13-0.048%12 Sept →
ancient4–13-0.057%12 Sept →
mirage6–130.0214%12 Sept →
dust21–13-0.0521%12 Sept →
mirage13–90.1916%12 Sept →
office13–4-0.0211%12 Sept →
anubis1–13-0.0614%11 Sept →
nuke12–120.0518%11 Sept →
cache4–13-0.0515%11 Sept →
mirage3–13-0.0610%11 Sept →
dust213–8-0.0315%11 Sept →
overpass13–100.039%9 Sept →
ancient9–13-0.0714%7 Sept →
dust21–13-0.130%7 Sept →
mirage5–13-0.0822%7 Sept →
office5–13-0.059%6 Sept →
dust23–13-0.0420%6 Sept →
ancient4–13-0.0815%6 Sept →
mirage7–130.0115%6 Sept →
mirage13–5-0.018%4 Sept →
anubis13–6-0.0022%30 Aug →
cache12–12-0.0117%30 Aug →
mirage9–130.0114%30 Aug →
mirage0–13-0.038%29 Aug →
cache13–40.0413%29 Aug →
nuke13–16-0.0518%27 Aug →
dust25–13-0.0110%26 Aug →
cache13–8-0.0112%26 Aug →
dust26–13-0.0331%26 Aug →
mirage19–15-0.099%26 Aug →
nuke6–13-0.0819%24 Aug →
ancient5–13-0.042%23 Aug →
mirage13–40.0614%23 Aug →
cache1–13-0.056%22 Aug →
dust29–13-0.0513%21 Aug →
mirage11–130.0410%21 Aug →
dust24–13-0.069%20 Aug →
mirage6–00.2422%20 Aug →
dust213–80.0814%20 Aug →
mirage13–10-0.0314%20 Aug →
anubis8–13-0.0610%19 Aug →
dust213–70.0817%19 Aug →
mirage10–13-0.077%18 Aug →
anubis5–13-0.1033%17 Aug →
dust213–10-0.079%17 Aug →
dust213–6-0.0211%17 Aug →
dust213–7-0.0228%17 Aug →
cache5–13-0.036%17 Aug →
vertigo10–13-0.0218%17 Aug →
inferno5–13-0.0616%17 Aug →
dust213–10.0320%17 Aug →
mirage13–90.0016%16 Aug →
anubis10–13-0.0726%16 Aug →
dust213–10-0.0416%16 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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