Crimson Typhoon

Crimson Typhoon — CS2 Stats

CH76561198284479459[U:1:324213731]Steam profile ↗✓ No bans

1,417Tracked matches50%Win rate2021Tracked since
3,882Hours in CS9Hrs last 2 wks
CSDB Rating6.1 SolidSupport
CSDB Leaderboard#92813 of 261305 tracked
FaceitLevel 8 · 1,793 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 19,568 -3,053 7 Mar – 11 Jun · 19 days played
19,56824,221peak 24,2217 Mar11 Jun
24,221Peak Premier in tracked matches
1,793Highest Faceit ELO seen on CSDB
27Days played since 2026-03-07

Faceit ELO

  • At peak — 1,793
  • Next: Level 10 at 2,001 — 208 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate45.8%46.8%48.2%2.4% short
Shot accuracy13.8%13.0%13.2%above
Kill/death ratio1.081.061.07meets
Match win rate47.7%46.3%46.9%meets

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCrimson TyphoonFACEITLevel 8 · 1,793 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,793csdb.gg/stats

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Performance scores

Aim75
Positioning55
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY44–52–4Last 10044%Win rateWWWLLLWLLL

Last 10 vs previous 10: −20pp win rate · +0.04 avg rating · +6.8pp headshot accuracy · +19ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 28%
  • Avg reaction 583ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 631ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 621ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim7.5
Utility5.5
Positioning5.5
Opening Duels4.3
Clutch2.8

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.5
Utility5.5
Mechanics9.1
Opening Duels3.4
Win Impact5.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time620ms−10ms
first ⅓ avg 630ms → last ⅓ avg 620ms
Headshot accuracy19.3%+1.4%
first ⅓ avg 18.0% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–6 · mirage, 10 Mar →
38%Best headshot accuracy · 8–13 · dust2, 11 Jun →
453msFastest reaction time · 9–1 · inferno, 11 Mar →
13–1Biggest win · ancient, 7 Mar →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W3Current streak
9–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 50% over 20mirageWeakest map · 38% over 24
MapGradePlayedRecordWin rateAvg rating
dust2C2711–1641%-0.01
mirageC249–1538%-0.01
ancientB2010–1050%0.01
infernoB189–950%0.00
vertigo—32–167%0.03
anubis—31–233%-0.04
cache—21–150%-0.06
overpass—20–20%-0.06
nuke—11–0100%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 24). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

159,128Lifetime kills
1.08K/D · Top 50% of Level 8 players
5,524Matches
47.7%Match win rate · Top 50% of Level 8 players
45.8%Headshot %
13.8%Shot accuracy · Top 50% of Level 8 players
16,159MVPs
4,324Hours (in match)
4,943Bombs planted
2,079Bombs defused

Most-used weapons

AK-4767,425
AWP24,832
MP92,646
Knife2,357
FAMAS1,968

Lifetime map wins

16,304inferno
14,253dust2
2,621vertigo
2,191train
2,160nuke
97cbble
73safehouse
68office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,127Matches
51%Win rate
1.03Avg K/D
73.9ADR
38%Headshot %

Clutches & streaks

34%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage14150%0.9714.5
Ancient8442%0.9814.8
Dust26843%0.9915.0
Anubis6453%0.9513.9
Inferno4356%1.0014.2
Nuke1050%0.6612.8
Vertigo967%0.9916.4
Train850%0.9412.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
37.4%Accuracy (enemy spotted)
36.5%Spray accuracy
90.9%Counter-strafing
11.1°Preaim
619msReaction time
42.4%T opening success
44.8%CT opening success
0.65Enemies flashed / flash
9.3%Flash assists
5.25HE damage / grenade
5.77Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–11-0.0525%9 Jul →
ancient13–60.1132%9 Jul →
ancient13–100.1117%11 Jun →
dust28–130.0738%11 Jun →
vertigo3–130.0229%4 May →
cache5–13-0.0711%4 May →
vertigo13–100.0330%4 May →
inferno14–16-0.0114%3 May →
mirage6–13-0.077%3 May →
ancient7–13-0.0218%2 May →
anubis10–6-0.0111%1 May →
vertigo13–110.0415%29 Apr →
nuke13–5-0.046%29 Apr →
cache13–11-0.0418%29 Apr →
mirage5–13-0.0313%29 Apr →
mirage12–16-0.0510%29 Apr →
inferno9–13-0.0112%29 Apr →
inferno13–100.0124%29 Apr →
ancient13–11-0.0522%29 Apr →
overpass1–13-0.1022%25 Apr →
mirage13–9-0.0426%25 Apr →
mirage5–13-0.0418%24 Apr →
dust24–13-0.0510%24 Apr →
ancient13–7-0.0324%24 Apr →
inferno13–20.0332%24 Apr →
mirage13–90.0929%23 Apr →
dust210–13-0.0311%23 Apr →
dust211–13-0.0220%21 Apr →
mirage13–40.0416%21 Apr →
mirage8–13-0.0923%16 Apr →
ancient7–130.0117%16 Apr →
ancient1–13-0.0819%16 Apr →
mirage13–11-0.0221%13 Apr →
inferno15–15-0.0111%13 Apr →
ancient13–8-0.0317%13 Apr →
ancient15–150.0516%13 Apr →
anubis3–8-0.0718%12 Apr →
dust213–80.0320%12 Apr →
ancient8–13-0.0410%12 Apr →
dust29–13-0.0426%11 Apr →
dust211–130.0131%10 Apr →
mirage9–13-0.0422%9 Apr →
dust216–13-0.0418%9 Apr →
dust27–13-0.0516%9 Apr →
mirage5–13-0.0616%9 Apr →
mirage5–13-0.0533%16 Mar →
ancient14–16-0.0315%16 Mar →
mirage11–130.0115%15 Mar →
inferno13–4-0.0126%15 Mar →
inferno14–16-0.0320%15 Mar →
dust26–13-0.0615%15 Mar →
dust213–11-0.0219%14 Mar →
dust213–10-0.0511%14 Mar →
ancient13–20.0317%14 Mar →
dust213–110.0031%13 Mar →
mirage13–60.0427%13 Mar →
inferno13–7-0.0125%13 Mar →
ancient13–80.0212%13 Mar →
inferno13–40.0913%13 Mar →
dust213–6-0.0117%13 Mar →
ancient7–13-0.0032%13 Mar →
inferno13–40.0827%13 Mar →
mirage9–13-0.0219%12 Mar →
dust213–11-0.0417%12 Mar →
dust27–130.0336%12 Mar →
inferno8–13-0.0811%11 Mar →
anubis5–13-0.0410%11 Mar →
mirage6–13-0.0519%11 Mar →
inferno10–13-0.0416%11 Mar →
inferno9–13-0.0115%11 Mar →
inferno9–10.1712%11 Mar →
ancient13–7-0.0418%11 Mar →
inferno6–4-0.0633%11 Mar →
mirage13–100.0216%11 Mar →
inferno5–13-0.0716%11 Mar →
dust213–30.008%11 Mar →
mirage13–60.0220%10 Mar →
dust29–13-0.039%10 Mar →
dust211–13-0.0428%10 Mar →
mirage4–13-0.0230%10 Mar →
overpass6–13-0.0130%10 Mar →
dust28–13-0.0414%10 Mar →
mirage13–60.2215%10 Mar →
dust29–13-0.0614%9 Mar →
ancient15–150.055%9 Mar →
dust213–80.0134%9 Mar →
mirage8–130.0120%9 Mar →
ancient16–120.0415%9 Mar →
inferno11–130.0416%9 Mar →
mirage8–13-0.0529%9 Mar →
mirage2–13-0.0430%9 Mar →
mirage16–130.0416%8 Mar →
ancient10–13-0.0015%8 Mar →
dust213–10-0.0315%8 Mar →
inferno13–2-0.0118%8 Mar →
dust212–160.0417%7 Mar →
ancient13–10.0122%7 Mar →
dust26–130.0611%7 Mar →
ancient10–13-0.009%7 Mar →
dust215–150.0210%7 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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