Dyn4m1c

Dyn4m1c — CS2 Stats

BA76561198287929705[U:1:327663977]Steam profile ↗✓ No bans

1,075Tracked matches41%Win rate2020Tracked since
6,381Hours in CS4Hrs last 2 wks
CSDB Rating5.3 DevelopingSupport
Premier CS Rating20,538Top 50% of 215,386 CSDB-tracked playersPink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#76877 of 261507 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Nov 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 20,538 → 20,538
+1Tracked matches · now 1,075
+3.4ppWin rate · 37.9% → 41.4%

Rating over time

Premier CS Rating: 20,538 +670 24 May – 8 Nov · 46 days played
18,72726,349peak 26,34924 May8 Nov
26,349Peak Premier in tracked matches
51Days played since 2026-05-24

Premier CS Rating

  • 5,811 below peak (26,349)
  • -93 over 30 days · steady
  • -3,507 over 90 days
  • Next: Red band at 25,000 — 4,462 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-20
  • Purple band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches5——
Win rate20%——
K/D0.99——
Headshot %54%——

Measured 8 Nov 2026 → 14 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches164+12
Win rate44%25%+19pp
K/D0.930.72+0.20
Headshot %48%43%+5pp

Measured 10 Oct 2026 → 14 Nov 2026; previous 20 Sep 2026 → 10 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate42.6%42.7%43.8%1.1% short
Shot accuracy15.8%11.2%12.0%above
Kill/death ratio1.060.991.02above
Match win rate63.7%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDyn4m1cFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER20,538 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning37
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY50–46–4Last 10050%Win rateWLLTWLWLLW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · +0.7pp headshot accuracy · −126ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 446ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 500ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim8.1
Utility4.2
Positioning3.7
Opening Duels0.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 95% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 44 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning3.7
Utility4.2
Mechanics7.3
Opening Duels1.3
Win Impact2.1

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time558ms−77ms
first ⅓ avg 635ms → last ⅓ avg 558ms
Headshot accuracy14.4%+2.1%
first ⅓ avg 12.2% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–2 · dust2, 30 Aug →
30%Best headshot accuracy · 13–1 · mirage, 6 Jun →
375msFastest reaction time · 13–8 · dust2, 15 Aug →
13–1Biggest win · mirage, 6 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
10–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 57% over 46infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2A4626–2057%-0.01
mirageC208–1240%-0.01
ancientA116–555%-0.01
infernoD103–730%-0.04
anubisC52–340%-0.04
nuke—44–0100%0.00
cache—30–30%-0.04
overpass—11–0100%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

188,096Lifetime kills
1.06K/D · Top 50% of Level 4 players
12,826Matches
63.7%Match win rate · Top 5% of Level 4 players
42.6%Headshot %
15.8%Shot accuracy · Top 25% of Level 4 players
25,713MVPs
4,372Hours (in match)
4,944Bombs planted
2,224Bombs defused

Most-used weapons

AK-4759,912
AWP19,269
SG 5537,171
MP96,052
AUG4,345

Lifetime map wins

42,988dust2
8,556inferno
1,561nuke
1,043vertigo
922train
201dust
174italy
151office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
40.3%Accuracy (enemy spotted)
43.6%Spray accuracy
82.8%Counter-strafing
9.1°Preaim
588msReaction time
36.4%T opening success
33.8%CT opening success
0.53Enemies flashed / flash
9.7%Flash assists
9.42HE damage / grenade
5.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9898% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.4211% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust216–140.007%8 Nov →
mirage2–110.000%3 Nov →
inferno13–16-0.0526%1 Nov →
dust215–15-0.0011%27 Oct →
dust213–80.0827%27 Oct →
anubis9–13-0.0311%20 Oct →
mirage13–80.0015%20 Oct →
ancient5–13-0.0315%20 Oct →
inferno2–13-0.0918%13 Oct →
mirage16–130.0215%11 Oct →
anubis13–40.0215%11 Oct →
ancient13–90.016%24 Sept →
cache4–13-0.1023%24 Sept →
dust26–130.0617%30 Aug →
dust213–20.1110%30 Aug →
dust213–60.052%30 Aug →
mirage14–160.0216%30 Aug →
dust26–130.0117%30 Aug →
dust213–10-0.0321%30 Aug →
dust25–130.0111%30 Aug →
dust25–13-0.0116%30 Aug →
dust23–13-0.0919%26 Aug →
dust27–13-0.045%24 Aug →
ancient10–13-0.0116%16 Aug →
dust25–13-0.0726%16 Aug →
dust213–80.0220%15 Aug →
dust213–90.0717%11 Aug →
inferno13–70.029%9 Aug →
dust210–13-0.0510%9 Aug →
ancient3–13-0.0217%9 Aug →
cache10–13-0.0021%9 Aug →
dust27–13-0.0916%3 Aug →
dust213–100.000%30 Jul →
mirage1–13-0.048%29 Jul →
ancient11–13-0.0310%29 Jul →
mirage16–12-0.0313%29 Jul →
dust213–50.0216%28 Jul →
dust213–11-0.0128%27 Jul →
inferno4–13-0.065%26 Jul →
dust21–130.0111%19 Jul →
mirage6–13-0.0323%19 Jul →
mirage5–13-0.0721%19 Jul →
ancient13–30.0324%16 Jul →
ancient13–9-0.0320%16 Jul →
dust213–11-0.0313%14 Jul →
inferno13–11-0.0116%13 Jul →
inferno11–13-0.025%12 Jul →
dust27–13-0.030%12 Jul →
mirage13–70.0710%12 Jul →
cache5–13-0.0111%12 Jul →
dust213–10-0.0124%12 Jul →
ancient15–15-0.027%12 Jul →
dust216–13-0.0617%9 Jul →
mirage11–13-0.037%7 Jul →
dust27–13-0.0212%5 Jul →
mirage13–90.0218%5 Jul →
dust213–5-0.0111%30 Jun →
dust213–110.0314%30 Jun →
dust213–8-0.0317%30 Jun →
dust213–4-0.0316%29 Jun →
ancient13–110.0517%28 Jun →
nuke13–40.0218%28 Jun →
mirage4–13-0.0611%28 Jun →
overpass13–4-0.028%28 Jun →
dust213–110.028%28 Jun →
dust213–50.0415%28 Jun →
dust213–10-0.0019%24 Jun →
inferno0–2-0.120%23 Jun →
nuke13–80.024%23 Jun →
mirage13–4-0.0322%21 Jun →
anubis0–13-0.139%21 Jun →
dust213–4-0.058%21 Jun →
mirage13–90.026%21 Jun →
mirage15–150.049%20 Jun →
mirage9–130.0111%17 Jun →
dust25–13-0.0724%15 Jun →
nuke13–11-0.0411%15 Jun →
inferno13–90.0718%14 Jun →
dust25–13-0.045%14 Jun →
dust213–6-0.0216%11 Jun →
inferno7–13-0.0517%7 Jun →
mirage11–130.007%6 Jun →
inferno6–13-0.055%6 Jun →
mirage13–10.0130%6 Jun →
dust28–13-0.067%4 Jun →
dust213–100.0510%4 Jun →
mirage11–13-0.025%3 Jun →
anubis4–130.0118%1 Jun →
dust211–130.0113%31 May →
dust23–13-0.0317%31 May →
dust29–13-0.0412%31 May →
mirage12–12-0.036%31 May →
dust213–9-0.0512%31 May →
ancient13–10-0.0016%31 May →
dust213–110.0116%29 May →
dust25–13-0.0116%28 May →
ancient13–7-0.0417%27 May →
anubis13–9-0.0510%26 May →
dust213–5-0.0015%24 May →
nuke13–110.0210%24 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.