DozEm

DozEm — CS2 Stats

FI76561198271982403[U:1:311716675]Steam profile ↗✓ No bans

718Tracked matches34%Win rate2020Tracked since
4,707Hours in CS8Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating15,103Purple band · top ~28% of ranked players (population est.)
FaceitLevel 5 · 1,012 ELOTop 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 20 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,103 -2,068 20 May18 Sept · 35 days played
14,88219,999peak 19,99920 May18 Sept
19,999Peak Premier in tracked matches
1,012Highest Faceit ELO seen on CSDB
39Days played since 2026-05-20

Faceit ELO

  • At peak — 1,012
  • Next: Level 5 at 1,051 39 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 4,896 below peak (19,999)
  • -822 over 30 days · declining
  • -2,093 over 90 days
  • Next: Pink band at 20,000 4,897 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,417), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate38.2%43.8%44.8%6.6% short
Shot accuracy15.0%12.0%12.4%above
Kill/death ratio1.091.021.04above
Match win rate44.7%44.7%45.2%meets

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDozEmFACEITLevel 5 · 1,012 ELOSTANDINGTop 67.6% of rankedPREMIER15,103 · Purple bandPEAK ELO1,012csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning59
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateWLLWLWWLLW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · −3.0pp headshot accuracy · +35ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 645ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 608ms

Last 20

  • 911 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim6.8
Utility2.5
Positioning5.9
Opening Duels5.5
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.9
Utility2.5
Mechanics7.4
Opening Duels5.1
Win Impact0.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time613ms+1ms
first ⅓ avg 613ms → last ⅓ avg 613ms
Headshot accuracy15.4%+0.4%
first ⅓ avg 15.0% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · dust2, 28 Jun
50%Best headshot accuracy · 0–13 · cache, 13 Jul
453msFastest reaction time · 2–13 · inferno, 6 Jun
13–0Biggest win · ancient, 14 Jun

Across the last 100 tracked matches.

Highlights

10Longest win streak
64In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 65% over 20infernoWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
dust2B43202347%0.01
nukeS2013765%0.01
infernoD1441029%-0.01
anubisB105550%0.02
ancientB84450%0.01
mirage21150%0.01
cache21150%-0.01
overpass1010%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

44,329Lifetime kills
1.09K/D · Top 50% of Level 5 players
2,291Matches
44.7%Match win rate · Top 50% of Level 5 players
38.2%Headshot %
15.0%Shot accuracy · Top 50% of Level 5 players
5,136MVPs
964Hours (in match)
2,436Bombs planted
651Bombs defused

Most-used weapons

Lifetime map wins

5,212nuke
4,770inferno
3,625dust2
1,379train
678vertigo
202office
67cbble
10ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

239Matches
51%Win rate
1.05Avg K/D
79.1ADR
32%Headshot %

Clutches & streaks

38%1v1 clutch win
29%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1553%1.2516.6
Dust21070%1.1713.6
Inferno944%1.3016.3
Nuke944%1.2313.7
Vertigo757%0.9712.4
Anubis580%1.0916.4
Ancient250%1.0518.5
Overpass20%0.7314.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
33.9%Accuracy (enemy spotted)
34.3%Spray accuracy
83.4%Counter-strafing
8.9°Preaim
599msReaction time
43.0%T opening success
57.8%CT opening success
0.44Enemies flashed / flash
4.9%Flash assists
5.55HE damage / grenade
1.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4435 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–50.0511%18 Sept
dust26–13-0.1011%18 Sept
mirage9–130.0213%17 Sept
nuke13–9-0.058%17 Sept
inferno7–13-0.0216%15 Sept
nuke13–80.1118%15 Sept
dust213–80.0814%13 Sept
inferno9–13-0.0317%5 Sept
nuke12–160.0319%5 Sept
dust213–70.0521%5 Sept
dust24–13-0.0419%4 Sept
nuke13–60.1315%4 Sept
dust29–130.0339%4 Sept
anubis6–130.0213%23 Aug
ancient9–130.038%23 Aug
dust213–60.0216%23 Aug
dust27–13-0.0227%22 Aug
nuke13–70.0115%22 Aug
nuke13–5-0.0419%22 Aug
nuke8–13-0.036%22 Aug
inferno8–13-0.0522%21 Aug
anubis12–16-0.058%16 Aug
dust215–15-0.0319%16 Aug
nuke9–13-0.0513%15 Aug
anubis13–11-0.0513%15 Aug
dust22–13-0.0629%15 Aug
dust210–130.0510%15 Aug
inferno1–13-0.0712%15 Aug
dust27–130.008%1 Aug
dust27–13-0.007%1 Aug
anubis13–160.0310%1 Aug
dust213–100.0015%1 Aug
dust213–8-0.0714%1 Aug
dust213–30.0412%26 Jul
dust213–110.0114%25 Jul
nuke13–11-0.0014%25 Jul
dust216–130.0312%25 Jul
cache13–40.0110%25 Jul
ancient13–11-0.015%24 Jul
nuke13–20.1010%24 Jul
dust213–60.0717%24 Jul
ancient10–130.0519%24 Jul
anubis13–70.047%24 Jul
inferno13–8-0.077%24 Jul
dust210–130.0620%17 Jul
dust26–13-0.0319%14 Jul
nuke16–12-0.045%14 Jul
dust25–130.0316%13 Jul
cache0–13-0.0450%13 Jul
mirage13–8-0.0014%13 Jul
inferno13–50.098%4 Jul
dust213–8-0.0123%4 Jul
dust27–13-0.057%4 Jul
dust213–40.1314%28 Jun
nuke11–130.018%26 Jun
inferno8–130.0114%26 Jun
dust29–13-0.0216%22 Jun
dust28–13-0.0015%21 Jun
dust213–90.0213%20 Jun
nuke7–130.0112%20 Jun
inferno7–130.0117%19 Jun
ancient11–130.006%19 Jun
dust210–130.1010%19 Jun
nuke13–60.026%19 Jun
dust23–13-0.0811%17 Jun
ancient13–00.0821%14 Jun
inferno9–13-0.0415%14 Jun
overpass6–130.0529%12 Jun
dust213–90.0113%12 Jun
nuke12–16-0.0114%11 Jun
dust213–7-0.0414%7 Jun
anubis7–3-0.0214%7 Jun
dust211–13-0.0613%7 Jun
inferno13–40.106%7 Jun
dust29–13-0.0211%7 Jun
anubis13–100.0920%7 Jun
inferno2–13-0.0118%6 Jun
nuke13–30.1017%6 Jun
dust27–13-0.0211%6 Jun
anubis9–130.0818%6 Jun
inferno5–13-0.0918%5 Jun
inferno13–6-0.0315%4 Jun
dust26–130.019%30 May
ancient5–13-0.0615%30 May
nuke9–40.0421%28 May
nuke13–100.0216%28 May
dust213–4-0.0215%28 May
dust213–80.0710%24 May
dust213–70.0716%24 May
dust213–20.1024%24 May
dust213–40.0418%24 May
dust213–20.0221%24 May
inferno8–80.0415%23 May
nuke5–9-0.0616%23 May
dust215–15-0.0616%23 May
nuke16–14-0.0311%22 May
anubis13–100.0417%22 May
dust214–160.0113%20 May
ancient13–11-0.034%20 May
anubis12–16-0.017%20 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →