Mistrz Roshi

Mistrz Roshi — CS2 Stats

WS76561198281611170[U:1:321345442]Steam profile ↗✓ No bans

78Tracked matches62%Win rate2022Tracked since
306Hours in CS
CSDB Rating5.9 SolidSupport
Premier CS Rating15,117Purple band · top ~27.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 78 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,117 +4,260 6 Nov – 24 Oct · 27 days played
10,56915,117peak 15,1176 Nov24 Oct
15,117Peak Premier in tracked matches
50Days played since 2022-11-03

Premier CS Rating

  • At peak — 15,117
  • 0 over 30 days · steady
  • Next: Pink band at 20,000 — 4,883 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-25
  • Blue band first seen 2026-09-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate37.9%44.4%46.9%9.0% short
Shot accuracy17.2%11.9%13.0%above
Kill/death ratio1.201.031.08above
Match win rate51.9%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGMistrz RoshiPREMIER15,117 · Purple bandcsdb.gg/stats

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Performance scores

Aim60
Positioning46
Utility65

0–100 skill scores via Leetify.

Recent form

HOT42–32–4Last 7854%Win rateWWLWWLWWWW

Last 10 vs previous 10: +50pp win rate · −0.01 avg rating · −1.6pp headshot accuracy · −1ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 649ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 632ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 633ms

Newest first, from the last 78 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim6.0
Utility6.5
Positioning4.6
Opening Duels2.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 653ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning4.6
Utility6.5
Mechanics7.2
Opening Duels2.5
Win Impact9.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time657ms−5ms
first ⅓ avg 662ms → last ⅓ avg 657ms
Headshot accuracy15.6%+0.6%
first ⅓ avg 15.0% → last ⅓ avg 15.6%

Rolling 5-match average across the last 78 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–9 · dust2, 20 Mar →
35%Best headshot accuracy · 13–4 · mirage, 23 Dec →
469msFastest reaction time · 7–13 · inferno, 15 Jan →
13–0Biggest win · anubis, 19 Apr →

Across the last 78 tracked matches.

Highlights

9Longest win streak
W2Current streak
8–3In matches decided by ≤2 rounds
18Overtime games

Map breakdown

dust2Best map · 77% over 13infernoWeakest map · 26% over 19
MapGradePlayedRecordWin rateAvg rating
mirageA2112–957%0.00
infernoD195–1426%-0.00
dust2S1310–377%0.03
nukeS96–367%-0.01
ancientS75–271%0.01
cacheC52–340%-0.03
overpass—21–150%-0.02
train—10–10%-0.03
anubis—11–0100%0.05

Across the last 78 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (26% over 19). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

14,310Lifetime kills
1.20K/D · Top 25% of Purple band
694Matches
51.9%Match win rate · Top 10% of Purple band
37.9%Headshot %
17.2%Shot accuracy · Top 25% of Purple band
1,710MVPs
306Hours (in match)
948Bombs planted
255Bombs defused

Most-used weapons

Lifetime map wins

1,093dust2
440inferno
284nuke
77cbble
26vertigo
24militia
23train
21safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
33.6%Accuracy (enemy spotted)
34.4%Spray accuracy
82.5%Counter-strafing
9.5°Preaim
653msReaction time
35.4%T opening success
44.8%CT opening success
0.61Enemies flashed / flash
5.4%Flash assists
17.66HE damage / grenade
6.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.4285% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–8-0.036%3 Apr →
ancient16–12-0.0320%30 Mar →
inferno3–13-0.0228%30 Mar →
mirage13–7-0.047%29 Mar →
dust213–90.1125%20 Mar →
nuke9–13-0.0921%14 Mar →
inferno13–40.0111%14 Mar →
dust213–110.0413%14 Mar →
mirage13–10-0.0516%14 Mar →
mirage13–100.0615%14 Mar →
nuke7–13-0.0319%4 Mar →
mirage9–13-0.0813%3 Mar →
mirage13–4-0.0019%3 Mar →
ancient13–160.0427%19 Feb →
mirage13–160.059%17 Feb →
inferno11–130.0110%17 Feb →
mirage10–130.0111%14 Feb →
ancient13–100.0329%14 Feb →
inferno15–15-0.0426%12 Feb →
nuke13–80.0815%6 Feb →
dust213–8-0.0016%5 Feb →
mirage9–13-0.0614%5 Feb →
inferno13–100.0110%4 Feb →
nuke13–1-0.027%1 Feb →
mirage16–14-0.0111%1 Feb →
inferno6–13-0.0611%1 Feb →
ancient13–9-0.0515%1 Feb →
inferno10–130.0119%1 Feb →
nuke13–70.0114%17 Jan →
mirage13–40.0614%17 Jan →
mirage13–100.019%15 Jan →
inferno7–13-0.0112%15 Jan →
inferno8–130.0324%15 Jan →
inferno10–13-0.0013%5 Jan →
inferno13–100.0121%4 Jan →
dust213–50.0218%4 Jan →
mirage15–150.099%29 Dec →
dust26–13-0.0115%29 Dec →
inferno6–130.027%26 Dec →
inferno5–13-0.0126%23 Dec →
dust213–60.0615%23 Dec →
ancient15–15-0.0216%23 Dec →
mirage13–40.0135%23 Dec →
ancient13–110.0212%19 Dec →
inferno12–160.0317%19 Dec →
inferno11–13-0.0122%18 Dec →
dust23–130.0314%18 Dec →
nuke4–13-0.017%11 Dec →
mirage13–90.0420%11 Dec →
mirage1–13-0.036%6 Dec →
mirage8–13-0.0419%5 Dec →
inferno13–11-0.0217%26 Nov →
inferno13–60.046%23 Nov →
mirage9–130.0123%21 Nov →
dust211–13-0.0112%19 Nov →
dust213–20.0926%13 Nov →
dust216–13-0.0114%11 Nov →
inferno5–13-0.0813%9 Nov →
mirage10–13-0.0511%6 Nov →
nuke13–8-0.0524%26 Oct →
dust213–110.0116%26 Oct →
train10–13-0.0311%26 Oct →
mirage13–20.0426%24 Oct →
overpass16–140.0223%1 Aug →
ancient13–70.1015%22 Jun →
dust213–60.0719%22 May →
anubis13–00.0515%19 Apr →
dust213–30.0420%19 Apr →
mirage13–80.0414%22 Mar →
nuke13–8-0.0316%12 Oct →
cache16–10-0.0512%21 Jan →
cache1–16-0.034%16 Jan →
cache16–140.0111%10 Jan →
nuke16–140.0612%5 Jan →
overpass8–16-0.054%5 Jan →
cache15–15-0.0412%4 Jan →
cache8–16-0.0411%4 Dec →
inferno7–160.0222%3 Nov →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.