Monkey

Monkey — CS2 Stats

AF76561198271994073[U:1:311728345]Steam profile ↗✓ No bans

662Tracked matches66%Win rate2022Tracked since
383Hours in CS
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating21,273Top 50% of 203,257 CSDB-tracked playersPink band · top ~7.1% of ranked players (population est.)
CSDB Leaderboard#63633 of 250296 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,273 +4,344 10 Aug – 13 Sept · 21 days played
16,33422,013peak 22,01310 Aug13 Sept
22,325Peak Premier in tracked matches
20Days played since 2026-08-10

Premier CS Rating

  • 740 below peak (22,013)
  • +4,429 over 30 days · improving
  • Next: Red band at 25,000 — 3,727 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches6——
Win rate67%——
K/D0.72——
Headshot %45%——

Measured 7 Sep 2026 → 7 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,879), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate41.5%44.8%45.7%4.3% short
Shot accuracy7.6%12.4%12.7%5.2% short
Kill/death ratio1.051.031.05meets
Match win rate36.0%45.2%45.7%9.7% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMonkeyFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER21,273 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning51
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY56–43–1Last 10056%Win rateLWWLWLLWLW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · −4.4pp headshot accuracy · +31ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 555ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 582ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 566ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim5.9
Utility3.8
Positioning5.1
Opening Duels3.2
Clutch3.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.1
Utility3.8
Mechanics4.3
Opening Duels3.0
Win Impact10.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time551ms+51ms
first ⅓ avg 500ms → last ⅓ avg 551ms
Headshot accuracy15.1%−0.4%
first ⅓ avg 15.5% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–4 · inferno, 23 Aug →
40%Best headshot accuracy · 13–2 · dust2, 21 Aug →
352msFastest reaction time · 13–3 · mirage, 16 Aug →
13–2Biggest win · dust2, 23 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
12–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 67% over 6infernoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB3116–1552%-0.01
dust2A2213–959%-0.00
cacheA1610–663%0.00
ancientA106–460%0.01
infernoC83–538%-0.00
nukeA74–357%-0.03
anubisS64–267%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,624Lifetime kills
1.05K/D · Top 50% of Level 6 players
1,210Matches
36.0%Match win rate
41.5%Headshot %
7.6%Shot accuracy
1,873MVPs
383Hours (in match)
1,005Bombs planted
228Bombs defused

Most-used weapons

Lifetime map wins

2,133dust2
1,068nuke
1,026inferno
53train
52lake
30office
20vertigo
12safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

51Matches
51%Win rate
1.15Avg K/D
80.3ADR
46%Headshot %

Clutches & streaks

36%1v1 clutch win
21%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1164%1.6418.6
Dust2922%0.9316.1
Anubis933%0.9015.4
Cache850%0.7210.9
Ancient786%1.3516.9
Inferno450%1.2618.3
Nuke367%1.2018.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
31.3%Accuracy (enemy spotted)
33.4%Spray accuracy
69.2%Counter-strafing
8.5°Preaim
551msReaction time
32.2%T opening success
51.7%CT opening success
0.46Enemies flashed / flash
2.9%Flash assists
8.79HE damage / grenade
3.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4609 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.2176% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust22–13-0.058%13 Sept →
mirage13–11-0.0714%13 Sept →
anubis13–6-0.1016%12 Sept →
cache8–130.007%12 Sept →
mirage13–9-0.0513%12 Sept →
mirage8–13-0.0614%5 Sept →
mirage6–13-0.117%4 Sept →
dust213–100.0917%4 Sept →
anubis14–160.0018%4 Sept →
cache13–40.0212%3 Sept →
mirage16–14-0.0120%3 Sept →
inferno9–13-0.0713%3 Sept →
mirage4–13-0.0421%2 Sept →
mirage8–13-0.0016%2 Sept →
mirage13–9-0.059%2 Sept →
dust213–6-0.0812%2 Sept →
dust216–12-0.0131%2 Sept →
cache16–14-0.0115%25 Aug →
mirage11–130.0119%25 Aug →
nuke13–11-0.0113%25 Aug →
anubis13–11-0.0319%25 Aug →
dust213–100.0415%24 Aug →
cache13–90.0320%24 Aug →
mirage15–150.0025%24 Aug →
nuke13–11-0.0020%24 Aug →
inferno8–13-0.028%24 Aug →
mirage13–80.018%24 Aug →
cache13–100.0225%24 Aug →
dust213–110.0221%24 Aug →
dust213–70.0314%24 Aug →
nuke4–13-0.0714%24 Aug →
nuke0–3-0.070%23 Aug →
dust24–13-0.0016%23 Aug →
mirage13–8-0.059%23 Aug →
inferno13–40.0912%23 Aug →
mirage11–13-0.0413%23 Aug →
anubis6–00.0114%23 Aug →
dust213–90.0221%23 Aug →
dust213–20.0816%23 Aug →
anubis8–13-0.0312%23 Aug →
dust213–9-0.0419%23 Aug →
cache13–30.0418%23 Aug →
inferno8–130.0215%22 Aug →
dust213–10-0.049%22 Aug →
cache13–50.010%22 Aug →
mirage8–130.0611%22 Aug →
nuke13–9-0.086%22 Aug →
dust29–13-0.0216%22 Aug →
dust213–7-0.0315%22 Aug →
dust213–2-0.0140%21 Aug →
cache11–13-0.0120%21 Aug →
dust28–13-0.0317%21 Aug →
dust26–130.0814%21 Aug →
mirage13–40.0114%20 Aug →
cache7–13-0.0322%20 Aug →
mirage13–70.0210%20 Aug →
inferno10–13-0.0112%19 Aug →
ancient13–90.0818%19 Aug →
mirage13–60.0511%19 Aug →
cache2–13-0.0629%18 Aug →
mirage13–4-0.0019%18 Aug →
dust25–130.0214%18 Aug →
cache13–100.0216%18 Aug →
mirage16–130.0416%18 Aug →
ancient11–13-0.0319%16 Aug →
ancient13–110.0312%16 Aug →
inferno13–110.0521%16 Aug →
mirage7–13-0.0417%16 Aug →
inferno2–13-0.0917%16 Aug →
mirage13–3-0.0218%16 Aug →
ancient10–13-0.004%16 Aug →
mirage7–13-0.0719%16 Aug →
ancient13–90.0315%16 Aug →
cache13–80.0013%16 Aug →
mirage9–13-0.0636%16 Aug →
mirage13–90.0028%16 Aug →
ancient16–14-0.0314%15 Aug →
dust210–130.0018%15 Aug →
cache5–13-0.0111%15 Aug →
ancient9–130.0115%15 Aug →
mirage13–30.079%15 Aug →
mirage13–90.0018%15 Aug →
inferno13–70.0214%15 Aug →
ancient13–9-0.0214%15 Aug →
anubis13–70.0212%15 Aug →
mirage13–100.014%15 Aug →
ancient13–60.0613%13 Aug →
nuke4–13-0.0618%13 Aug →
cache16–140.039%13 Aug →
dust213–6-0.0110%13 Aug →
nuke13–40.0818%12 Aug →
mirage4–130.0215%12 Aug →
mirage8–130.0624%11 Aug →
cache11–13-0.0312%11 Aug →
cache13–110.0218%11 Aug →
dust24–13-0.0113%10 Aug →
ancient7–130.019%10 Aug →
mirage6–130.0526%10 Aug →
dust23–13-0.0813%10 Aug →
mirage9–13-0.0720%10 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.