JHANNSI

JHANNSI — CS2 Stats

DE76561198260654988[U:1:300389260]Steam profile ↗✓ No bans

2,201Tracked matches50%Win rate2020Tracked since
4,586Hours in CS10Hrs last 2 wks
CSDB Rating5.1 DevelopingSupport
Premier CS Rating23,824Top 25% of 201,122 CSDB-tracked playersPink band · top ~4.3% of ranked players (population est.)
CSDB Leaderboard#32399 of 247980 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,824 -115 11 Jul – 1 Oct · 24 days played
22,53925,532peak 25,53211 Jul1 Oct
25,532Peak Premier in tracked matches
24Days played since 2026-07-10

Premier CS Rating

  • 1,708 below peak (25,532)
  • +789 over 30 days · improving
  • -115 over 90 days
  • Next: Red band at 25,000 — 1,176 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches21——
Win rate76%——
K/D0.98——
Headshot %57%——

Measured 1 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate44.3%46.9%49.2%4.9% short
Shot accuracy13.8%13.0%13.4%above
Kill/death ratio1.131.081.12meets
Match win rate45.3%46.7%48.5%3.2% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJHANNSIPREMIER23,824 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim53
Positioning51
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY50–49–1Last 10050%Win rateLWLWWWWLLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +4.5pp headshot accuracy · +100ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 716ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 656ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim5.3
Utility5.4
Positioning5.1
Opening Duels3.1
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 81% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.1
Utility5.4
Mechanics5.0
Opening Duels3.6
Win Impact5.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time637ms+2ms
first ⅓ avg 634ms → last ⅓ avg 637ms
Headshot accuracy22.0%−0.3%
first ⅓ avg 22.3% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 5–7 · cache, 11 Jul →
56%Best headshot accuracy · 5–13 · nuke, 1 Oct →
414msFastest reaction time · 10–13 · mirage, 18 Jul →
13–1Biggest win · cache, 20 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–10In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 55% over 33mirageWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
dust2A3318–1555%-0.00
nukeB2010–1050%0.00
cacheB199–1047%0.01
mirageC198–1142%-0.00
inferno—42–250%-0.04
ancient—32–167%0.00
anubis—21–150%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (42% over 19). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

141,239Lifetime kills
1.13K/D · Top 50% of Pink band
7,067Matches
45.3%Match win rate
44.3%Headshot %
13.8%Shot accuracy · Top 50% of Pink band
19,228MVPs
2,769Hours (in match)
11,277Bombs planted
2,389Bombs defused

Most-used weapons

AK-4732,716
AWP21,329
SSG 083,230
Knife2,786
P2502,777
P902,619

Lifetime map wins

12,268dust2
8,722nuke
6,499inferno
3,074vertigo
1,752train
1,307lake
1,168cbble
914office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

149Matches
58%Win rate
1.05Avg K/D
76.6ADR
47%Headshot %

Clutches & streaks

39%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2955%0.9114.5
Dust22055%1.2215.7
Inferno978%0.9212.2
Train667%0.9913.0
Vertigo683%1.1014.8
Nuke580%1.5821.6
Ancient250%0.607.5
Cache1100%2.5025.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
28.8%Accuracy (enemy spotted)
34.4%Spray accuracy
72.6%Counter-strafing
11.2°Preaim
614msReaction time
42.6%T opening success
46.1%CT opening success
0.47Enemies flashed / flash
3.8%Flash assists
10.88HE damage / grenade
10.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4697 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0656%1 Oct →
inferno9–3-0.077%30 Sept →
cache0–6-0.070%28 Sept →
dust213–80.0330%28 Sept →
nuke13–110.0923%28 Sept →
ancient13–100.0319%27 Sept →
ancient13–80.0225%27 Sept →
nuke9–13-0.0332%25 Sept →
nuke9–13-0.0225%25 Sept →
cache7–13-0.0128%25 Sept →
mirage2–13-0.0318%24 Sept →
dust213–110.0130%24 Sept →
anubis13–8-0.0324%23 Sept →
mirage13–80.0525%23 Sept →
nuke16–13-0.0323%10 Sept →
dust211–13-0.0610%16 Aug →
nuke13–40.0227%16 Aug →
cache13–90.0614%10 Aug →
nuke14–160.0623%26 Jul →
mirage4–7-0.076%24 Jul →
nuke4–130.0330%24 Jul →
dust25–13-0.0715%24 Jul →
dust27–13-0.0626%24 Jul →
mirage6–13-0.0524%24 Jul →
dust213–10-0.0219%24 Jul →
mirage11–130.0320%22 Jul →
mirage8–13-0.0822%21 Jul →
dust213–6-0.0326%21 Jul →
dust213–9-0.0214%21 Jul →
cache13–10-0.0214%21 Jul →
dust213–4-0.0023%21 Jul →
dust25–13-0.0411%21 Jul →
dust213–60.0134%21 Jul →
dust27–130.1125%21 Jul →
cache13–10.0525%20 Jul →
cache13–80.0116%20 Jul →
mirage13–6-0.0024%20 Jul →
nuke12–16-0.0413%20 Jul →
cache0–10.000%20 Jul →
dust211–130.0830%20 Jul →
dust23–13-0.0431%19 Jul →
mirage14–160.0522%19 Jul →
cache13–10-0.0115%18 Jul →
dust213–6-0.0113%18 Jul →
nuke16–13-0.0013%18 Jul →
mirage10–13-0.0314%18 Jul →
inferno4–13-0.0633%18 Jul →
inferno16–12-0.0029%18 Jul →
dust213–110.0523%18 Jul →
dust213–30.0110%18 Jul →
dust213–110.0213%17 Jul →
nuke4–13-0.0234%17 Jul →
nuke13–5-0.0024%17 Jul →
dust28–1-0.0111%17 Jul →
mirage11–13-0.0014%17 Jul →
dust213–80.0419%17 Jul →
cache13–100.0932%17 Jul →
cache6–130.0122%17 Jul →
mirage7–13-0.0120%16 Jul →
nuke13–50.0220%16 Jul →
cache13–80.0417%16 Jul →
mirage13–60.0339%16 Jul →
dust210–130.0119%16 Jul →
dust215–15-0.0117%16 Jul →
mirage13–50.0425%16 Jul →
nuke16–140.0725%15 Jul →
dust211–130.0314%15 Jul →
mirage13–30.0615%15 Jul →
cache3–130.0139%15 Jul →
dust29–13-0.0510%13 Jul →
dust216–120.0430%13 Jul →
nuke13–160.0114%13 Jul →
inferno6–13-0.0313%13 Jul →
dust23–13-0.0633%13 Jul →
cache4–130.0315%12 Jul →
cache8–13-0.0517%12 Jul →
nuke13–110.0133%12 Jul →
cache5–13-0.0629%12 Jul →
mirage9–13-0.0127%12 Jul →
cache13–90.0222%12 Jul →
dust213–30.0235%12 Jul →
nuke7–13-0.0113%12 Jul →
dust210–13-0.0617%11 Jul →
dust213–80.0419%11 Jul →
nuke13–11-0.0116%11 Jul →
mirage13–70.0125%11 Jul →
dust25–130.0120%11 Jul →
anubis1–13-0.0729%11 Jul →
cache5–70.1314%11 Jul →
nuke9–13-0.0818%11 Jul →
mirage13–20.0221%11 Jul →
dust213–50.0015%11 Jul →
nuke13–50.0837%11 Jul →
cache13–40.1333%11 Jul →
mirage16–13-0.0213%11 Jul →
ancient6–13-0.0520%11 Jul →
dust24–13-0.0726%11 Jul →
cache11–13-0.0519%10 Jul →
mirage4–13-0.0227%10 Jul →
dust213–6-0.0021%10 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.