da mandem

da mandem — CS2 Stats

DO76561198286727159[U:1:326461431]Steam profile ↗✓ No bans

820Tracked matches47%Win rate2020Tracked since
1,094Hours in CS
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating18,598Purple band · top ~14.1% of ranked players (population est.)
CSDB Leaderboard#90118 of 220001 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 820 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 3 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,598 +1,966 3 Jul12 Sept · 21 days played
15,33820,241peak 20,2413 Jul12 Sept
20,241Peak Premier in tracked matches
32Days played since 2026-07-03

Premier CS Rating

  • 1,643 below peak (20,241)
  • -282 over 30 days · steady
  • Next: Pink band at 20,000 1,402 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-12
  • Blue band first seen 2026-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Sep 2026 and 17 Sep 2026.

Measured 9 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=34,112), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate44.8%44.3%47.0%2.2% short
Shot accuracy12.9%11.8%13.0%meets
Kill/death ratio0.991.031.080.09 short
Match win rate43.3%45.2%46.7%3.4% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGda mandemPREMIER18,598 · Purple bandcsdb.gg/stats

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Performance scores

Aim67
Positioning56
Utility51

0–100 skill scores via Leetify.

Recent form

COLD50464Last 10050%Win rateLWWLLWLLLL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · −0.6pp headshot accuracy · +9ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 16%
  • Avg reaction 547ms

Last 10

  • 37 · 30% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 581ms

Last 20

  • 812 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim6.7
Utility5.1
Positioning5.6
Opening Duels4.3
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 54% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.6
Utility5.1
Mechanics4.2
Opening Duels3.4
Win Impact3.9

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.02
first ⅓ avg 0.05 → last ⅓ avg 0.03
Reaction time573ms−32ms
first ⅓ avg 605ms → last ⅓ avg 573ms
Headshot accuracy16.6%−1.5%
first ⅓ avg 18.1% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 13–5 · cache, 9 Jul
31%Best headshot accuracy · 9–13 · mirage, 18 Jul
406msFastest reaction time · 10–13 · inferno, 30 Jul
13–1Biggest win · dust2, 31 Jul

Across the last 100 tracked matches.

Highlights

8Longest win streak
311In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 64% over 11nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheA26151158%0.05
mirageB21101148%0.05
ancientB136746%0.04
infernoB136746%0.05
anubisA117464%0.05
dust2D72529%0.02
nukeD51420%0.07
office21150%-0.02
shelter110100%-0.08
overpass110100%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

49,294Lifetime kills
0.99K/D
2,719Matches
43.3%Match win rate
44.8%Headshot % · Top 50% of Purple band
12.9%Shot accuracy · Top 50% of Purple band
6,635MVPs
1,094Hours (in match)
3,048Bombs planted
714Bombs defused

Most-used weapons

Lifetime map wins

4,161inferno
2,956dust2
1,860nuke
1,133office
931vertigo
746train
427cbble
85dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

73Matches
47%Win rate
1.27Avg K/D
89.2ADR
47%Headshot %

Clutches & streaks

37%1v1 clutch win
19%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust21540%1.0316.9
Cache956%1.2919.0
Mirage838%1.1216.6
Inferno850%1.3419.4
Ancient450%1.6520.0
Nuke425%1.2218.3
Anubis367%2.5417.7
Overpass20%1.0018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
37.2%Accuracy (enemy spotted)
43.2%Spray accuracy
68.9%Counter-strafing
10.5°Preaim
579msReaction time
33.5%T opening success
53.8%CT opening success
0.51Enemies flashed / flash
4.6%Flash assists
6.79HE damage / grenade
11.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.481% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0016%2 Sept
mirage13–90.0616%2 Sept
cache13–40.1617%27 Aug
nuke7–130.0617%18 Aug
cache3–130.0317%18 Aug
mirage13–6-0.0113%18 Aug
mirage14–16-0.0217%17 Aug
nuke8–130.0214%16 Aug
dust23–130.0018%16 Aug
anubis5–130.0721%12 Aug
mirage13–110.0113%12 Aug
office8–30.0110%11 Aug
shelter13–5-0.0823%11 Aug
office7–13-0.0517%11 Aug
cache10–130.0124%11 Aug
cache10–130.0513%9 Aug
mirage7–130.0212%8 Aug
inferno13–100.1120%8 Aug
cache2–130.0216%8 Aug
anubis13–30.1123%5 Aug
cache11–130.018%5 Aug
mirage7–130.0422%5 Aug
cache13–60.0318%4 Aug
mirage13–80.0722%4 Aug
cache13–90.0512%4 Aug
cache13–90.0819%3 Aug
cache13–90.0116%2 Aug
mirage14–160.0820%1 Aug
cache13–100.0819%1 Aug
mirage9–13-0.026%1 Aug
inferno13–50.0816%1 Aug
ancient13–7-0.0613%1 Aug
ancient11–130.0320%1 Aug
anubis6–13-0.0511%31 Jul
dust26–13-0.048%31 Jul
cache11–130.0616%31 Jul
anubis13–60.0711%31 Jul
anubis10–40.0924%31 Jul
dust213–10.1616%31 Jul
anubis13–20.0730%31 Jul
mirage13–100.0623%30 Jul
anubis9–13-0.0210%30 Jul
ancient13–20.1521%30 Jul
inferno10–130.0222%30 Jul
mirage13–70.0620%30 Jul
mirage10–130.1019%30 Jul
ancient15–150.0012%30 Jul
cache13–70.0115%30 Jul
ancient13–90.0013%30 Jul
inferno8–130.0419%30 Jul
mirage11–130.0319%30 Jul
cache13–70.0719%30 Jul
cache13–50.0626%29 Jul
anubis13–90.0914%29 Jul
ancient13–70.0523%29 Jul
mirage13–30.1419%29 Jul
cache13–110.1017%29 Jul
anubis13–8-0.018%29 Jul
inferno13–30.1317%28 Jul
ancient6–13-0.0113%28 Jul
inferno13–100.0923%27 Jul
nuke11–130.0414%26 Jul
cache7–130.0317%26 Jul
mirage13–40.1313%25 Jul
ancient5–130.0016%25 Jul
inferno15–150.0214%25 Jul
mirage13–100.0427%25 Jul
dust213–4-0.0010%25 Jul
inferno11–130.0311%25 Jul
cache13–90.0620%25 Jul
mirage13–100.0415%25 Jul
inferno15–150.0317%22 Jul
inferno13–9-0.0117%22 Jul
mirage3–13-0.0120%19 Jul
anubis9–50.1312%19 Jul
cache13–80.0616%18 Jul
mirage9–130.0431%18 Jul
dust25–13-0.0616%18 Jul
dust214–160.0716%16 Jul
anubis6–13-0.0028%16 Jul
inferno9–130.0110%15 Jul
dust215–150.0112%15 Jul
cache13–80.0014%11 Jul
cache6–13-0.0213%9 Jul
cache13–50.2620%9 Jul
cache13–30.1231%7 Jul
cache11–130.0119%7 Jul
nuke14–160.1222%6 Jul
overpass13–30.0626%6 Jul
ancient7–130.0529%6 Jul
ancient13–110.1517%5 Jul
mirage7–130.0923%5 Jul
inferno13–40.1314%5 Jul
cache10–130.0117%5 Jul
ancient10–130.0322%3 Jul
inferno8–130.0225%3 Jul
nuke13–50.0916%3 Jul
ancient13–50.1013%3 Jul
mirage3–130.0513%3 Jul
cache4–130.0712%3 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →