Zango

Zango — CS2 Stats

76561198272044480[U:1:311778752]Steam profile ↗✓ No bans

1,673Tracked matches62%Win rate2022Tracked since
2,055Hours in CS1Hrs last 2 wks
CSDB Rating6.7 SolidSupport
Premier CS Rating16,924Purple band · top ~20.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,924 -3,186 19 Jun – 12 Oct · 33 days played
14,63623,593peak 23,59319 Jun12 Oct
23,593Peak Premier in tracked matches
40Days played since 2026-06-19

Premier CS Rating

  • 6,669 below peak (23,593)
  • +1,176 over 30 days · improving
  • -3,737 over 90 days
  • Next: Pink band at 20,000 — 3,076 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate48.1%44.4%46.9%above
Shot accuracy2.6%11.9%13.0%10.3% short
Kill/death ratio1.081.031.08meets
Match win rate54.8%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZangoPREMIER16,924 · Purple bandcsdb.gg/stats

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Performance scores

Aim71
Positioning62
Utility62

0–100 skill scores via Leetify.

Recent form

HOT49–49–2Last 10049%Win rateWTWWWWWLWW

Last 10 vs previous 10: +40pp win rate · −0.03 avg rating · −10.7pp headshot accuracy · +2ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 670ms

Last 10

  • 8–1–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 602ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.8 against its own average).

Aim7.1
Utility6.2
Positioning6.2
Opening Duels3.7
Clutch5.4

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.86 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.2
Utility6.2
Mechanics7.3
Opening Duels4.3
Win Impact9.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.03
Reaction time595ms−2ms
first ⅓ avg 597ms → last ⅓ avg 595ms
Headshot accuracy19.4%+1.0%
first ⅓ avg 18.4% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–3 · dust2, 11 Sept →
67%Best headshot accuracy · 7–13 · mirage, 28 Jul →
438msFastest reaction time · 4–13 · inferno, 14 Sept →
13–3Biggest win · mirage, 11 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 67% over 6ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B3920–1951%0.02
infernoB1910–953%0.02
mirageC188–1044%-0.00
ancientD72–529%0.01
cacheS64–267%0.03
nuke—42–250%0.00
anubis—32–167%-0.01
vertigo—21–150%0.05
train—10–10%-0.08
debris—10–10%-0.12

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,329Lifetime kills
1.08K/D · Top 50% of Purple band
1,533Matches
54.8%Match win rate · Top 5% of Purple band
48.1%Headshot % · Top 50% of Purple band
2.6%Shot accuracy
4,416MVPs
687Hours (in match)
3,334Bombs planted
501Bombs defused

Most-used weapons

Lifetime map wins

4,643inferno
4,039dust2
1,230nuke
649vertigo
551office
268train
35lake
18cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

69Matches
62%Win rate
1.23Avg K/D
86.1ADR
44%Headshot %

Clutches & streaks

47%1v1 clutch win
29%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust22365%1.2515.8
Inferno1573%1.4316.5
Mirage1338%1.1215.2
Anubis967%1.1618.7
Nuke560%1.3317.8
Ancient367%0.6512.0
Train1100%1.2117.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
32.3%Accuracy (enemy spotted)
36.9%Spray accuracy
82.9%Counter-strafing
8.9°Preaim
601msReaction time
52.9%T opening success
41.6%CT opening success
0.86Enemies flashed / flash
13.5%Flash assists
12.60HE damage / grenade
4.24Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–100.0513%12 Oct →
train12–12-0.0811%11 Oct →
mirage13–8-0.025%3 Oct →
inferno16–120.0222%3 Oct →
nuke13–90.0217%3 Oct →
dust213–100.0316%27 Sept →
vertigo7–10.1219%27 Sept →
vertigo8–13-0.019%27 Sept →
mirage13–80.0224%18 Sept →
cache16–140.0413%18 Sept →
dust212–160.0024%18 Sept →
cache9–130.0321%14 Sept →
inferno4–130.0322%14 Sept →
mirage13–30.1117%11 Sept →
dust213–30.2224%11 Sept →
inferno8–130.0564%11 Sept →
dust214–160.0225%9 Sept →
inferno13–80.0521%7 Sept →
dust213–100.0018%7 Sept →
dust210–13-0.0321%29 Aug →
dust213–100.0215%28 Aug →
dust29–130.0212%28 Aug →
mirage3–13-0.0824%28 Aug →
mirage13–70.0824%27 Aug →
dust211–130.0615%27 Aug →
mirage16–120.0414%25 Aug →
ancient13–80.1016%25 Aug →
dust213–40.0413%21 Aug →
dust213–80.0220%21 Aug →
dust28–13-0.0117%21 Aug →
nuke10–13-0.0716%21 Aug →
ancient14–16-0.0119%20 Aug →
nuke13–40.0928%20 Aug →
dust28–130.0621%19 Aug →
mirage9–13-0.0115%19 Aug →
mirage13–6-0.0213%19 Aug →
dust29–130.0121%19 Aug →
inferno5–13-0.0511%17 Aug →
dust213–7-0.028%13 Aug →
dust23–130.0230%13 Aug →
nuke6–13-0.0219%10 Aug →
inferno8–130.0119%10 Aug →
inferno13–110.0221%9 Aug →
dust213–50.1427%9 Aug →
dust25–13-0.098%8 Aug →
debris3–9-0.120%8 Aug →
dust213–110.0115%8 Aug →
mirage0–6-0.0313%1 Aug →
dust214–160.0313%1 Aug →
dust24–13-0.0330%31 Jul →
mirage10–13-0.0514%30 Jul →
dust210–130.0420%30 Jul →
dust213–90.0522%29 Jul →
inferno10–130.0526%29 Jul →
dust27–130.0618%29 Jul →
mirage7–13-0.0667%28 Jul →
inferno13–90.0820%28 Jul →
dust213–100.0131%28 Jul →
dust213–10-0.0110%26 Jul →
anubis10–13-0.0324%24 Jul →
anubis13–10-0.0021%24 Jul →
dust28–13-0.0419%21 Jul →
inferno13–5-0.0511%17 Jul →
inferno13–70.0518%17 Jul →
dust213–70.0719%17 Jul →
dust213–30.0524%16 Jul →
dust27–13-0.0614%16 Jul →
mirage11–13-0.0817%15 Jul →
ancient11–130.0228%15 Jul →
mirage0–130.000%15 Jul →
inferno4–13-0.0024%15 Jul →
ancient15–150.0518%15 Jul →
inferno7–13-0.0217%14 Jul →
ancient13–6-0.0329%14 Jul →
inferno13–100.0812%14 Jul →
dust213–11-0.029%14 Jul →
inferno0–130.000%14 Jul →
cache16–130.0722%13 Jul →
inferno13–6-0.0010%13 Jul →
cache13–80.0417%13 Jul →
mirage13–90.0512%13 Jul →
inferno13–90.0414%13 Jul →
dust213–100.0218%13 Jul →
inferno6–130.0131%12 Jul →
cache6–13-0.0420%12 Jul →
mirage13–60.0814%12 Jul →
dust213–60.0134%12 Jul →
mirage10–130.0221%12 Jul →
dust213–11-0.0329%12 Jul →
ancient1–13-0.0139%12 Jul →
inferno13–80.0827%12 Jul →
dust213–30.0213%26 Jun →
dust213–10-0.0514%24 Jun →
dust214–160.039%23 Jun →
anubis22–200.0110%22 Jun →
ancient10–13-0.069%19 Jun →
dust211–13-0.0217%19 Jun →
dust29–130.0124%19 Jun →
mirage6–13-0.0511%19 Jun →
mirage1–13-0.0540%19 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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