H3

H3 — CS2 Stats

EE76561198274240784[U:1:313975056]Steam profile ↗✓ No bans

1,437Tracked matches57%Win rate2020Tracked since
1,786Hours in CS
CSDB Rating7.0 StrongAll-Rounder
Premier CS Rating19,999Top 50% of 215,558 CSDB-tracked playersPurple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#86079 of 261648 tracked
FaceitLevel 9 · 1,589 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,999 -2,077 11 Jun – 16 Oct · 12 days played
17,58523,300peak 23,30011 Jun16 Oct
23,300Peak Premier in tracked matches
1,589Highest Faceit ELO seen on CSDB
44Days played since 2026-05-11

Faceit ELO

  • At peak — 1,589
  • Next: Level 9 at 1,751 — 162 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • 3,301 below peak (23,300)
  • +2,414 over 90 days
  • Next: Pink band at 20,000 — 1 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,553), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate48.4%48.2%50.9%2.5% short
Shot accuracy15.1%13.2%13.7%above
Kill/death ratio1.161.071.09above
Match win rate60.4%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGH3FACEITLevel 9 · 1,589 ELOSTANDINGTop 20.7% of rankedPREMIER19,999 · Purple bandPEAK ELO1,589csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning55
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY56–41–3Last 10056%Win rateWLWWWLLWLL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · −2.3pp headshot accuracy · +35ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 28%
  • Avg reaction 531ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 593ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 27%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.8
Utility5.5
Positioning5.5
Opening Duels4.5
Clutch4.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 91% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.5
Utility5.5
Mechanics7.8
Opening Duels5.9
Win Impact7.2

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time573ms−73ms
first ⅓ avg 645ms → last ⅓ avg 573ms
Headshot accuracy26.3%−1.4%
first ⅓ avg 27.7% → last ⅓ avg 26.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–2 · cache, 16 Jun →
48%Best headshot accuracy · 13–7 · dust2, 26 Jul →
391msFastest reaction time · 13–2 · dust2, 28 Sept →
13–1Biggest win · cache, 9 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–5In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 76% over 17infernoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
cacheA4226–1662%0.04
dust2B199–1047%0.02
mirageS1713–476%0.04
infernoD61–517%0.03
ancientC52–340%0.04
nuke—32–167%0.00
overpass—31–233%0.01
anubis—22–0100%0.06
train—10–10%0.02
vertigo—10–10%0.06
boulder—10–10%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

77,936Lifetime kills
1.16K/D · Top 50% of Level 9 players
6,089Matches
60.4%Match win rate · Top 5% of Level 9 players
48.4%Headshot % · Top 50% of Level 9 players
15.1%Shot accuracy · Top 50% of Level 9 players
12,289MVPs
1,786Hours (in match)
3,664Bombs planted
1,141Bombs defused

Most-used weapons

AK-4718,077
SSG 087,995
AWP7,357
SG 5532,197
AUG1,646
MP71,476

Lifetime map wins

5,382dust2
3,901lake
3,263inferno
1,994nuke
812vertigo
691train
583cbble
357office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

117Matches
62%Win rate
1.48Avg K/D
90.3ADR
50%Headshot %

Clutches & streaks

42%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3165%1.9718.7
Dust21669%1.4616.3
Nuke862%1.2117.3
Overpass771%1.4922.1
Inferno580%1.3315.6
Cache333%1.0922.3
Ancient333%1.7324.7
Anubis1100%1.4320.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
35.2%Accuracy (enemy spotted)
39.8%Spray accuracy
85.1%Counter-strafing
7.4°Preaim
564msReaction time
46.8%T opening success
60.7%CT opening success
0.67Enemies flashed / flash
9.4%Flash assists
5.67HE damage / grenade
12.43Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–70.0426%16 Oct →
mirage11–130.0429%16 Oct →
anubis13–80.0324%1 Oct →
mirage13–70.0628%1 Oct →
mirage13–20.0934%1 Oct →
train8–130.0223%30 Sept →
dust24–130.0133%30 Sept →
cache13–3-0.0123%30 Sept →
vertigo10–130.0620%29 Sept →
dust28–130.0023%29 Sept →
mirage3–130.0131%29 Sept →
cache13–6-0.0638%28 Sept →
dust213–20.1226%28 Sept →
nuke3–13-0.0820%28 Sept →
cache13–70.0925%28 Sept →
ancient13–70.0417%28 Sept →
cache7–13-0.0217%27 Sept →
mirage13–100.0526%27 Sept →
cache13–20.0639%27 Sept →
dust213–6-0.0446%10 Sept →
dust24–130.0132%10 Sept →
cache13–8-0.0023%3 Sept →
ancient17–190.0221%2 Sept →
cache11–13-0.0114%1 Sept →
dust213–9-0.0012%31 Aug →
dust213–20.1024%31 Aug →
boulder8–13-0.0327%7 Aug →
cache4–130.0316%6 Aug →
mirage13–50.0920%6 Aug →
anubis13–110.1020%28 Jul →
mirage13–110.0531%28 Jul →
cache13–90.0730%26 Jul →
dust213–70.0848%26 Jul →
dust24–130.0516%20 Jul →
ancient7–13-0.0128%19 Jul →
dust213–40.0637%18 Jul →
mirage13–20.1429%18 Jul →
ancient13–30.1429%18 Jul →
cache11–130.1136%18 Jul →
inferno10–130.0624%17 Jul →
mirage13–8-0.0112%17 Jul →
dust213–110.0026%17 Jul →
mirage16–120.0722%17 Jul →
cache13–50.0533%17 Jul →
mirage13–90.0821%16 Jul →
inferno6–13-0.0126%16 Jul →
inferno11–130.0320%16 Jul →
inferno7–130.0529%15 Jul →
dust210–130.0237%15 Jul →
cache12–120.0520%14 Jul →
cache13–80.0726%14 Jul →
cache13–80.0430%14 Jul →
dust21–13-0.0330%11 Jul →
dust213–110.0127%2 Jul →
ancient15–150.0217%2 Jul →
overpass7–130.0538%1 Jul →
cache4–130.0127%1 Jul →
mirage13–60.0130%29 Jun →
inferno13–100.0740%29 Jun →
nuke13–60.0628%28 Jun →
mirage13–5-0.0327%28 Jun →
inferno4–13-0.0125%28 Jun →
mirage10–130.0324%28 Jun →
dust27–13-0.0420%26 Jun →
mirage13–20.0129%26 Jun →
overpass7–13-0.0121%25 Jun →
mirage13–60.1019%25 Jun →
cache13–20.1631%16 Jun →
cache13–70.0127%16 Jun →
cache13–7-0.0223%14 Jun →
cache13–5-0.0622%11 Jun →
nuke13–100.0416%11 Jun →
overpass13–8-0.0025%11 Jun →
cache10–13-0.0333%11 Jun →
dust28–130.0129%10 Jun →
cache13–30.0446%10 Jun →
mirage4–13-0.0836%9 Jun →
cache13–10.1136%9 Jun →
cache4–40.1232%9 Jun →
cache8–130.0618%8 Jun →
cache8–130.0435%8 Jun →
cache13–100.1227%1 Jun →
cache3–00.0125%1 Jun →
cache6–40.0440%1 Jun →
cache12–120.1026%31 May →
cache13–90.1126%31 May →
cache10–130.0223%31 May →
cache13–110.0518%31 May →
dust25–13-0.0620%31 May →
cache8–130.0623%21 May →
cache13–80.0340%21 May →
cache7–130.0139%19 May →
cache13–20.1230%19 May →
cache5–130.0847%18 May →
dust27–130.0125%16 May →
cache13–50.1220%16 May →
cache9–130.0314%13 May →
cache13–80.0222%12 May →
cache7–13-0.0718%11 May →
cache13–100.0823%11 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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