Algente7

Algente7 — CS2 Stats

DE76561198263276384[U:1:303010656]Steam profile ↗✓ No bans

1,739Tracked matches45%Win rate2020Tracked since
4,462Hours in CS4Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating21,464Top 50% of 201,122 CSDB-tracked playersPink band · top ~6.9% of ranked players (population est.)
CSDB Leaderboard#60640 of 247969 tracked
FaceitLevel 8 · 1,624 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,464 +3,764 7 Jun – 1 Oct · 15 days played
17,70022,521peak 22,5217 Jun1 Oct
22,521Peak Premier in tracked matches
1,624Highest Faceit ELO seen on CSDB
43Days played since 2026-06-07

Faceit ELO

  • At peak — 1,624
  • Next: Level 9 at 1,751 — 127 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • 1,057 below peak (22,521)
  • +467 over 90 days
  • Next: Red band at 25,000 — 3,536 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches9——
Win rate67%——
K/D0.69——
Headshot %51%——

Measured 1 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,762), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate42.0%46.8%48.2%6.2% short
Shot accuracy16.0%13.0%13.3%above
Kill/death ratio1.071.061.07meets
Match win rate45.5%46.3%46.9%1.4% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAlgente7FACEITLevel 8 · 1,624 ELOSTANDINGTop 31.2% of rankedPREMIER21,464 · Pink bandPEAK ELO1,624csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning44
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY48–42–10Last 10048%Win rateLWWWLLWWLW

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · +0.2pp headshot accuracy · +16ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 533ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 538ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 530ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim7.1
Utility1.8
Positioning4.4
Opening Duels2.0
Clutch2.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 46% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning4.4
Utility1.8
Mechanics8.2
Opening Duels2.0
Win Impact3.3

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time583ms+2ms
first ⅓ avg 581ms → last ⅓ avg 583ms
Headshot accuracy20.7%+4.7%
first ⅓ avg 15.9% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–4 · eldorado, 18 Jul →
47%Best headshot accuracy · 13–9 · nuke, 7 Aug →
391msFastest reaction time · 9–13 · inferno, 22 Jun →
13–0Biggest win · nuke, 23 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 61% over 18cacheWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B2614–1254%-0.02
mirageB2512–1348%-0.02
nukeA1811–761%-0.03
cacheD124–833%-0.02
infernoC73–443%-0.02
ancientC52–340%0.01
anubis—20–20%-0.05
vertigo—11–0100%-0.06
eldorado—11–0100%0.13
poseidon—10–10%0.08
train—10–10%-0.01
overpass—10–10%-0.00

Across the last 100 tracked matches.

Lifetime stats

146,765Lifetime kills
1.07K/D · Top 50% of Level 8 players
7,492Matches
45.5%Match win rate
42.0%Headshot %
16.0%Shot accuracy · Top 25% of Level 8 players
20,798MVPs
2,448Hours (in match)
3,090Bombs planted
1,002Bombs defused

Most-used weapons

AK-4736,920
AWP23,146
Knife8,105
SG 5534,586
SSG 084,288
AUG3,637

Lifetime map wins

10,108dust2
6,367inferno
6,294nuke
3,685vertigo
2,768cbble
2,366train
1,757lake
1,619office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

192Matches
56%Win rate
1.13Avg K/D
73.5ADR
41%Headshot %

Clutches & streaks

33%1v1 clutch win
12%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1560%0.8215.0
Dust2838%0.7912.5
Vertigo683%0.7911.0
Inferno560%0.9514.0
Train475%1.0718.3
Nuke1100%0.7512.0
Ancient10%0.538.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
29.5%Accuracy (enemy spotted)
34.4%Spray accuracy
86.7%Counter-strafing
9.6°Preaim
582msReaction time
30.0%T opening success
46.0%CT opening success
0.50Enemies flashed / flash
1.1%Flash assists
6.17HE damage / grenade
1.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4978 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.9814% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0313%1 Oct →
dust213–8-0.0218%28 Sept →
nuke13–110.0219%28 Sept →
ancient13–100.0018%27 Sept →
cache7–13-0.0513%25 Sept →
dust22–13-0.125%19 Sept →
mirage13–2-0.0815%19 Sept →
nuke16–13-0.0527%10 Sept →
dust27–13-0.0836%2 Sept →
dust213–6-0.0124%1 Sept →
ancient5–13-0.063%28 Aug →
dust24–130.0035%27 Aug →
dust213–110.0314%27 Aug →
vertigo13–11-0.069%26 Aug →
dust28–130.0122%26 Aug →
ancient7–13-0.0124%26 Aug →
nuke5–13-0.0629%20 Aug →
mirage1–8-0.018%20 Aug →
mirage13–8-0.0113%20 Aug →
dust27–13-0.0631%19 Aug →
mirage13–80.0732%19 Aug →
dust25–13-0.0116%19 Aug →
dust29–13-0.0725%8 Aug →
mirage5–13-0.0021%7 Aug →
nuke13–9-0.0647%7 Aug →
dust213–1-0.0144%6 Aug →
mirage13–6-0.0212%5 Aug →
mirage5–130.0626%5 Aug →
dust211–13-0.0827%5 Aug →
nuke12–12-0.0012%5 Aug →
nuke13–2-0.080%5 Aug →
mirage13–40.0230%5 Aug →
cache10–13-0.0714%5 Aug →
mirage5–130.0118%5 Aug →
cache9–13-0.0316%2 Aug →
mirage2–130.0433%2 Aug →
mirage11–130.0020%28 Jul →
cache3–130.0424%28 Jul →
dust213–7-0.0228%21 Jul →
eldorado9–40.1312%18 Jul →
nuke13–5-0.0513%17 Jul →
dust28–10.0745%17 Jul →
mirage7–13-0.075%16 Jul →
nuke13–50.0728%16 Jul →
cache13–8-0.0419%16 Jul →
anubis6–13-0.0720%15 Jul →
anubis12–12-0.0216%15 Jul →
poseidon3–90.0818%8 Jul →
inferno6–90.0340%8 Jul →
nuke12–12-0.0222%7 Jul →
cache13–7-0.0221%7 Jul →
dust213–4-0.0430%5 Jul →
inferno10–130.0220%5 Jul →
dust213–70.0632%5 Jul →
cache10–13-0.0627%4 Jul →
cache3–1-0.0640%4 Jul →
cache12–120.0220%3 Jul →
cache12–120.0133%3 Jul →
mirage10–13-0.0312%2 Jul →
dust215–15-0.0616%2 Jul →
nuke5–13-0.059%27 Jun →
mirage8–13-0.024%26 Jun →
ancient14–160.0411%26 Jun →
inferno9–6-0.0514%26 Jun →
dust212–120.0520%26 Jun →
mirage3–7-0.0911%23 Jun →
cache12–12-0.0236%23 Jun →
nuke13–0-0.0517%23 Jun →
dust213–10-0.068%22 Jun →
inferno9–13-0.0121%22 Jun →
cache8–00.0133%21 Jun →
mirage13–7-0.0417%21 Jun →
dust212–12-0.0415%21 Jun →
train8–13-0.0111%21 Jun →
mirage13–7-0.037%21 Jun →
nuke13–40.0318%21 Jun →
nuke13–11-0.057%21 Jun →
mirage13–6-0.0617%20 Jun →
dust213–50.0724%20 Jun →
mirage6–130.0410%20 Jun →
mirage13–9-0.0215%20 Jun →
dust213–11-0.0213%20 Jun →
dust213–10-0.0212%20 Jun →
dust213–6-0.0222%20 Jun →
inferno15–15-0.0512%19 Jun →
nuke13–16-0.0815%17 Jun →
inferno13–8-0.0013%17 Jun →
mirage14–16-0.0127%17 Jun →
mirage13–9-0.0519%15 Jun →
inferno13–6-0.0912%15 Jun →
mirage13–110.0110%12 Jun →
ancient13–100.0714%12 Jun →
nuke13–80.0023%12 Jun →
dust213–70.0511%10 Jun →
dust211–13-0.0510%10 Jun →
nuke16–13-0.0516%9 Jun →
mirage16–14-0.0412%9 Jun →
overpass10–13-0.0011%7 Jun →
mirage8–13-0.0324%7 Jun →
nuke9–130.0129%7 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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