JonnieOnionRings

JonnieOnionRings — CS2 Stats

IE76561198279721359[U:1:319455631]Steam profile ↗✓ No bans

711Tracked matches57%Win rate2025Tracked since
835Hours in CS29Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating19,898Top 50% of 183,637 CSDB-tracked playersPurple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#77537 of 227778 tracked
FaceitLevel 7 · 1,270 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 20 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,898 -442 22 Jul18 Sept · 20 days played
19,30821,861peak 21,86122 Jul18 Sept
22,026Peak Premier in tracked matches
1,270Highest Faceit ELO seen on CSDB
30Days played since 2026-07-20

Faceit ELO

  • At peak — 1,270
  • Next: Level 7 at 1,351 81 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-03
  • Level 5 first seen 2026-09-03

Premier CS Rating

  • 1,963 below peak (21,861)
  • +23 over 30 days · steady
  • Next: Pink band at 20,000 102 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=12,543), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate46.2%45.7%46.8%meets
Shot accuracy0.0%12.7%13.0%13.0% short
Kill/death ratio0.811.051.060.25 short
Match win rate43.6%45.7%46.3%2.7% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJonnieOnionRingsFACEITLevel 7 · 1,270 ELOSTANDINGTop 42.3% of rankedPREMIER19,898 · Purple bandPEAK ELO1,270csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning58
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY4951Last 10049%Win rateLWWLWWLLWW

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating · −5.8pp headshot accuracy · −8ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 522ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 540ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 544ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim8.2
Utility2.2
Positioning5.8
Opening Duels5.6
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.8
Utility2.2
Mechanics7.8
Opening Duels5.8
Win Impact7.2

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time555ms−37ms
first ⅓ avg 592ms → last ⅓ avg 555ms
Headshot accuracy16.7%−2.7%
first ⅓ avg 19.4% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · cache, 28 Aug
60%Best headshot accuracy · 7–13 · inferno, 21 Jul
266msFastest reaction time · 2–5 · nuke, 14 Sept
13–2Biggest win · mirage, 27 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
27In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 70% over 10dust2Weakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
nukeA22121055%-0.00
anubisA1610663%-0.00
ancientC1661038%-0.01
infernoB158753%-0.00
cacheC114736%-0.02
mirageS107370%-0.01
dust2D92722%-0.02
italy1010%0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,558Lifetime kills
0.81K/D
1,376Matches
43.6%Match win rate
46.2%Headshot % · Top 50% of Level 7 players
0.0%Shot accuracy
2,514MVPs
520Hours (in match)
1,220Bombs planted
330Bombs defused

Most-used weapons

Lifetime map wins

2,160dust2
2,062inferno
1,911nuke
306train
72vertigo
9italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

341Matches
51%Win rate
1.11Avg K/D
78.0ADR
40%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno7256%1.1416.4
Ancient6554%1.1615.7
Dust25944%1.0416.0
Anubis5746%1.0615.6
Nuke5254%1.1716.9
Mirage1861%1.3015.9
Cache1457%0.8311.6
Overpass333%0.8615.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
38.9%Accuracy (enemy spotted)
41.2%Spray accuracy
84.9%Counter-strafing
9.6°Preaim
558msReaction time
49.1%T opening success
57.5%CT opening success
0.38Enemies flashed / flash
0.0%Flash assists
8.90HE damage / grenade
3.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3831 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage14–16-0.0114%18 Sept
anubis13–80.1212%16 Sept
mirage13–50.0128%16 Sept
nuke2–5-0.0622%14 Sept
mirage13–60.033%12 Sept
mirage13–9-0.029%11 Sept
dust212–160.0116%11 Sept
nuke5–13-0.0414%10 Sept
mirage13–5-0.0112%10 Sept
nuke13–9-0.0020%8 Sept
cache9–13-0.0714%8 Sept
ancient13–16-0.0327%8 Sept
cache3–13-0.0420%8 Sept
ancient1–13-0.0544%7 Sept
dust23–13-0.0818%6 Sept
inferno13–8-0.036%5 Sept
nuke13–6-0.0418%5 Sept
dust22–13-0.0833%5 Sept
cache13–60.0017%29 Aug
nuke13–70.049%29 Aug
anubis9–130.008%28 Aug
nuke13–40.0718%28 Aug
anubis12–16-0.067%28 Aug
nuke13–70.1315%28 Aug
ancient13–80.0313%28 Aug
cache13–30.1421%28 Aug
inferno13–90.0119%27 Aug
nuke8–13-0.0630%27 Aug
inferno13–60.039%27 Aug
nuke13–8-0.0113%27 Aug
mirage13–2-0.057%27 Aug
inferno9–13-0.0321%26 Aug
ancient16–12-0.0015%24 Aug
mirage6–13-0.0024%21 Aug
nuke6–13-0.0223%21 Aug
ancient10–130.0018%21 Aug
ancient8–130.088%21 Aug
anubis13–11-0.0413%21 Aug
nuke11–13-0.0223%21 Aug
ancient9–13-0.0413%16 Aug
inferno13–80.0321%16 Aug
anubis3–13-0.0815%14 Aug
inferno9–13-0.0312%12 Aug
nuke4–13-0.133%12 Aug
anubis14–16-0.0410%12 Aug
anubis16–19-0.039%12 Aug
ancient3–13-0.0520%12 Aug
anubis13–60.037%10 Aug
nuke13–70.0819%10 Aug
mirage13–30.0026%9 Aug
dust213–80.0825%9 Aug
dust27–20.1337%9 Aug
anubis13–80.027%9 Aug
italy7–130.0733%9 Aug
ancient17–19-0.0212%8 Aug
ancient6–13-0.105%8 Aug
inferno13–4-0.0514%8 Aug
nuke10–13-0.0615%8 Aug
nuke13–20.0913%8 Aug
ancient13–20.0411%8 Aug
anubis13–8-0.0223%6 Aug
inferno7–13-0.0030%6 Aug
mirage3–13-0.0135%6 Aug
dust211–130.0134%6 Aug
ancient14–16-0.0214%6 Aug
cache13–10-0.0211%4 Aug
inferno13–40.0214%4 Aug
anubis13–50.0214%4 Aug
anubis13–50.0436%31 Jul
anubis8–13-0.0511%31 Jul
nuke13–90.0716%29 Jul
inferno14–16-0.0228%29 Jul
cache10–13-0.0120%29 Jul
cache13–7-0.018%29 Jul
anubis13–40.053%25 Jul
ancient13–20.0020%25 Jul
ancient16–13-0.0010%25 Jul
nuke13–8-0.0247%25 Jul
dust212–16-0.0614%25 Jul
inferno10–13-0.0118%25 Jul
cache7–13-0.0230%22 Jul
dust22–13-0.1213%22 Jul
anubis13–10-0.0214%22 Jul
nuke16–130.0222%22 Jul
nuke13–80.0115%22 Jul
dust210–13-0.069%22 Jul
cache7–13-0.056%21 Jul
mirage13–7-0.0120%21 Jul
inferno7–13-0.0160%21 Jul
cache7–13-0.0523%21 Jul
nuke5–13-0.0332%21 Jul
nuke5–13-0.0233%21 Jul
inferno13–20.099%21 Jul
inferno13–10-0.037%20 Jul
ancient1–13-0.0629%20 Jul
anubis13–70.026%20 Jul
cache3–13-0.0710%20 Jul
nuke7–13-0.0717%20 Jul
ancient16–14-0.0217%20 Jul
inferno3–13-0.0324%20 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →