PeasY146

PeasY146 — CS2 Stats

DE76561198274895092[U:1:314629364]Steam profile ↗✓ No bans

77Tracked matches53%Win rate2025Tracked since
1,852Hours in CS3Hrs last 2 wks
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating13,477Blue band · top ~36.5% of ranked players (population est.)
WingmanSilver II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Nov 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,477 +6,864 6 Aug – 8 Nov · 20 days played
6,61314,132peak 14,1326 Aug8 Nov
14,464Peak Premier in tracked matches
41Days played since 2025-07-14

Premier CS Rating

  • 655 below peak (14,132)
  • +1,322 over 30 days · improving
  • +158 over 90 days
  • Next: Purple band at 15,000 — 1,523 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-04
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=23,968), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate37.1%42.0%44.4%7.3% short
Shot accuracy17.7%9.7%11.8%above
Kill/death ratio1.070.981.03above
Match win rate39.0%43.8%45.3%6.2% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPeasY146PREMIER13,477 · Blue bandcsdb.gg/stats

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Performance scores

Aim63
Positioning42
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY36–38–3Last 7747%Win rateLWLLLWWLLW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −7.1pp headshot accuracy · −37ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 541ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 557ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 575ms

Newest first, from the last 77 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim6.3
Utility4.0
Positioning4.2
Opening Duels0.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.2
Utility4.0
Mechanics6.7
Opening Duels1.1
Win Impact6.1

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time591ms−118ms
first ⅓ avg 709ms → last ⅓ avg 591ms
Headshot accuracy18.4%+4.9%
first ⅓ avg 13.5% → last ⅓ avg 18.4%

Rolling 5-match average across the last 77 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–5 · inferno, 26 Jul →
31%Best headshot accuracy · 6–2 · dust2, 18 Oct →
438msFastest reaction time · 14–16 · inferno, 8 Nov →
13–1Biggest win · inferno, 30 Oct →

Across the last 77 tracked matches.

Highlights

4Longest win streak
4–5In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 63% over 16cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB2110–1148%-0.03
dust2A1610–663%-0.01
infernoA116–555%-0.02
nukeC104–640%-0.03
cacheD61–517%-0.02
ancientA53–260%-0.03
anubisC52–340%-0.03
overpass—20–20%-0.04
train—10–10%-0.08

Across the last 77 tracked matches.

Lifetime stats

50,623Lifetime kills
1.07K/D · Top 50% of Blue band
2,619Matches
39.0%Match win rate
37.1%Headshot %
17.7%Shot accuracy · Top 10% of Blue band
5,417MVPs
878Hours (in match)
1,429Bombs planted
323Bombs defused

Most-used weapons

Lifetime map wins

6,074dust2
811inferno
557cbble
288nuke
168train
84office
83vertigo
44dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
29.6%Accuracy (enemy spotted)
31.4%Spray accuracy
80.0%Counter-strafing
8.1°Preaim
597msReaction time
34.1%T opening success
34.6%CT opening success
0.49Enemies flashed / flash
6.6%Flash assists
5.96HE damage / grenade
6.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4938 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.0531% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno14–16-0.0113%8 Nov →
ancient16–14-0.0415%7 Nov →
nuke11–13-0.0414%3 Nov →
mirage10–13-0.0210%1 Nov →
ancient12–16-0.0115%31 Oct →
mirage13–11-0.0623%31 Oct →
dust213–5-0.0117%31 Oct →
nuke5–13-0.0512%30 Oct →
mirage10–13-0.0518%30 Oct →
inferno13–1-0.0214%30 Oct →
nuke13–40.0521%27 Oct →
ancient13–9-0.0327%19 Oct →
ancient7–13-0.0214%18 Oct →
dust26–2-0.0831%18 Oct →
mirage11–20.0920%18 Oct →
anubis7–13-0.0719%17 Oct →
mirage4–13-0.1115%17 Oct →
nuke16–13-0.0227%17 Oct →
inferno6–13-0.0319%17 Oct →
anubis13–8-0.0228%15 Oct →
mirage16–120.0215%14 Oct →
mirage8–13-0.059%5 Oct →
dust213–16-0.0314%23 Sept →
mirage13–100.0223%23 Sept →
dust213–50.0529%9 Aug →
nuke2–10-0.068%9 Aug →
anubis14–16-0.0116%9 Aug →
mirage16–14-0.0322%9 Aug →
mirage16–13-0.0424%8 Aug →
nuke13–90.0315%8 Aug →
dust213–40.089%7 Aug →
nuke4–13-0.0912%4 Aug →
mirage7–13-0.098%4 Aug →
dust213–100.0412%4 Aug →
mirage1–13-0.1010%4 Aug →
mirage2–13-0.0615%4 Aug →
mirage13–10-0.0224%3 Aug →
dust213–30.0110%3 Aug →
anubis9–13-0.0710%3 Aug →
mirage13–6-0.036%2 Aug →
anubis13–100.0311%2 Aug →
cache15–15-0.0117%31 Jul →
cache13–7-0.055%31 Jul →
ancient13–11-0.0427%31 Jul →
cache10–130.0417%30 Jul →
mirage10–130.0217%30 Jul →
dust26–13-0.0210%27 Jul →
cache15–150.0211%26 Jul →
cache7–13-0.0715%26 Jul →
mirage13–5-0.0213%25 Jul →
nuke13–16-0.0415%25 Jul →
dust23–13-0.0818%25 Jul →
mirage13–8-0.0413%23 Jul →
cache9–13-0.038%23 Jul →
mirage5–13-0.0018%23 Jul →
inferno13–10-0.0213%21 Jul →
dust27–130.017%3 Jan →
dust28–130.0118%3 Jan →
inferno10–13-0.0520%2 Jan →
inferno13–10-0.0316%2 Jan →
overpass4–13-0.0315%2 Jan →
inferno13–9-0.0619%1 Jan →
dust22–13-0.0217%29 Dec →
inferno13–60.0418%6 Aug →
inferno6–130.0319%1 Aug →
nuke5–13-0.042%1 Aug →
nuke13–10-0.0414%31 Jul →
mirage12–12-0.0616%29 Jul →
inferno9–50.1317%26 Jul →
mirage11–13-0.068%22 Jul →
overpass11–13-0.045%22 Jul →
dust213–5-0.027%22 Jul →
dust213–6-0.0112%21 Jul →
dust213–7-0.0218%21 Jul →
train1–13-0.0812%17 Jul →
inferno0–9-0.229%15 Jul →
dust213–9-0.0516%14 Jul →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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