☁︎key-ousuke -ilnw-

☁︎key-ousuke -ilnw- — CS2 Stats

AU76561198261415074[U:1:301149346]Steam profile ↗✓ No bans

2,508Tracked matches53%Win rate2020Tracked since
4,277Hours in CS8Hrs last 2 wks
CSDB Rating3.5 LearningSupport
Premier CS Rating18,006Purple band · top ~16.4% of ranked players (population est.)
FaceitLevel 2 · 595 ELOTop 97.9% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,006 +4,267 26 Jun – 9 Oct · 10 days played
13,73918,006peak 18,00626 Jun9 Oct
Faceit ELO: 595 +0 2 Sept – 14 Sept · 3 observations
595595peak 5952 Sept14 Sept
18,281Peak Premier in tracked matches
595Highest Faceit ELO seen on CSDB
19Days played since 2026-06-26

Faceit ELO

  • At peak — 595
  • Next: Level 3 at 751 — 156 to go
  • Reached: Level 2
  • Level 2 first seen 2026-09-02

Premier CS Rating

  • At peak — 18,006
  • +825 over 30 days · improving
  • +3,377 over 90 days
  • Next: Pink band at 20,000 — 1,994 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches17——
Win rate53%——
K/D0.62——
Headshot %48%——

Measured 14 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,923), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate52.7%41.3%41.8%above
Shot accuracy13.8%12.7%12.2%above
Kill/death ratio1.380.950.98above
Match win rate39.6%42.6%43.3%3.7% short

This profile matches the typical Level 3 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG☁︎key-ousuke -ilnw-FACEITLevel 2 · 595 ELOSTANDINGTop 97.9% of rankedPREMIER18,006 · Purple bandPEAK ELO595csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim36
Positioning36
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY52–39–9Last 10052%Win rateLLWLWWWWLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +1.9pp headshot accuracy · −101ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 495ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 540ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim3.6
Utility3.8
Positioning3.6
Opening Duels0.8
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning3.6
Utility3.8
Mechanics2.8
Opening Duels0.8
Win Impact6.1

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time607ms−94ms
first ⅓ avg 701ms → last ⅓ avg 607ms
Headshot accuracy18.9%−2.5%
first ⅓ avg 21.4% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–2 · mirage, 26 Jun →
50%Best headshot accuracy · 13–5 · dust2, 23 Jul →
430msFastest reaction time · 13–11 · inferno, 9 Oct →
13–0Biggest win · italy, 10 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
6–2In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 88% over 8nukeWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
dust2C2310–1343%-0.03
mirageC2310–1343%-0.02
infernoS128–467%-0.03
ancientS129–375%-0.01
nukeD91–811%-0.02
anubisS87–188%-0.02
cacheC52–340%-0.03
train—22–0100%-0.01
overpass—21–150%0.00
italy—11–0100%0.00
fachwerk—10–10%0.03
shelter—10–10%-0.04
warden—11–0100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

197,492Lifetime kills
1.38K/D · Top 5% of Level 2 players
7,222Matches
39.6%Match win rate
52.7%Headshot % · Top 10% of Level 2 players
13.8%Shot accuracy · Top 50% of Level 2 players
15,475MVPs
2,202Hours (in match)
3,792Bombs planted
2,905Bombs defused

Most-used weapons

AK-4785,241
AWP28,222
SSG 084,144
P2502,611
Knife2,432

Lifetime map wins

11,780dust2
6,370inferno
4,484nuke
3,630vertigo
1,763train
256office
197cbble
50lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

50Matches
36%Win rate
0.64Avg K/D
66.0ADR
43%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno580%1.0916.2
Anubis450%0.9213.3
Mirage367%0.6710.7
Dust230%0.448.7
Train1100%1.1121.0
Nuke1100%0.569.0
Ancient1100%1.007.0
Cache1100%0.8814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
28.0%Accuracy (enemy spotted)
30.0%Spray accuracy
62.7%Counter-strafing
11.3°Preaim
606msReaction time
27.9%T opening success
36.8%CT opening success
0.42Enemies flashed / flash
3.5%Flash assists
5.81HE damage / grenade
6.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4184 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.8796% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0615%9 Oct →
mirage6–13-0.0218%9 Oct →
inferno13–5-0.0416%9 Oct →
mirage4–13-0.045%9 Oct →
inferno13–11-0.0218%9 Oct →
mirage13–6-0.069%2 Oct →
dust213–4-0.0320%2 Oct →
anubis13–80.0240%2 Oct →
cache10–13-0.0017%19 Sept →
dust27–13-0.0525%19 Sept →
ancient13–80.0030%19 Sept →
dust21–13-0.0710%19 Sept →
dust213–8-0.026%19 Sept →
mirage8–130.0131%22 Aug →
anubis13–50.0125%22 Aug →
ancient5–13-0.0711%22 Aug →
nuke5–13-0.0324%22 Aug →
nuke8–13-0.0427%22 Aug →
ancient13–3-0.080%22 Aug →
mirage3–13-0.100%22 Aug →
dust211–130.0221%22 Aug →
inferno13–3-0.0233%22 Aug →
anubis13–11-0.0710%19 Aug →
dust213–5-0.0739%19 Aug →
inferno8–8-0.1712%19 Aug →
inferno9–3-0.0125%19 Aug →
italy13–00.0022%10 Aug →
inferno13–10-0.0718%8 Aug →
dust21–13-0.0811%8 Aug →
nuke4–130.0315%8 Aug →
mirage13–9-0.0736%8 Aug →
dust213–60.0117%8 Aug →
mirage13–10-0.0418%8 Aug →
mirage13–4-0.0424%8 Aug →
ancient13–10-0.0323%8 Aug →
ancient3–13-0.1231%8 Aug →
mirage16–14-0.0216%8 Aug →
dust213–110.0124%8 Aug →
nuke12–12-0.0114%5 Aug →
mirage12–120.007%5 Aug →
cache12–12-0.0716%5 Aug →
cache13–90.0323%5 Aug →
mirage13–90.0216%5 Aug →
dust29–130.0230%5 Aug →
nuke9–13-0.0320%25 Jul →
anubis13–10-0.0419%25 Jul →
ancient13–60.0313%25 Jul →
ancient13–6-0.0333%25 Jul →
train13–9-0.0716%25 Jul →
mirage11–13-0.0320%25 Jul →
train13–40.0516%23 Jul →
nuke2–130.0019%23 Jul →
dust213–5-0.0150%23 Jul →
dust28–13-0.0739%23 Jul →
dust213–11-0.0020%21 Jul →
nuke4–13-0.0318%21 Jul →
dust213–7-0.0020%21 Jul →
anubis9–13-0.0119%21 Jul →
dust29–13-0.0323%16 Jul →
anubis13–9-0.0131%16 Jul →
mirage7–13-0.0419%16 Jul →
inferno13–10-0.0418%16 Jul →
mirage7–13-0.0524%16 Jul →
mirage13–80.0431%16 Jul →
dust212–12-0.0410%16 Jul →
inferno13–10-0.0226%15 Jul →
mirage7–13-0.0825%15 Jul →
dust213–10-0.0124%15 Jul →
inferno6–130.0017%10 Jul →
inferno10–130.0226%10 Jul →
nuke3–13-0.1011%10 Jul →
cache7–13-0.0526%10 Jul →
fachwerk8–130.0324%10 Jul →
shelter7–13-0.0435%10 Jul →
mirage3–13-0.0333%10 Jul →
anubis13–6-0.0511%4 Jul →
mirage10–13-0.0519%4 Jul →
dust29–13-0.0623%4 Jul →
ancient13–20.0731%4 Jul →
inferno15–150.0021%4 Jul →
ancient8–130.0124%4 Jul →
mirage13–110.0418%4 Jul →
dust23–13-0.0016%4 Jul →
mirage2–13-0.0613%4 Jul →
dust215–15-0.0318%4 Jul →
warden13–90.0110%3 Jul →
mirage12–12-0.0225%3 Jul →
overpass12–12-0.0131%3 Jul →
ancient13–4-0.0324%3 Jul →
anubis13–5-0.0419%2 Jul →
cache13–8-0.0417%1 Jul →
ancient13–100.0616%1 Jul →
dust24–13-0.1230%1 Jul →
overpass13–70.0214%1 Jul →
inferno13–30.0624%1 Jul →
mirage13–8-0.0330%26 Jun →
nuke16–12-0.0214%26 Jun →
mirage13–20.1015%26 Jun →
ancient13–40.0328%26 Jun →
dust213–10.0021%26 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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