tedda

tedda — CS2 Stats

BG76561198274101239[U:1:313835511]Steam profile ↗✓ No bans

3,091Tracked matches43%Win rate2021Tracked since
6,448Hours in CS40Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
Premier CS Rating18,487Purple band · top ~14.5% of ranked players (population est.)
CSDB Leaderboard#92152 of 221756 tracked
FaceitLevel 8 · 1,258 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 18 days played since 21 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,487 -255 21 Aug15 Sept · 14 days played
17,58618,962peak 18,96221 Aug15 Sept
Faceit ELO: 1,258 +0 1 Sept3 Sept · 2 observations
1,2581,258peak 1,2581 Sept3 Sept
19,479Peak Premier in tracked matches
1,258Highest Faceit ELO seen on CSDB
18Days played since 2026-08-21

Faceit ELO

  • At peak — 1,258
  • Next: Level 7 at 1,351 93 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-01
  • Level 5 first seen 2026-09-01

Premier CS Rating

  • 475 below peak (18,962)
  • -255 over 30 days · steady
  • Next: Pink band at 20,000 1,513 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=12,738), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate45.8%46.8%48.3%2.5% short
Shot accuracy8.8%13.0%13.2%4.4% short
Kill/death ratio0.891.061.070.18 short
Match win rate46.0%46.3%46.9%meets

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGteddaFACEITLevel 8 · 1,258 ELOSTANDINGTop 31.2% of rankedPREMIER18,487 · Purple bandPEAK ELO1,258csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning70
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY50437Last 10050%Win rateWWWLWWLLLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +1.1pp headshot accuracy · +47ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.10
  • Avg headshot accuracy 22%
  • Avg reaction 619ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 24%
  • Avg reaction 611ms

Last 20

  • 1181 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.6 against its own average).

Aim8.0
Utility3.0
Positioning7.0
Opening Duels5.0
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 83% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 70% on T to 44% on CT — first contacts on the defending side are being lost.

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning7.0
Utility3.0
Mechanics6.2
Opening Duels6.7
Win Impact2.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time587ms+4ms
first ⅓ avg 583ms → last ⅓ avg 587ms
Headshot accuracy25.0%−1.8%
first ⅓ avg 26.8% → last ⅓ avg 25.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.33Best match rating · 9–0 · inferno, 22 Aug
45%Best headshot accuracy · 9–13 · inferno, 22 Aug
391msFastest reaction time · 4–9 · vertigo, 26 Aug
13–0Biggest win · mirage, 12 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
59In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 56% over 27ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB29141548%-0.00
infernoA27151256%0.06
dust2C156940%0.00
nukeB84450%0.01
ancientD51420%-0.03
anubis43175%0.05
cache43175%0.05
vertigo42250%-0.11
overpass21150%0.02
train1010%0.06
poseidon110100%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

118,766Lifetime kills
0.89K/D
6,823Matches
46.0%Match win rate
45.8%Headshot %
8.8%Shot accuracy
16,696MVPs
2,658Hours (in match)
5,697Bombs planted
1,152Bombs defused

Most-used weapons

AK-4739,818
AWP19,374
MP92,946
MAC-102,805
Knife2,547

Lifetime map wins

12,782dust2
11,782inferno
3,320vertigo
2,756nuke
792train
380cbble
102office
84lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,570Matches
51%Win rate
0.94Avg K/D
76.1ADR
49%Headshot %

Clutches & streaks

34%1v1 clutch win
19%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage70053%0.9515.2
Dust253552%0.9214.7
Ancient33550%0.9015.0
Anubis30349%0.9915.7
Inferno29549%0.9214.7
Vertigo7859%1.0515.9
Nuke6938%0.9215.3
Overpass2846%0.8815.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.5%Headshot accuracy
36.8%Accuracy (enemy spotted)
36.9%Spray accuracy
78.0%Counter-strafing
8.6°Preaim
592msReaction time
69.5%T opening success
44.3%CT opening success
0.54Enemies flashed / flash
2.9%Flash assists
6.30HE damage / grenade
3.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.1052 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–80.0821%16 Sept
overpass13–60.0719%16 Sept
mirage13–70.1327%16 Sept
mirage11–130.0116%16 Sept
inferno13–70.1828%15 Sept
dust213–110.0018%15 Sept
mirage6–130.0138%15 Sept
anubis3–13-0.0431%15 Sept
mirage7–13-0.0523%15 Sept
dust213–50.0221%15 Sept
inferno13–6-0.0211%14 Sept
nuke13–9-0.0025%14 Sept
cache10–130.0525%14 Sept
dust29–130.0226%14 Sept
mirage8–130.0822%14 Sept
nuke15–150.0820%13 Sept
cache13–80.0625%13 Sept
inferno13–20.0524%13 Sept
mirage16–140.0126%12 Sept
ancient8–13-0.0629%12 Sept
mirage8–13-0.0216%12 Sept
dust214–160.0010%12 Sept
nuke5–13-0.0336%12 Sept
dust26–130.0142%12 Sept
dust214–160.0822%12 Sept
dust212–120.0019%12 Sept
dust213–5-0.0231%12 Sept
dust22–130.0630%12 Sept
mirage3–13-0.0716%12 Sept
mirage8–13-0.0223%12 Sept
mirage13–00.1032%12 Sept
mirage13–10-0.0038%11 Sept
dust213–4-0.0332%11 Sept
nuke3–130.0016%11 Sept
nuke16–14-0.0128%11 Sept
mirage13–5-0.0241%11 Sept
train6–130.0631%11 Sept
anubis13–60.1229%11 Sept
vertigo5–7-0.0626%11 Sept
nuke12–12-0.0020%11 Sept
inferno13–80.1020%11 Sept
inferno13–100.0213%11 Sept
cache13–60.0421%11 Sept
mirage11–40.1421%11 Sept
mirage13–100.0632%11 Sept
inferno7–90.0235%10 Sept
inferno7–90.0829%9 Sept
dust211–130.0619%9 Sept
ancient8–13-0.0424%7 Sept
inferno9–60.0622%7 Sept
mirage5–13-0.0825%31 Aug
inferno9–50.1329%31 Aug
mirage6–13-0.0830%30 Aug
dust211–13-0.0418%28 Aug
dust213–10-0.0634%28 Aug
mirage13–10-0.0631%27 Aug
mirage13–100.0131%27 Aug
mirage14–160.0022%27 Aug
mirage13–5-0.0336%27 Aug
cache13–50.0526%27 Aug
mirage13–90.0213%27 Aug
inferno9–10.1118%27 Aug
poseidon9–30.0429%27 Aug
inferno9–5-0.0628%26 Aug
mirage3–13-0.0624%26 Aug
mirage10–130.0433%26 Aug
ancient8–13-0.0824%26 Aug
nuke13–9-0.0219%26 Aug
vertigo4–9-0.1136%26 Aug
inferno5–9-0.0214%26 Aug
inferno9–50.2026%26 Aug
inferno8–80.1530%26 Aug
inferno9–60.0337%26 Aug
dust28–13-0.0027%25 Aug
inferno14–160.014%25 Aug
dust213–8-0.0636%25 Aug
anubis13–40.0320%25 Aug
inferno6–90.1031%25 Aug
inferno6–90.0020%25 Aug
inferno9–40.2429%25 Aug
inferno3–9-0.0415%25 Aug
mirage1–8-0.120%23 Aug
mirage13–00.0229%23 Aug
mirage13–1-0.0031%23 Aug
ancient5–13-0.0213%23 Aug
vertigo0–9-0.2117%23 Aug
inferno8–8-0.0222%23 Aug
vertigo9–5-0.0633%23 Aug
inferno9–5-0.0339%23 Aug
inferno4–90.0143%22 Aug
overpass8–8-0.0324%22 Aug
inferno9–10.1544%22 Aug
inferno9–00.3339%22 Aug
inferno9–13-0.1145%22 Aug
mirage12–12-0.0526%22 Aug
nuke9–70.0638%22 Aug
inferno4–13-0.0924%21 Aug
mirage9–13-0.0830%21 Aug
ancient13–70.0324%21 Aug
mirage13–10-0.0223%21 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →