»Vile

»Vile — CS2 Stats

FI76561198271603460[U:1:311337732]Steam profile ↗✓ No bans

2,080Tracked matches41%Win rate2020Tracked since
6,224Hours in CS22Hrs last 2 wks
CSDB Rating5.6 SolidSupport
Premier CS Rating16,477Purple band · top ~22.5% of ranked players (population est.)
FaceitLevel 5 · 1,136 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,477 +1,986 13 Aug – 7 Oct · 26 days played
14,35616,896peak 16,89613 Aug7 Oct
16,896Peak Premier in tracked matches
1,136Highest Faceit ELO seen on CSDB
37Days played since 2026-08-12

Faceit ELO

  • At peak — 1,136
  • Next: Level 6 at 1,201 — 65 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-10-03
  • Level 4 first seen 2026-10-03

Premier CS Rating

  • 419 below peak (16,896)
  • +1,478 over 30 days · improving
  • Next: Pink band at 20,000 — 3,523 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-03
  • Blue band first seen 2026-10-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate39.3%43.7%44.8%5.5% short
Shot accuracy13.2%12.0%12.4%above
Kill/death ratio1.121.021.03above
Match win rate48.6%44.7%45.2%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG»VileFACEITLevel 5 · 1,136 ELOSTANDINGTop 67.6% of rankedPREMIER16,477 · Purple bandPEAK ELO1,136csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning58
Utility76

0–100 skill scores via Leetify.

Recent form

STEADY48–50–2Last 10048%Win rateWLWWWLLLWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +1.5pp headshot accuracy · +41ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 650ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 609ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.5 against its own average).

Aim5.4
Utility7.6
Positioning5.8
Opening Duels4.1
Clutch3.0

High utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 66% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.8
Utility7.6
Mechanics6.8
Opening Duels4.3
Win Impact2.1

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time592ms−12ms
first ⅓ avg 604ms → last ⅓ avg 592ms
Headshot accuracy14.7%+1.9%
first ⅓ avg 12.8% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–4 · inferno, 8 Sept →
30%Best headshot accuracy · 13–9 · inferno, 12 Sept →
406msFastest reaction time · 13–5 · inferno, 23 Aug →
13–1Biggest win · ancient, 17 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–10In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 61% over 18anubisWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
infernoC219–1243%-0.00
nukeA1811–761%0.03
cacheA1710–759%-0.00
ancientA159–660%0.00
anubisD133–1023%0.00
dust2D82–625%-0.04
mirageB63–350%-0.01
vertigo—10–10%-0.03
boulder—11–0100%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

149,988Lifetime kills
1.12K/D · Top 50% of Level 5 players
10,321Matches
48.6%Match win rate · Top 25% of Level 5 players
39.3%Headshot %
13.2%Shot accuracy · Top 50% of Level 5 players
14,666MVPs
3,749Hours (in match)
9,147Bombs planted
1,972Bombs defused

Most-used weapons

AK-4732,408
UMP-458,057
P907,518
AWP5,909
MAC-105,381
P2505,001
AUG4,970

Lifetime map wins

19,758inferno
11,134dust2
7,557nuke
2,348train
1,809vertigo
1,274cbble
165lake
125office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

404Matches
48%Win rate
1.04Avg K/D
74.6ADR
39%Headshot %

Clutches & streaks

35%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient6352%1.2414.4
Inferno5853%1.2015.3
Nuke4055%1.1615.5
Anubis3429%1.0415.3
Overpass1747%0.9814.0
Cache944%0.7313.0
Mirage956%1.0113.7
Vertigo650%1.1814.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
31.9%Accuracy (enemy spotted)
31.6%Spray accuracy
80.5%Counter-strafing
10.8°Preaim
587msReaction time
50.4%T opening success
43.9%CT opening success
0.56Enemies flashed / flash
5.3%Flash assists
11.10HE damage / grenade
15.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3118% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–100.0713%12 Oct →
anubis10–13-0.0317%12 Oct →
nuke13–50.0517%11 Oct →
inferno13–6-0.0311%11 Oct →
cache13–110.0119%7 Oct →
anubis4–13-0.049%7 Oct →
inferno9–13-0.0318%7 Oct →
ancient14–16-0.019%7 Oct →
nuke13–70.0915%6 Oct →
nuke13–90.0421%4 Oct →
cache16–140.0113%1 Oct →
ancient13–100.0313%1 Oct →
mirage13–70.0219%30 Sept →
nuke5–130.0212%30 Sept →
anubis7–13-0.038%30 Sept →
nuke13–100.0122%29 Sept →
dust22–13-0.1215%29 Sept →
mirage6–13-0.056%29 Sept →
ancient4–13-0.0216%29 Sept →
anubis13–110.0710%28 Sept →
nuke10–130.0515%27 Sept →
inferno9–13-0.0216%27 Sept →
anubis5–13-0.018%27 Sept →
cache10–13-0.0214%27 Sept →
mirage7–130.0712%27 Sept →
nuke15–150.0319%26 Sept →
dust26–13-0.0218%26 Sept →
dust213–10-0.059%25 Sept →
vertigo5–13-0.0317%25 Sept →
inferno7–13-0.0117%24 Sept →
inferno13–50.0415%24 Sept →
dust213–30.0226%24 Sept →
cache13–7-0.0216%24 Sept →
anubis14–160.0316%23 Sept →
cache11–13-0.0719%23 Sept →
dust29–13-0.0017%23 Sept →
ancient13–60.058%22 Sept →
inferno13–90.0613%22 Sept →
inferno8–13-0.0216%22 Sept →
anubis13–70.0310%17 Sept →
inferno0–7-0.120%17 Sept →
nuke12–60.0013%17 Sept →
anubis16–190.0216%16 Sept →
ancient3–13-0.076%16 Sept →
inferno9–130.0418%15 Sept →
anubis15–15-0.035%14 Sept →
boulder13–80.0411%14 Sept →
inferno13–7-0.0318%12 Sept →
inferno13–9-0.0530%12 Sept →
ancient13–8-0.0013%10 Sept →
inferno8–130.0218%10 Sept →
ancient13–60.0719%9 Sept →
mirage13–100.0222%9 Sept →
nuke13–70.0713%9 Sept →
inferno13–100.0016%9 Sept →
anubis11–130.0213%8 Sept →
inferno13–40.1721%8 Sept →
nuke13–50.0119%8 Sept →
cache13–16-0.0114%8 Sept →
ancient13–40.149%8 Sept →
mirage13–9-0.0416%7 Sept →
dust211–130.0014%7 Sept →
ancient13–11-0.0216%7 Sept →
ancient11–13-0.0319%7 Sept →
anubis0–13-0.068%3 Sept →
nuke13–30.0823%3 Sept →
nuke6–130.0018%3 Sept →
ancient13–60.0314%2 Sept →
cache13–110.0523%2 Sept →
inferno6–13-0.0317%1 Sept →
nuke13–8-0.0016%1 Sept →
ancient14–16-0.0612%1 Sept →
inferno5–13-0.037%1 Sept →
ancient8–13-0.0714%1 Sept →
nuke8–13-0.0412%31 Aug →
cache13–110.057%31 Aug →
cache13–60.099%31 Aug →
nuke13–60.1115%31 Aug →
inferno9–130.0116%31 Aug →
dust28–13-0.037%30 Aug →
anubis13–110.0116%30 Aug →
cache8–13-0.108%26 Aug →
cache13–10-0.0116%23 Aug →
inferno13–50.0514%23 Aug →
mirage5–13-0.0717%23 Aug →
cache9–13-0.0513%23 Aug →
cache13–10-0.0421%23 Aug →
dust24–13-0.124%23 Aug →
cache8–130.0413%21 Aug →
nuke11–13-0.0411%21 Aug →
cache7–13-0.0014%19 Aug →
cache13–80.0912%17 Aug →
ancient13–10.0115%17 Aug →
inferno9–13-0.047%17 Aug →
inferno13–110.0518%16 Aug →
nuke11–130.0413%13 Aug →
ancient13–11-0.0113%13 Aug →
cache13–7-0.0210%12 Aug →
inferno10–13-0.048%12 Aug →
anubis11–130.029%12 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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