PLAY HZ OR G*Y

PLAY HZ OR G*Y — CS2 Stats

FR76561197988252778[U:1:27987050]Steam profile ↗✓ No bans

2,070Tracked matches37%Win rate2020Tracked since
5,376Hours in CS4Hrs last 2 wks
CSDB Rating5.0 DevelopingSupport
Premier CS Rating17,339Purple band · top ~19.1% of ranked players (population est.)
FaceitLevel 6 · 1,318 ELOTop 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,339 -309 4 Jul – 24 Oct · 32 days played
17,33920,932peak 20,9324 Jul24 Oct
20,943Peak Premier in tracked matches
1,318Highest Faceit ELO seen on CSDB
40Days played since 2026-07-04

Faceit ELO

  • At peak — 1,318
  • Next: Level 7 at 1,351 — 33 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-06
  • Level 5 first seen 2026-09-06

Premier CS Rating

  • 3,593 below peak (20,932)
  • -731 over 30 days · declining
  • -1,696 over 90 days
  • Next: Pink band at 20,000 — 2,661 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-06
  • Purple band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate38.5%44.8%45.7%7.2% short
Shot accuracy9.9%12.4%12.7%2.9% short
Kill/death ratio0.871.031.050.18 short
Match win rate46.4%45.2%45.7%meets

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPLAY HZ OR G*YFACEITLevel 6 · 1,318 ELOSTANDINGTop 54.0% of rankedPREMIER17,339 · Purple bandPEAK ELO1,318csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning54
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY48–48–4Last 10048%Win rateTLWWWLLWWL

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · −2.3pp headshot accuracy · +22ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 12%
  • Avg reaction 617ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 620ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 609ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim5.9
Utility6.1
Positioning5.4
Opening Duels2.0
Clutch3.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.4
Utility6.1
Mechanics5.8
Opening Duels2.9
Win Impact0.7

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time583ms−34ms
first ⅓ avg 617ms → last ⅓ avg 583ms
Headshot accuracy12.7%−1.5%
first ⅓ avg 14.2% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–3 · dust2, 28 Oct →
33%Best headshot accuracy · 13–5 · dust2, 9 Jul →
367msFastest reaction time · 3–13 · inferno, 26 Aug →
13–0Biggest win · anubis, 23 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–2In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 64% over 11ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C3013–1743%0.00
infernoA2414–1058%-0.02
cacheB137–654%-0.02
mirageA117–464%-0.03
nukeD82–625%-0.00
ancientD71–614%-0.01
anubisA53–260%-0.01
italy—10–10%0.07
office—11–0100%-0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

106,360Lifetime kills
0.87K/D
6,630Matches
46.4%Match win rate · Top 50% of Level 6 players
38.5%Headshot %
9.9%Shot accuracy
11,831MVPs
2,619Hours (in match)
6,739Bombs planted
1,656Bombs defused

Most-used weapons

AK-4726,041
AWP8,916
P905,764
FAMAS2,910
P2502,576

Lifetime map wins

24,126dust2
7,422inferno
4,129nuke
2,826vertigo
1,074train
552cbble
385office
313lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

85Matches
56%Win rate
0.96Avg K/D
74.8ADR
42%Headshot %

Clutches & streaks

37%1v1 clutch win
24%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust22669%1.1115.1
Anubis1861%0.8711.7
Mirage1625%0.8714.0
Inferno1080%0.9114.7
Nuke729%0.9813.1
Vertigo560%0.9715.4
Train250%0.7011.5
Ancient1100%1.0021.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
32.0%Accuracy (enemy spotted)
37.8%Spray accuracy
76.0%Counter-strafing
8.9°Preaim
583msReaction time
45.7%T opening success
37.5%CT opening success
0.74Enemies flashed / flash
8.8%Flash assists
6.74HE damage / grenade
10.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5907% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.4594% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust212–120.0219%1 Nov →
dust28–13-0.065%28 Oct →
dust213–40.0310%28 Oct →
dust213–30.1213%28 Oct →
cache13–90.0311%24 Oct →
inferno0–7-0.0710%24 Oct →
nuke5–13-0.086%23 Oct →
dust213–110.0115%23 Oct →
inferno13–8-0.032%2 Oct →
inferno9–13-0.0515%2 Oct →
dust28–130.0117%2 Oct →
cache10–13-0.029%2 Oct →
ancient5–13-0.0310%29 Sept →
dust212–120.0211%23 Sept →
nuke10–130.028%23 Sept →
nuke15–150.1018%23 Sept →
dust212–160.0314%21 Sept →
inferno16–13-0.0013%21 Sept →
inferno13–7-0.0212%20 Sept →
dust27–13-0.0318%20 Sept →
dust26–13-0.0213%20 Sept →
cache6–13-0.0724%20 Sept →
italy4–130.0723%19 Sept →
inferno1–13-0.090%19 Sept →
inferno8–13-0.0415%19 Sept →
dust211–13-0.0412%19 Sept →
nuke9–130.025%19 Sept →
dust213–90.019%19 Sept →
mirage13–8-0.0316%18 Sept →
cache16–140.0318%18 Sept →
ancient15–15-0.0111%15 Sept →
cache8–13-0.0220%15 Sept →
ancient13–20.0620%15 Sept →
cache9–13-0.0614%14 Sept →
inferno4–13-0.0414%14 Sept →
dust28–13-0.0112%13 Sept →
inferno13–80.0128%13 Sept →
office13–7-0.110%13 Sept →
nuke13–16-0.0513%12 Sept →
inferno13–80.0112%12 Sept →
dust28–13-0.0313%12 Sept →
anubis13–5-0.0711%12 Sept →
inferno3–8-0.0411%12 Sept →
mirage13–30.0311%11 Sept →
dust213–30.0117%11 Sept →
inferno8–13-0.0215%11 Sept →
ancient9–13-0.007%11 Sept →
cache13–80.0024%11 Sept →
mirage16–12-0.0114%11 Sept →
dust26–13-0.0420%11 Sept →
dust28–13-0.0222%6 Sept →
dust213–90.0123%5 Sept →
anubis5–13-0.0711%5 Sept →
dust213–11-0.0713%5 Sept →
dust213–80.0619%30 Aug →
dust23–13-0.057%30 Aug →
inferno13–100.038%29 Aug →
inferno3–13-0.1014%26 Aug →
dust213–8-0.0316%25 Aug →
cache13–3-0.0412%23 Aug →
anubis13–00.059%23 Aug →
mirage13–6-0.0415%19 Aug →
inferno13–50.077%15 Aug →
dust24–13-0.0232%29 Jul →
inferno13–9-0.0015%29 Jul →
nuke8–13-0.0415%19 Jul →
inferno13–11-0.019%18 Jul →
mirage7–130.0211%17 Jul →
mirage1–9-0.1117%17 Jul →
mirage9–13-0.063%15 Jul →
nuke13–110.0016%14 Jul →
cache16–13-0.0123%13 Jul →
inferno13–60.0318%13 Jul →
cache13–8-0.0314%13 Jul →
mirage13–9-0.0412%13 Jul →
inferno13–9-0.063%13 Jul →
cache7–13-0.0713%12 Jul →
dust211–130.018%12 Jul →
mirage13–6-0.086%12 Jul →
dust213–60.0821%12 Jul →
mirage10–13-0.0515%12 Jul →
ancient9–13-0.0215%11 Jul →
cache6–13-0.0410%11 Jul →
ancient10–13-0.0613%10 Jul →
dust213–5-0.0233%9 Jul →
cache13–110.0413%9 Jul →
inferno13–8-0.0712%7 Jul →
dust23–13-0.0118%6 Jul →
anubis5–130.0011%6 Jul →
dust27–13-0.0218%5 Jul →
inferno0–3-0.0422%5 Jul →
anubis13–30.0515%5 Jul →
mirage16–130.0123%5 Jul →
inferno13–7-0.039%5 Jul →
dust213–100.0013%5 Jul →
inferno13–40.0610%5 Jul →
inferno5–120.0116%5 Jul →
nuke16–140.0216%5 Jul →
ancient8–13-0.0313%5 Jul →
dust213–30.0910%4 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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