TaJigga

TaJigga — CS2 Stats

BW76561198269202197[U:1:308936469]Steam profile ↗✓ No bans

1,250Tracked matches54%Win rate2025Tracked since
728Hours in CS
CSDB Rating3.8 LearningClutch Specialist
FaceitLevel 6 · 1,187 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,187 → 1,187
+3Tracked matches · now 1,250
+1.8ppWin rate · 51.7% → 53.6%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 6 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,834 -11 8 Jun6 Jul · 6 days played
17,40618,521peak 18,5218 Jun6 Jul
18,521Peak Premier in tracked matches
1,187Highest Faceit ELO seen on CSDB
35Days played since 2026-06-06

Faceit ELO

  • At peak — 1,187
  • Next: Level 6 at 1,201 14 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-02
  • Level 4 first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,393), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate44.6%44.8%45.7%1.1% short
Shot accuracy0.0%12.4%12.7%12.7% short
Kill/death ratio1.151.041.05above
Match win rate51.5%45.2%45.7%above

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTaJiggaFACEITLevel 6 · 1,187 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,187csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim41
Positioning38
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY474211Last 10047%Win rateWLTTLWLWWW

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +2.2pp headshot accuracy · +61ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 122 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 661ms

Last 10

  • 532 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 690ms

Last 20

  • 1262 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 660ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+2.6 against its own average).

Aim4.1
Utility5.1
Positioning3.8
Opening Duels1.6
Clutch7.0

Strong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 658ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning3.8
Utility5.1
Mechanics4.2
Opening Duels1.8
Win Impact6.2

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time654ms+17ms
first ⅓ avg 637ms → last ⅓ avg 654ms
Headshot accuracy13.8%−1.0%
first ⅓ avg 14.8% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 12–12 · nuke, 13 Jun
25%Best headshot accuracy · 8–13 · cache, 20 Jun
469msFastest reaction time · 2–2 · cache, 8 Jun
13–0Biggest win · ancient, 9 Sept

Across the last 100 tracked matches.

Highlights

8Longest win streak
52In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 47% over 19nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
cacheC50212942%-0.01
mirageB1991047%-0.01
dust2C73443%-0.02
nukeD72529%0.00
ancient43175%0.03
anubis330100%0.01
inferno32167%0.01
vertigo21150%0.10
overpass220100%-0.00
train21150%0.01
office1010%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

34,324Lifetime kills
1.15K/D · Top 50% of Level 6 players
1,884Matches
51.5%Match win rate · Top 10% of Level 6 players
44.6%Headshot %
0.0%Shot accuracy
3,722MVPs
728Hours (in match)
1,015Bombs planted
417Bombs defused

Most-used weapons

Lifetime map wins

3,027dust2
2,055inferno
1,538nuke
1,042train
988vertigo
62office
37italy
4ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

18Matches
67%Win rate
1.05Avg K/D
76.1ADR
35%Headshot %

Clutches & streaks

55%1v1 clutch win
12%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1155%1.0917.9
Dust24100%1.1815.3
Overpass10%0.6710.0
Nuke1100%0.569.0
Ancient1100%0.9212.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
31.1%Accuracy (enemy spotted)
33.0%Spray accuracy
68.9%Counter-strafing
9.4°Preaim
658msReaction time
22.8%T opening success
44.0%CT opening success
0.52Enemies flashed / flash
2.3%Flash assists
6.96HE damage / grenade
13.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4676% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.7954% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–00.0916%9 Sept
mirage5–13-0.0721%4 Sept
dust212–12-0.0810%4 Sept
nuke15–150.0015%29 Aug
vertigo10–50.1011%7 Aug
cache13–11-0.0123%31 Jul
mirage8–13-0.088%19 Jul
dust213–10-0.0114%18 Jul
anubis13–8-0.0410%18 Jul
vertigo13–80.0913%18 Jul
inferno13–10.0116%18 Jul
cache13–3-0.0110%18 Jul
cache13–80.0516%11 Jul
cache13–5-0.085%10 Jul
mirage13–60.046%9 Jul
cache10–13-0.0211%9 Jul
cache10–13-0.0918%9 Jul
cache8–13-0.0915%6 Jul
inferno13–10-0.019%6 Jul
cache13–9-0.0113%3 Jul
mirage7–13-0.0414%2 Jul
cache7–13-0.050%2 Jul
mirage4–13-0.023%2 Jul
cache13–110.0019%2 Jul
overpass13–5-0.0024%1 Jul
mirage13–7-0.0510%1 Jul
cache9–13-0.0415%1 Jul
cache9–13-0.0323%30 Jun
cache3–13-0.0922%29 Jun
cache6–130.0412%28 Jun
mirage7–13-0.0223%28 Jun
ancient13–11-0.0015%28 Jun
nuke8–13-0.0517%28 Jun
mirage12–12-0.0211%27 Jun
cache9–130.0210%27 Jun
cache13–6-0.098%27 Jun
mirage13–100.0119%27 Jun
cache7–7-0.003%26 Jun
cache5–13-0.0414%26 Jun
ancient13–6-0.0414%26 Jun
nuke5–13-0.1018%26 Jun
mirage6–13-0.0510%26 Jun
cache13–5-0.0410%26 Jun
cache10–3-0.0619%25 Jun
dust25–130.0113%25 Jun
train13–10-0.0411%24 Jun
cache0–5-0.040%24 Jun
mirage7–13-0.0824%22 Jun
dust210–2-0.0120%22 Jun
cache6–13-0.0421%22 Jun
inferno4–130.0416%21 Jun
anubis13–100.0112%21 Jun
cache13–10.067%21 Jun
train12–120.0712%21 Jun
ancient12–120.0721%21 Jun
cache8–130.0725%20 Jun
mirage13–9-0.016%20 Jun
dust22–13-0.050%20 Jun
mirage13–8-0.0310%19 Jun
nuke13–80.027%19 Jun
mirage9–10.0911%19 Jun
office6–10-0.047%19 Jun
cache9–130.0421%19 Jun
cache5–130.0711%19 Jun
cache12–12-0.0313%19 Jun
cache8–13-0.0211%19 Jun
cache8–13-0.0720%16 Jun
cache13–100.0313%15 Jun
cache13–11-0.0519%15 Jun
anubis13–70.0511%14 Jun
cache13–11-0.0314%14 Jun
cache12–120.0421%13 Jun
nuke12–120.1923%13 Jun
cache8–10.1518%13 Jun
dust213–7-0.0220%12 Jun
cache12–12-0.0615%12 Jun
overpass16–13-0.0014%11 Jun
nuke8–13-0.0417%11 Jun
cache13–70.0717%11 Jun
cache5–13-0.0817%10 Jun
mirage13–9-0.0212%10 Jun
nuke13–5-0.0110%10 Jun
mirage13–40.0511%10 Jun
cache13–8-0.0519%10 Jun
dust215–150.0413%8 Jun
mirage8–130.0418%8 Jun
cache6–20.030%8 Jun
cache2–2-0.050%8 Jun
cache3–13-0.0411%8 Jun
cache7–130.039%8 Jun
mirage9–13-0.0410%7 Jun
cache12–120.0517%7 Jun
cache2–13-0.0124%7 Jun
cache13–60.0423%6 Jun
cache13–100.0223%6 Jun
cache13–30.1424%6 Jun
cache13–70.018%6 Jun
cache0–5-0.070%6 Jun
cache7–13-0.0019%6 Jun
mirage13–10.0221%6 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →