cold

cold — CS2 Stats

MW76561198275618300[U:1:315352572]Steam profile ↗✓ No bans

1,026Tracked matches57%Win rate2023Tracked since
1,364Hours in CS8Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating14,365Blue band · top ~31.8% of ranked players (population est.)
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+731Premier CS Rating · 13,634 → 14,365
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 47 days played since 28 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,365 +2,352 28 May17 Sept · 14 days played
10,55014,365peak 14,36528 May17 Sept
14,365Peak Premier in tracked matches
47Days played since 2026-05-28

Premier CS Rating

  • At peak — 14,365
  • +2,846 over 30 days · improving
  • +2,751 over 90 days
  • Next: Purple band at 15,000 635 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-07
  • Light Blue band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches8
Win rate75%
K/D1.67
Headshot %43%

Measured 9 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=18,772), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate44.5%41.9%44.3%meets
Shot accuracy2.7%9.6%11.8%9.2% short
Kill/death ratio1.180.981.03above
Match win rate51.9%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcoldPREMIER14,365 · Blue bandcsdb.gg/stats

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Performance scores

Aim81
Positioning68
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY46459Last 10046%Win rateLWWWWLTLLL

Last 10 vs previous 10: −30pp win rate · +0.03 avg rating · −0.4pp headshot accuracy · +107ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 25%
  • Avg reaction 631ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 646ms

Last 20

  • 1172 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 23%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim8.1
Utility3.0
Positioning6.8
Opening Duels6.7
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 87% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.8
Utility3.0
Mechanics6.8
Opening Duels7.2
Win Impact7.2

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time597ms−28ms
first ⅓ avg 625ms → last ⅓ avg 597ms
Headshot accuracy24.1%+6.7%
first ⅓ avg 17.5% → last ⅓ avg 24.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–1 · inferno, 11 Jul
57%Best headshot accuracy · 1–7 · cache, 17 Sept
391msFastest reaction time · 9–0 · inferno, 31 May
13–1Biggest win · nuke, 30 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
46In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 60% over 15infernoWeakest map · 33% over 36
MapGradePlayedRecordWin rateAvg rating
infernoD36122433%0.03
cacheA1710759%0.04
nukeA159660%0.02
dust2C146843%0.01
mirageA116555%0.04
overpass32167%0.08
office2020%0.07
vertigo1010%-0.05
train110100%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 36). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

41,451Lifetime kills
1.18K/D · Top 25% of Blue band
2,154Matches
51.9%Match win rate · Top 10% of Blue band
44.5%Headshot % · Top 50% of Blue band
2.7%Shot accuracy
7,231MVPs
791Hours (in match)
1,080Bombs planted
945Bombs defused

Most-used weapons

Lifetime map wins

4,594inferno
3,871dust2
2,137nuke
1,135vertigo
492office
476train
115italy
7ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

10Matches
100%Win rate
1.09Avg K/D
84.5ADR
42%Headshot %

Clutches & streaks

38%1v1 clutch win
14%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis3100%1.2220.0
Train3100%0.7010.7
Mirage2100%1.1017.5
Dust21100%1.5232.0
Nuke1100%1.4217.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
36.9%Accuracy (enemy spotted)
43.3%Spray accuracy
80.5%Counter-strafing
9.7°Preaim
607msReaction time
59.4%T opening success
57.9%CT opening success
0.40Enemies flashed / flash
3.5%Flash assists
4.10HE damage / grenade
6.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 36 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache1–7-0.0557%17 Sept
mirage13–100.0813%17 Sept
cache13–70.0622%17 Sept
mirage13–110.1223%16 Sept
cache13–40.0911%16 Sept
inferno5–90.0315%15 Sept
inferno8–80.0822%15 Sept
nuke5–130.0023%3 Sept
office10–130.1126%2 Sept
office6–130.0418%2 Sept
inferno8–80.0617%1 Sept
nuke13–10.0821%30 Aug
mirage13–60.0026%30 Aug
dust213–10-0.0121%28 Aug
inferno9–40.0914%28 Aug
vertigo11–13-0.0522%27 Aug
cache9–00.1140%27 Aug
cache13–9-0.0023%27 Aug
nuke7–13-0.0437%26 Aug
cache13–80.0213%26 Aug
cache13–80.0324%26 Aug
dust210–13-0.0221%25 Aug
dust213–10.1734%25 Aug
inferno5–9-0.0019%22 Aug
inferno4–90.0344%22 Aug
inferno9–30.1430%22 Aug
inferno0–9-0.2513%22 Aug
inferno3–50.0716%22 Aug
inferno9–50.1726%22 Aug
mirage16–140.0224%19 Aug
overpass8–130.0125%16 Aug
dust28–3-0.0729%15 Aug
nuke5–130.1327%15 Aug
inferno4–9-0.1539%15 Aug
inferno8–80.1537%14 Aug
inferno3–90.0215%14 Aug
cache0–13-0.1113%12 Aug
cache13–30.1033%12 Aug
nuke13–40.0633%10 Aug
inferno5–90.0422%10 Aug
inferno9–20.2526%10 Aug
dust24–13-0.0211%5 Aug
cache13–10.1418%5 Aug
dust27–130.0216%4 Aug
inferno9–10.086%2 Aug
inferno8–80.0623%2 Aug
inferno8–80.0312%2 Aug
nuke1–13-0.0614%31 Jul
dust213–30.0216%31 Jul
nuke13–10.0924%27 Jul
mirage14–16-0.0219%26 Jul
cache14–160.0318%25 Jul
nuke13–10-0.0221%25 Jul
inferno8–8-0.0427%23 Jul
cache13–100.1213%23 Jul
dust213–9-0.0315%23 Jul
overpass13–100.1821%19 Jul
inferno8–8-0.0115%19 Jul
inferno9–60.1113%19 Jul
inferno2–9-0.0020%16 Jul
cache2–110.0218%15 Jul
cache13–30.1417%15 Jul
nuke5–0-0.090%11 Jul
dust210–13-0.0615%11 Jul
inferno9–10.2712%11 Jul
inferno9–00.000%11 Jul
inferno13–160.0118%10 Jul
cache0–13-0.0215%8 Jul
mirage10–130.0313%8 Jul
mirage5–13-0.018%8 Jul
nuke13–60.1021%2 Jul
nuke13–80.0236%2 Jul
inferno7–13-0.0319%1 Jul
dust26–130.0116%26 Jun
inferno13–20.0811%26 Jun
nuke13–100.0717%25 Jun
dust212–160.0518%22 Jun
dust28–130.0715%21 Jun
mirage13–80.0911%21 Jun
cache9–130.0722%21 Jun
inferno8–80.0118%18 Jun
inferno3–9-0.1318%18 Jun
train13–70.0611%18 Jun
dust25–13-0.040%15 Jun
nuke7–13-0.0416%15 Jun
mirage11–130.1229%15 Jun
mirage13–110.019%6 Jun
nuke13–8-0.0116%4 Jun
dust216–140.0123%3 Jun
inferno8–8-0.0115%2 Jun
mirage9–13-0.0118%1 Jun
cache7–13-0.0716%1 Jun
inferno0–9-0.3225%1 Jun
inferno7–9-0.0023%1 Jun
inferno9–00.1321%31 May
inferno5–9-0.1214%31 May
inferno9–00.2615%31 May
inferno9–40.0120%31 May
nuke9–130.0015%28 May
overpass13–20.0531%28 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →