justin

justin — CS2 Stats

CH76561198280836897[U:1:320571169]Steam profile ↗✓ No bans

337Tracked matches48%Win rate2026Tracked since
871Hours in CS17Hrs last 2 wks
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating6,479Light Blue band · top ~71.7% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 6,479 -4,019 10 Aug – 26 Oct · 38 days played
6,17411,510peak 11,51010 Aug26 Oct
12,190Peak Premier in tracked matches
44Days played since 2026-08-10

Premier CS Rating

  • 5,031 below peak (11,510)
  • -1,531 over 30 days · declining
  • -4,019 over 90 days
  • Next: Blue band at 10,000 — 3,521 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate37.1%42.7%43.8%6.7% short
Shot accuracy15.6%11.2%12.0%above
Kill/death ratio0.960.991.020.06 short
Match win rate30.0%43.9%44.7%14.7% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjustinFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER6,479 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning49
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY43–51–6Last 10043%Win rateWLWWLWLLWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +3.2pp headshot accuracy · +2ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 647ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 638ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 636ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim6.4
Utility3.3
Positioning4.9
Opening Duels2.3
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 95% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 57% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.9
Utility3.3
Mechanics6.8
Opening Duels3.7
Win Impact4.4

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time631ms+13ms
first ⅓ avg 618ms → last ⅓ avg 631ms
Headshot accuracy16.8%+5.5%
first ⅓ avg 11.2% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · fachwerk, 23 Aug →
70%Best headshot accuracy · 9–3 · poseidon, 1 Nov →
453msFastest reaction time · 13–5 · inferno, 16 Sept →
13–0Biggest win · dust2, 27 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–11In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 67% over 6infernoWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
mirageC156–940%-0.03
infernoD143–1121%-0.03
dust2C145–936%-0.02
ancientB137–654%-0.03
cacheB115–645%0.01
vertigoD93–633%-0.03
nukeC83–538%-0.04
anubisS64–267%-0.01
fachwerk—32–167%0.04
poseidon—22–0100%0.03
overpass—21–150%0.04
debris—11–0100%-0.03
boulder—11–0100%0.01
eldorado—10–10%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

26,935Lifetime kills
0.96K/D
1,572Matches
30.0%Match win rate
37.1%Headshot %
15.6%Shot accuracy · Top 25% of Level 4 players
2,446MVPs
492Hours (in match)
927Bombs planted
231Bombs defused

Most-used weapons

Lifetime map wins

1,260inferno
1,132dust2
752vertigo
642nuke
164cbble
135office
104lake
72train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

17Matches
47%Win rate
0.70Avg K/D
72.0ADR
42%Headshot %

Clutches & streaks

0%1v1 clutch win
11%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage633%0.6411.2
Dust24100%0.9913.0
Anubis10%0.377.0
Inferno10%0.6813.0
Ancient1100%0.829.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
34.2%Accuracy (enemy spotted)
36.0%Spray accuracy
80.8%Counter-strafing
9.6°Preaim
615msReaction time
56.7%T opening success
32.7%CT opening success
0.41Enemies flashed / flash
0.7%Flash assists
8.96HE damage / grenade
4.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4096 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.7386% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0611%1 Nov →
nuke5–9-0.120%1 Nov →
debris9–6-0.0318%1 Nov →
vertigo9–30.0514%1 Nov →
inferno7–9-0.036%1 Nov →
poseidon9–30.0570%1 Nov →
mirage9–13-0.0517%28 Oct →
dust24–13-0.0518%26 Oct →
anubis13–80.0517%23 Oct →
cache6–130.0112%21 Oct →
vertigo10–13-0.0318%19 Oct →
inferno10–130.028%19 Oct →
mirage8–130.0226%11 Oct →
nuke13–7-0.0316%30 Sept →
inferno5–13-0.0418%28 Sept →
nuke0–13-0.107%28 Sept →
anubis13–4-0.0312%28 Sept →
mirage6–13-0.038%28 Sept →
dust213–00.0623%27 Sept →
nuke11–130.1017%27 Sept →
cache13–90.0517%27 Sept →
nuke13–4-0.073%27 Sept →
inferno10–13-0.0532%27 Sept →
mirage13–11-0.0614%26 Sept →
ancient15–150.0414%24 Sept →
mirage16–12-0.037%21 Sept →
anubis13–110.0412%20 Sept →
inferno7–13-0.0114%20 Sept →
ancient1–60.0131%20 Sept →
mirage13–6-0.0111%20 Sept →
overpass6–130.0019%19 Sept →
inferno13–50.0924%16 Sept →
anubis2–13-0.1021%14 Sept →
mirage13–90.0617%13 Sept →
overpass13–20.0719%13 Sept →
inferno3–13-0.1114%13 Sept →
nuke5–13-0.0716%13 Sept →
dust211–13-0.0517%12 Sept →
dust213–90.0021%12 Sept →
fachwerk11–130.0116%10 Sept →
dust213–4-0.0116%10 Sept →
ancient16–14-0.029%8 Sept →
vertigo13–50.0414%7 Sept →
dust28–130.019%7 Sept →
cache7–13-0.0425%3 Sept →
mirage8–13-0.0114%31 Aug →
dust211–130.0426%31 Aug →
inferno7–9-0.209%31 Aug →
vertigo2–13-0.0813%30 Aug →
dust210–13-0.0112%30 Aug →
ancient7–13-0.077%29 Aug →
dust213–10-0.0213%29 Aug →
anubis8–13-0.0120%29 Aug →
vertigo8–13-0.0725%28 Aug →
inferno8–130.077%28 Aug →
vertigo4–130.027%27 Aug →
cache12–120.038%26 Aug →
cache13–70.0813%26 Aug →
vertigo13–10-0.106%25 Aug →
nuke5–13-0.016%24 Aug →
mirage12–12-0.0112%24 Aug →
fachwerk13–20.156%23 Aug →
vertigo3–13-0.0313%23 Aug →
cache11–130.0327%23 Aug →
ancient13–4-0.0111%23 Aug →
boulder13–20.0112%23 Aug →
fachwerk13–7-0.038%23 Aug →
dust215–150.0219%21 Aug →
mirage6–13-0.0211%20 Aug →
cache13–20.047%20 Aug →
dust210–13-0.0815%20 Aug →
cache14–16-0.0415%20 Aug →
ancient16–13-0.025%19 Aug →
mirage10–13-0.0414%19 Aug →
cache13–70.0213%19 Aug →
dust29–13-0.0719%19 Aug →
dust29–13-0.0611%18 Aug →
inferno7–13-0.0214%18 Aug →
cache13–4-0.055%18 Aug →
ancient13–7-0.0019%18 Aug →
nuke13–11-0.0419%18 Aug →
ancient4–13-0.110%17 Aug →
ancient13–9-0.067%17 Aug →
inferno9–13-0.044%17 Aug →
ancient13–7-0.0010%16 Aug →
ancient13–10-0.025%16 Aug →
inferno13–3-0.057%15 Aug →
anubis13–5-0.037%14 Aug →
mirage13–9-0.077%14 Aug →
vertigo12–12-0.034%13 Aug →
dust213–11-0.044%13 Aug →
mirage5–130.0115%13 Aug →
ancient15–15-0.0411%12 Aug →
ancient10–13-0.056%11 Aug →
cache11–13-0.0318%11 Aug →
mirage8–13-0.1010%10 Aug →
eldorado7–9-0.0317%10 Aug →
poseidon9–60.0022%10 Aug →
inferno7–9-0.0716%10 Aug →
inferno13–20.0210%10 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.