Super Monkey 🇩🇰

Super Monkey 🇩🇰 — CS2 Stats

DK76561198273975331[U:1:313709603]Steam profile ↗✓ No bans

1,842Tracked matches43%Win rate2020Tracked since
2,598Hours in CS
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating16,682Purple band · top ~21.7% of ranked players (population est.)
FaceitLevel 6 · 1,260 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

−703Premier CS Rating · 17,385 → 16,682
0Faceit ELO · 1,260 → 1,260
+17Tracked matches · now 1,842
−3.8ppWin rate · 46.7% → 42.9%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 2 days observed since 4 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,385 +342 4 Sept16 Sept · 2 observations
17,04317,385peak 17,3854 Sept16 Sept
Faceit ELO: 1,260 +0 4 Sept16 Sept · 2 observations
1,2601,260peak 1,2604 Sept16 Sept
17,385Peak Premier on CSDB
1,260Highest Faceit ELO seen on CSDB
2Days observed since 2026-09-04

Faceit ELO

  • At peak — 1,260
  • Next: Level 7 at 1,351 91 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-04
  • Level 5 first seen 2026-09-04

Premier CS Rating

  • 703 below peak (17,385)
  • Next: Pink band at 20,000 3,318 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches168+8
Win rate31%50%−19pp
K/D1.151.11+0.04
Headshot %39%55%−16pp

Measured 16 Sep 202623 Sep 2026; previous 7 Sep 2026 → 16 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,082), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate35.8%44.8%45.7%9.9% short
Shot accuracy14.8%12.5%12.7%above
Kill/death ratio1.101.041.05above
Match win rate46.9%45.2%45.7%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSuper Monkey 🇩🇰FACEITLevel 6 · 1,260 ELOSTANDINGTop 54.0% of rankedPREMIER16,682 · Purple bandPEAK ELO1,260csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim49
Positioning58
Utility48

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim4.9
Utility4.8
Positioning5.8
Opening Duels5.4
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning5.8
Utility4.8
Mechanics3.6
Opening Duels4.6
Win Impact2.6

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

130,568Lifetime kills
1.10K/D · Top 50% of Level 6 players
6,695Matches
46.9%Match win rate · Top 50% of Level 6 players
35.8%Headshot %
14.8%Shot accuracy · Top 50% of Level 6 players
16,359MVPs
2,598Hours (in match)
5,826Bombs planted
1,424Bombs defused

Most-used weapons

AK-4728,232
XM101413,537
AWP8,632
SG 5537,425
AUG4,394

Lifetime map wins

13,617inferno
6,880nuke
3,398dust2
3,086train
2,851cbble
2,297vertigo
383lake
246office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

582Matches
51%Win rate
1.19Avg K/D
89.7ADR
37%Headshot %

Clutches & streaks

36%1v1 clutch win
27%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno10555%1.2217.6
Nuke10047%1.3418.1
Ancient9851%1.2618.9
Anubis5639%1.1617.9
Train3050%1.1716.6
Overpass1573%1.0415.7
Vertigo560%1.0317.0
Dust230%0.608.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
36.8%Accuracy (enemy spotted)
38.0%Spray accuracy
66.2%Counter-strafing
11.9°Preaim
602msReaction time
41.5%T opening success
55.5%CT opening success
0.46Enemies flashed / flash
8.8%Flash assists
9.15HE damage / grenade
4.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3528% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4595 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →