LUXCommander

LUXCommander — CS2 Stats

LU76561198273425981[U:1:313160253]Steam profile ↗✓ No bans

2,397Tracked matches61%Win rate2020Tracked since
5,469Hours in CS0Hrs last 2 wks
CSDB Rating6.6 SolidSupport
Premier CS Rating17,407Purple band · top ~18.8% of ranked players (population est.)
FaceitLevel 7 · 1,176 ELOTop 42.3% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,397 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,407 +1,528 14 Aug – 30 Oct · 33 days played
15,00018,560peak 18,56014 Aug30 Oct
Faceit ELO: 1,176 +0 5 Sept – 30 Oct · 3 observations
1,1761,176peak 1,1765 Sept30 Oct
19,270Peak Premier in tracked matches
1,176Highest Faceit ELO seen on CSDB
35Days played since 2026-08-14

Faceit ELO

  • At peak — 1,176
  • 0 over 30 days · steady
  • Next: Level 6 at 1,201 — 25 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-05
  • Level 4 first seen 2026-09-05

Premier CS Rating

  • 1,153 below peak (18,560)
  • +931 over 30 days · improving
  • +1,528 over 90 days
  • Next: Pink band at 20,000 — 2,593 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,948), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate38.0%45.7%46.8%8.8% short
Shot accuracy12.1%12.7%13.0%0.9% short
Kill/death ratio0.941.051.060.12 short
Match win rate44.4%45.7%46.3%2.0% short

This profile sits below the typical Level 8 player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLUXCommanderFACEITLevel 7 · 1,176 ELOSTANDINGTop 42.3% of rankedPREMIER17,407 · Purple band30 DAYS0 ELOPEAK ELO1,176csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning54
Utility67

0–100 skill scores via Leetify.

Recent form

HOT55–39–6Last 10055%Win rateLLWWWWWTWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · −5.2pp headshot accuracy · +75ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 595ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 621ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim7.5
Utility6.7
Positioning5.4
Opening Duels2.4
Clutch5.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.4
Utility6.7
Mechanics7.3
Opening Duels3.4
Win Impact8.6

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time578ms+4ms
first ⅓ avg 575ms → last ⅓ avg 578ms
Headshot accuracy19.0%+3.3%
first ⅓ avg 15.7% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–10 · dust2, 23 Oct →
47%Best headshot accuracy · 13–9 · cache, 25 Sept →
422msFastest reaction time · 11–13 · ancient, 19 Sept →
13–2Biggest win · cache, 29 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
13–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 71% over 7ancientWeakest map · 40% over 25
MapGradePlayedRecordWin rateAvg rating
dust2A2514–1156%-0.01
ancientC2510–1540%-0.01
cacheS1812–667%0.00
infernoA127–558%0.02
mirageS75–271%0.03
nukeB63–350%-0.03
anubisB63–350%-0.01
vertigo—11–0100%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 25). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

123,913Lifetime kills
0.94K/D
7,005Matches
44.4%Match win rate
38.0%Headshot %
12.1%Shot accuracy
15,291MVPs
3,060Hours (in match)
10,697Bombs planted
1,876Bombs defused

Most-used weapons

AK-4729,981
AWP17,297
MAC-102,682
P2502,198
SSG 082,098
FAMAS1,697

Lifetime map wins

13,218dust2
12,726inferno
4,224nuke
2,716vertigo
1,141train
596office
507cbble
243lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

607Matches
52%Win rate
0.93Avg K/D
81.2ADR
38%Headshot %

Clutches & streaks

48%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust22752%1.0416.0
Mirage1850%0.9615.7
Inferno1776%1.1519.8
Ancient1547%0.9515.6
Vertigo1450%1.0715.8
Nuke978%1.2319.1
Cache786%1.1716.4
Anubis617%0.7713.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
36.8%Accuracy (enemy spotted)
36.9%Spray accuracy
82.6%Counter-strafing
10.1°Preaim
586msReaction time
39.1%T opening success
48.0%CT opening success
0.58Enemies flashed / flash
5.1%Flash assists
8.13HE damage / grenade
17.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.0909% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0616%25 Oct →
cache11–13-0.0420%25 Oct →
cache16–120.0523%24 Oct →
mirage16–130.059%24 Oct →
mirage13–90.049%23 Oct →
mirage13–40.1419%23 Oct →
dust213–100.1517%23 Oct →
dust212–120.0530%23 Oct →
ancient16–14-0.0810%23 Oct →
dust213–4-0.0912%23 Oct →
nuke13–40.0926%22 Oct →
inferno7–130.0520%22 Oct →
cache9–13-0.0424%20 Oct →
cache13–5-0.0124%20 Oct →
dust213–90.0523%19 Oct →
ancient9–130.0525%19 Oct →
anubis13–50.0523%19 Oct →
anubis16–13-0.039%14 Oct →
ancient3–13-0.0024%12 Oct →
anubis10–13-0.0219%12 Oct →
anubis13–100.0222%10 Oct →
anubis11–130.0018%10 Oct →
dust29–130.0219%9 Oct →
ancient0–13-0.0114%8 Oct →
cache13–90.009%25 Sept →
cache13–9-0.0147%25 Sept →
inferno13–110.0221%24 Sept →
anubis4–13-0.0728%23 Sept →
nuke15–15-0.0511%23 Sept →
ancient13–50.0413%21 Sept →
dust213–110.0113%20 Sept →
ancient16–14-0.0016%19 Sept →
inferno9–130.0515%19 Sept →
ancient16–13-0.0611%19 Sept →
ancient11–13-0.0123%19 Sept →
ancient13–110.0014%19 Sept →
dust213–5-0.0311%16 Sept →
cache13–9-0.007%16 Sept →
inferno13–70.0211%16 Sept →
dust213–11-0.0514%10 Sept →
inferno13–70.0612%10 Sept →
nuke2–13-0.0727%10 Sept →
ancient14–16-0.0319%8 Sept →
dust29–130.0110%8 Sept →
inferno13–30.0012%6 Sept →
ancient3–13-0.0511%6 Sept →
inferno13–70.1218%5 Sept →
ancient13–80.0619%5 Sept →
ancient8–130.0314%5 Sept →
ancient5–13-0.0418%5 Sept →
dust213–80.0315%5 Sept →
cache7–130.0416%4 Sept →
inferno3–13-0.0325%4 Sept →
inferno6–130.0214%3 Sept →
dust22–13-0.1037%3 Sept →
dust213–9-0.058%3 Sept →
cache13–20.0513%29 Aug →
ancient15–150.0714%29 Aug →
cache5–13-0.096%29 Aug →
ancient6–130.0112%29 Aug →
ancient13–50.1119%29 Aug →
dust210–13-0.0319%26 Aug →
nuke13–8-0.028%26 Aug →
ancient8–13-0.0820%26 Aug →
inferno8–13-0.0515%26 Aug →
dust213–110.0218%26 Aug →
mirage15–15-0.0129%25 Aug →
cache11–130.008%25 Aug →
cache13–50.0414%25 Aug →
ancient6–13-0.0012%23 Aug →
cache4–13-0.0418%23 Aug →
dust21–13-0.0115%23 Aug →
ancient13–2-0.008%23 Aug →
dust213–110.0214%23 Aug →
dust29–13-0.0422%23 Aug →
nuke3–13-0.130%22 Aug →
dust213–90.0212%22 Aug →
inferno13–7-0.0115%22 Aug →
inferno13–11-0.0214%22 Aug →
dust212–120.0333%22 Aug →
vertigo13–8-0.0015%21 Aug →
nuke13–10-0.0129%21 Aug →
dust213–5-0.095%21 Aug →
ancient13–110.0124%21 Aug →
ancient6–13-0.038%20 Aug →
dust23–13-0.0412%20 Aug →
ancient9–13-0.0517%20 Aug →
dust213–110.0314%20 Aug →
cache13–110.008%18 Aug →
ancient13–5-0.0518%18 Aug →
cache13–40.0610%18 Aug →
cache13–100.0219%17 Aug →
mirage13–90.0618%17 Aug →
dust212–12-0.0419%17 Aug →
cache13–110.0315%17 Aug →
mirage13–80.0328%15 Aug →
dust213–8-0.0025%15 Aug →
ancient5–13-0.1225%15 Aug →
cache13–7-0.0117%15 Aug →
dust214–16-0.067%14 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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