GullaNッ

GullaNッ — CS2 Stats

SE76561198285288466[U:1:325022738]Steam profile ↗✓ No bans

542Tracked matches32%Win rate2020Tracked since
1,808Hours in CS
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating14,881Blue band · top ~29% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (41 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,881 +2,365 8 Aug – 6 Sept · 18 days played
12,51616,846peak 16,8468 Aug6 Sept
16,846Peak Premier in tracked matches
27Days played since 2026-07-31

Premier CS Rating

  • 1,965 below peak (16,846)
  • +2,365 over 30 days · improving
  • Next: Purple band at 15,000 — 119 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 15 Sep 2026 and 17 Oct 2026.

Measured 15 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,013), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate35.2%41.3%41.8%6.6% short
Shot accuracy18.1%12.7%12.2%above
Kill/death ratio0.930.950.980.05 short
Match win rate45.1%42.6%43.3%above

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGullaNッFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER14,881 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning44
Utility27

0–100 skill scores via Leetify.

Recent form

COLD48–48–4Last 10048%Win rateLLLLTLWTLW

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −2.7pp headshot accuracy · −28ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 524ms

Last 10

  • 2–6–2 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 572ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.8
Utility2.7
Positioning4.4
Opening Duels1.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.4
Utility2.7
Mechanics5.5
Opening Duels0.9
Win Impact0.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time553ms−89ms
first ⅓ avg 642ms → last ⅓ avg 553ms
Headshot accuracy20.2%−1.9%
first ⅓ avg 22.1% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · dust2, 11 Aug →
86%Best headshot accuracy · 2–9 · inferno, 28 Aug →
375msFastest reaction time · 2–9 · inferno, 28 Aug →
13–1Biggest win · mirage, 30 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L4Current streak
8–4In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 69% over 13vertigoWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC3213–1941%0.02
infernoB2614–1254%-0.01
anubisS139–469%0.01
nukeB84–450%-0.00
ancientB63–350%0.03
vertigoD50–50%-0.05
dust2—42–250%0.00
cache—42–250%-0.02
overpass—21–150%0.04

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

86,074Lifetime kills
0.93K/D
4,765Matches
45.1%Match win rate · Top 50% of Level 2 players
35.2%Headshot %
18.1%Shot accuracy · Top 25% of Level 2 players
13,950MVPs
1,808Hours (in match)
4,085Bombs planted
1,079Bombs defused

Most-used weapons

AWP25,941
AK-4718,822
Knife3,496
P2501,305
SSG 081,042

Lifetime map wins

7,568inferno
4,252dust2
915nuke
664vertigo
312train
231cbble
114lake
14italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
38.7%Accuracy (enemy spotted)
41.5%Spray accuracy
74.6%Counter-strafing
9.6°Preaim
566msReaction time
32.5%T opening success
34.4%CT opening success
0.30Enemies flashed / flash
3.8%Flash assists
9.39HE damage / grenade
3.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2994 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.5356% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.0229%6 Sept →
anubis6–130.0615%3 Sept →
mirage5–13-0.0413%2 Sept →
mirage7–130.0015%2 Sept →
mirage12–120.0112%31 Aug →
mirage6–13-0.0316%31 Aug →
inferno9–50.0021%30 Aug →
mirage15–15-0.0419%30 Aug →
inferno3–9-0.0533%30 Aug →
mirage13–10.1014%30 Aug →
mirage13–90.0621%30 Aug →
dust22–13-0.0822%30 Aug →
mirage10–130.0229%30 Aug →
ancient9–13-0.0324%30 Aug →
vertigo6–13-0.0841%29 Aug →
nuke13–1-0.0111%29 Aug →
anubis11–13-0.0433%29 Aug →
inferno13–11-0.039%28 Aug →
nuke8–30.0413%28 Aug →
inferno7–130.0712%28 Aug →
cache7–13-0.0520%28 Aug →
inferno9–13-0.0111%28 Aug →
inferno2–9-0.0986%28 Aug →
inferno9–5-0.027%28 Aug →
ancient13–60.0515%27 Aug →
anubis13–70.1215%27 Aug →
dust213–60.0117%27 Aug →
inferno8–8-0.0513%27 Aug →
inferno7–9-0.0214%27 Aug →
inferno9–13-0.0011%27 Aug →
dust20–13-0.0629%26 Aug →
mirage5–13-0.0022%26 Aug →
nuke19–17-0.019%25 Aug →
overpass5–130.0632%25 Aug →
nuke10–13-0.0227%24 Aug →
mirage6–130.0523%24 Aug →
inferno13–50.108%23 Aug →
inferno9–50.0711%23 Aug →
anubis13–8-0.0012%23 Aug →
cache13–10-0.0419%23 Aug →
cache13–70.0122%23 Aug →
mirage13–5-0.0041%23 Aug →
ancient13–90.0512%23 Aug →
inferno3–9-0.0620%23 Aug →
vertigo10–13-0.079%22 Aug →
anubis8–130.019%22 Aug →
mirage2–13-0.0723%22 Aug →
mirage16–130.0722%22 Aug →
mirage13–100.0010%22 Aug →
mirage13–80.0816%22 Aug →
nuke6–13-0.0323%22 Aug →
nuke4–13-0.0414%22 Aug →
anubis13–90.0827%21 Aug →
mirage13–60.1219%21 Aug →
ancient11–13-0.0119%21 Aug →
mirage6–13-0.0224%21 Aug →
inferno13–100.0426%20 Aug →
mirage7–13-0.0413%19 Aug →
nuke13–100.0421%19 Aug →
inferno16–14-0.0324%19 Aug →
mirage9–130.0520%19 Aug →
mirage13–70.0321%19 Aug →
anubis13–6-0.0122%13 Aug →
mirage16–140.0018%13 Aug →
inferno22–19-0.0322%12 Aug →
anubis13–80.0119%12 Aug →
anubis13–9-0.039%12 Aug →
dust213–10.1521%11 Aug →
mirage5–13-0.0419%11 Aug →
inferno13–110.0018%11 Aug →
mirage13–80.0818%11 Aug →
inferno13–8-0.0612%9 Aug →
inferno7–9-0.0435%8 Aug →
mirage6–130.0329%8 Aug →
mirage13–160.0423%8 Aug →
mirage13–100.0330%8 Aug →
mirage4–130.0322%8 Aug →
anubis13–6-0.0621%8 Aug →
mirage8–130.0037%8 Aug →
inferno4–90.0253%8 Aug →
inferno9–6-0.0113%6 Aug →
cache5–13-0.0144%6 Aug →
mirage13–50.0416%5 Aug →
anubis25–22-0.0116%4 Aug →
vertigo10–130.0427%4 Aug →
mirage6–13-0.1115%4 Aug →
mirage12–120.0417%2 Aug →
inferno13–11-0.0121%2 Aug →
mirage13–80.0010%2 Aug →
nuke9–130.0124%2 Aug →
ancient12–160.0217%2 Aug →
anubis8–13-0.0113%2 Aug →
vertigo10–13-0.0315%2 Aug →
inferno16–140.0624%2 Aug →
vertigo8–13-0.1010%1 Aug →
ancient13–30.125%1 Aug →
overpass9–40.0226%1 Aug →
inferno9–40.0150%31 Jul →
anubis13–110.025%31 Jul →
inferno7–13-0.0522%31 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.