Hide on Bush

Hide on Bush — CS2 Stats

76561198260391492[U:1:300125764]Steam profile ↗✓ No bans

2,874Tracked matches69%Win rate2020Tracked since
CSDB Rating8.0 StrongPositional Player
Premier CS Rating30,326Top 1% of 215,558 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#523 of 261701 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

−1000Premier CS Rating · 31,326 → 30,326

Rating over time

Premier CS Rating: 30,326 -771 30 Aug – 15 Nov · 37 days played
30,32634,877peak 34,87730 Aug15 Nov
34,877Peak Premier in tracked matches
30Days played since 2026-08-30

Premier CS Rating

  • 4,551 below peak (34,877)
  • -2,409 over 30 days · declining
  • -771 over 90 days
  • Reached: Gold band · Red band · Pink band · Purple band
  • Gold band first seen 2026-08-30
  • Red band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGHide on BushFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER30,326 · Gold bandcsdb.gg/stats

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Performance scores

Aim90
Positioning78
Utility29

0–100 skill scores via Leetify.

Recent form

HOT79–19–2Last 10079%Win rateLLWWWWWWWW

Last 10 vs previous 10: +20pp win rate · +0.05 avg rating · +2.3pp headshot accuracy · −45ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 24%
  • Avg reaction 526ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 24%
  • Avg reaction 505ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 528ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim9.0
Utility2.9
Positioning7.8
Opening Duels6.4
Clutch6.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 75% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

T openings. 69% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.8
Utility2.9
Mechanics7.6
Opening Duels7.9
Win Impact10.0

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time527ms+18ms
first ⅓ avg 510ms → last ⅓ avg 527ms
Headshot accuracy22.7%−0.2%
first ⅓ avg 22.9% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · anubis, 24 Sept →
40%Best headshot accuracy · 13–7 · dust2, 27 Sept →
344msFastest reaction time · 13–10 · ancient, 20 Sept →
13–1Biggest win · inferno, 4 Nov →

Across the last 100 tracked matches.

Highlights

20Longest win streak
L2Current streak
6–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 100% over 5infernoWeakest map · 70% over 20
MapGradePlayedRecordWin rateAvg rating
ancientS2419–579%0.04
mirageS2118–386%0.03
infernoS2014–670%0.04
dust2S2015–575%0.04
anubisS75–271%0.04
cacheS55–0100%0.03
nuke—33–0100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (70% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

86Matches
65%Win rate
1.38Avg K/D
95.6ADR
55%Headshot %

Clutches & streaks

50%1v1 clutch win
28%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2871%1.4219.1
Ancient1656%1.3817.3
Dust21547%1.2316.7
Inferno771%1.3619.7
Nuke580%1.2021.0
Anubis560%1.4224.6
Overpass1100%1.7514.0
Vertigo1100%1.2117.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.3%Headshot accuracy
36.7%Accuracy (enemy spotted)
43.4%Spray accuracy
84.4%Counter-strafing
8.1°Preaim
522msReaction time
68.6%T opening success
54.2%CT opening success
0.34Enemies flashed / flash
5.5%Flash assists
9.99HE damage / grenade
1.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3428 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
ancient14–160.0224%15 Nov →
ancient11–130.0133%13 Nov →
nuke13–9-0.0214%10 Nov →
inferno16–120.0925%4 Nov →
cache13–100.1126%4 Nov →
ancient13–90.0522%4 Nov →
inferno13–10.1116%4 Nov →
mirage13–40.0523%4 Nov →
mirage13–60.0331%4 Nov →
ancient13–100.0030%2 Nov →
inferno13–6-0.0223%31 Oct →
mirage13–7-0.0022%11 Oct →
dust24–130.0024%10 Oct →
ancient9–13-0.0515%10 Oct →
anubis13–80.0526%10 Oct →
mirage13–9-0.0016%10 Oct →
anubis9–13-0.0318%6 Oct →
cache13–80.0224%6 Oct →
mirage13–80.0427%6 Oct →
inferno5–13-0.0427%4 Oct →
cache13–60.0932%4 Oct →
dust213–2-0.0432%4 Oct →
mirage15–15-0.0118%4 Oct →
ancient9–130.0315%2 Oct →
anubis17–19-0.0226%2 Oct →
mirage8–13-0.0323%2 Oct →
mirage13–20.0218%30 Sept →
mirage13–80.0919%29 Sept →
anubis13–90.0826%29 Sept →
dust213–60.0825%29 Sept →
inferno13–90.0522%29 Sept →
ancient13–30.0512%29 Sept →
dust213–70.0517%29 Sept →
dust213–70.0140%27 Sept →
ancient13–90.0519%27 Sept →
inferno9–130.0017%27 Sept →
ancient13–30.0921%27 Sept →
dust213–60.0826%27 Sept →
ancient13–7-0.0025%27 Sept →
ancient13–50.0720%26 Sept →
inferno13–110.0316%26 Sept →
inferno13–7-0.0027%26 Sept →
inferno13–40.0918%26 Sept →
mirage13–20.0233%26 Sept →
cache13–11-0.0125%26 Sept →
dust213–90.0727%25 Sept →
ancient13–30.0529%25 Sept →
inferno13–8-0.0136%25 Sept →
mirage13–100.0520%25 Sept →
inferno13–110.0423%24 Sept →
mirage13–30.0624%24 Sept →
anubis13–30.1525%24 Sept →
ancient13–20.1017%24 Sept →
inferno13–60.1323%24 Sept →
dust213–30.0622%23 Sept →
anubis13–110.0724%23 Sept →
dust28–130.0226%23 Sept →
ancient13–80.0315%23 Sept →
dust213–2-0.0029%20 Sept →
inferno13–100.0420%20 Sept →
anubis13–110.0026%20 Sept →
ancient13–100.0118%20 Sept →
mirage13–60.0325%20 Sept →
ancient13–40.1037%17 Sept →
mirage13–100.0421%17 Sept →
inferno13–40.0318%17 Sept →
ancient13–70.0924%13 Sept →
mirage13–6-0.015%13 Sept →
ancient14–160.0228%12 Sept →
mirage11–13-0.0123%12 Sept →
mirage13–50.1227%12 Sept →
dust28–130.0114%11 Sept →
mirage13–30.0331%11 Sept →
dust213–30.0426%11 Sept →
nuke13–70.0721%11 Sept →
dust24–130.1023%11 Sept →
dust211–130.1027%10 Sept →
inferno6–130.0022%10 Sept →
inferno14–160.0423%9 Sept →
ancient13–100.0221%8 Sept →
dust213–40.0628%8 Sept →
inferno12–120.0628%8 Sept →
inferno13–50.1228%8 Sept →
dust213–30.0437%8 Sept →
ancient13–90.0415%7 Sept →
inferno13–30.0024%7 Sept →
mirage13–80.0624%7 Sept →
mirage13–9-0.0225%7 Sept →
ancient13–8-0.0627%6 Sept →
mirage13–2-0.0127%6 Sept →
cache13–11-0.0412%6 Sept →
dust213–60.0721%6 Sept →
ancient6–00.0618%6 Sept →
dust213–30.0338%6 Sept →
inferno7–130.0122%6 Sept →
ancient13–70.0238%6 Sept →
ancient16–120.0510%3 Sept →
dust213–20.0613%3 Sept →
dust213–30.0716%3 Sept →
nuke13–6-0.0014%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches20-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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