Jesse "Jesse Mikkola" Mikkola

Jesse "Jesse Mikkola" Mikkola — CS2 Stats

FI76561198273863267[U:1:313597539]Steam profile ↗✓ No bans

810Tracked matches34%Win rate2020Tracked since
3,594Hours in CS0Hrs last 2 wks
CSDB Rating5.3 DevelopingAll-Rounder
Premier CS Rating13,263Blue band · top ~37.6% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (36 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,263 +808 4 Jun – 30 Sept · 22 days played
10,61916,216peak 16,2164 Jun30 Sept
16,216Peak Premier in tracked matches
28Days played since 2026-06-04

Premier CS Rating

  • 2,953 below peak (16,216)
  • +431 over 90 days
  • Next: Purple band at 15,000 — 1,737 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate43.5%42.7%43.8%meets
Shot accuracy15.7%11.2%12.0%above
Kill/death ratio1.030.991.02meets
Match win rate39.5%43.9%44.7%5.2% short

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJesse "Jesse Mikkola" Mik…FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER13,263 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning70
Utility60

0–100 skill scores via Leetify.

Recent form

COLD41–54–5Last 10041%Win rateLLWLTLWWLL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +2.6pp headshot accuracy · −80ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 605ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 596ms

Last 20

  • 5–14–1 · 25% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 637ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim5.4
Utility6.0
Positioning7.0
Opening Duels6.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 73% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 654ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning7.0
Utility6.0
Mechanics6.8
Opening Duels6.4
Win Impact0.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time654ms+31ms
first ⅓ avg 624ms → last ⅓ avg 654ms
Headshot accuracy16.5%−4.4%
first ⅓ avg 20.9% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 15–15 · dust2, 4 Jun →
48%Best headshot accuracy · 13–4 · dust2, 25 Jun →
422msFastest reaction time · 14–16 · nuke, 20 Sept →
13–1Biggest win · overpass, 25 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
11–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 56% over 9infernoWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B3718–1949%0.03
cacheD165–1131%0.00
nukeD124–833%0.04
anubisA95–456%0.02
infernoD82–625%0.02
mirageD82–625%0.01
ancientB84–450%0.00
vertigo—10–10%-0.07
overpass—11–0100%0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

103,226Lifetime kills
1.03K/D · Top 50% of Level 4 players
4,343Matches
39.5%Match win rate
43.5%Headshot % · Top 50% of Level 4 players
15.7%Shot accuracy · Top 25% of Level 4 players
10,435MVPs
2,052Hours (in match)
3,979Bombs planted
1,252Bombs defused

Most-used weapons

AK-4732,708
AWP19,532
SSG 082,580
SG 5532,150
P2501,684

Lifetime map wins

8,312dust2
3,084inferno
3,001nuke
2,375train
899vertigo
216cbble
75lake
73office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

448Matches
54%Win rate
1.33Avg K/D
—ADR
38%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
13Longest win streak

Recent Faceit resultsLLWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
31.1%Accuracy (enemy spotted)
26.0%Spray accuracy
80.5%Counter-strafing
7.7°Preaim
654msReaction time
59.1%T opening success
51.8%CT opening success
0.57Enemies flashed / flash
7.2%Flash assists
11.04HE damage / grenade
15.21Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache9–130.0113%30 Sept →
dust27–130.0216%30 Sept →
dust213–7-0.0312%28 Sept →
cache11–130.0131%28 Sept →
dust215–150.0020%23 Sept →
inferno6–130.0320%23 Sept →
dust213–110.0513%23 Sept →
dust213–7-0.0710%20 Sept →
nuke14–160.0721%20 Sept →
cache5–130.046%20 Sept →
inferno13–100.0015%7 Aug →
anubis0–13-0.0514%7 Aug →
dust213–70.0619%7 Aug →
dust27–130.0910%7 Aug →
mirage4–13-0.0310%7 Aug →
dust27–130.0926%7 Aug →
dust211–130.0315%7 Aug →
nuke7–130.0213%7 Aug →
cache11–13-0.0213%18 Jul →
dust21–13-0.060%17 Jul →
cache6–13-0.0821%17 Jul →
cache13–70.016%17 Jul →
cache9–130.0012%17 Jul →
ancient13–90.059%16 Jul →
inferno9–130.0410%16 Jul →
cache13–80.059%16 Jul →
ancient13–11-0.1133%15 Jul →
ancient3–13-0.0630%15 Jul →
dust28–13-0.0319%15 Jul →
anubis6–1-0.0020%14 Jul →
cache13–160.0014%14 Jul →
nuke10–13-0.0038%14 Jul →
dust213–70.0527%14 Jul →
anubis9–13-0.0321%14 Jul →
dust26–130.0415%14 Jul →
cache13–6-0.0115%13 Jul →
dust29–130.0423%13 Jul →
inferno11–130.0617%13 Jul →
dust29–130.0813%13 Jul →
cache15–150.0516%11 Jul →
anubis13–11-0.069%11 Jul →
dust213–11-0.0125%11 Jul →
inferno6–13-0.0511%11 Jul →
nuke13–90.0929%11 Jul →
cache9–13-0.0624%11 Jul →
cache6–13-0.0519%10 Jul →
dust21–13-0.070%10 Jul →
cache13–9-0.0115%10 Jul →
cache13–30.1415%9 Jul →
anubis13–80.0311%9 Jul →
dust211–50.0424%6 Jul →
ancient13–30.0618%5 Jul →
dust213–20.1222%5 Jul →
nuke10–130.0417%5 Jul →
vertigo5–13-0.0723%5 Jul →
anubis12–13-0.0022%4 Jul →
inferno7–130.0016%4 Jul →
dust215–15-0.0315%4 Jul →
ancient13–110.0221%4 Jul →
dust213–90.054%4 Jul →
mirage5–130.0512%4 Jul →
dust213–110.0623%29 Jun →
dust216–130.1513%28 Jun →
dust213–90.017%26 Jun →
mirage8–13-0.0121%26 Jun →
dust213–90.0216%26 Jun →
nuke13–110.0514%26 Jun →
dust213–8-0.0117%26 Jun →
cache12–12-0.0111%26 Jun →
ancient6–13-0.0210%25 Jun →
nuke6–130.0410%25 Jun →
overpass13–10.078%25 Jun →
dust213–40.0448%25 Jun →
nuke16–120.0230%25 Jun →
mirage13–30.0325%25 Jun →
inferno9–130.0422%24 Jun →
mirage8–13-0.038%24 Jun →
dust216–140.0115%24 Jun →
dust211–130.0528%24 Jun →
mirage5–130.0014%23 Jun →
dust27–13-0.0427%23 Jun →
dust213–8-0.038%23 Jun →
nuke2–9-0.0815%23 Jun →
nuke5–130.0227%23 Jun →
inferno16–140.0419%21 Jun →
nuke9–130.0428%21 Jun →
anubis6–130.0517%21 Jun →
dust27–13-0.0514%21 Jun →
ancient10–130.1222%21 Jun →
mirage7–130.0034%21 Jun →
dust213–80.0629%21 Jun →
ancient2–13-0.0426%11 Jun →
mirage13–110.0318%11 Jun →
anubis13–60.1326%11 Jun →
anubis13–80.0729%9 Jun →
dust25–13-0.0425%9 Jun →
dust210–130.0126%8 Jun →
nuke13–110.1523%8 Jun →
dust23–130.0816%4 Jun →
dust215–150.1716%4 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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