Arn

Arn — CS2 Stats

DK76561198260098088[U:1:299832360]Steam profile ↗✓ No bans

339Tracked matches50%Win rate2021Tracked since
1,745Hours in CS2Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 59 days played since 23 Mar 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 7,981 -1,039 23 Mar6 Jul · 23 days played
6,2939,999peak 9,99923 Mar6 Jul
9,999Peak Premier in tracked matches
59Days played since 2025-03-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,643), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate31.9%41.3%41.9%10.0% short
Shot accuracy23.3%12.7%12.2%above
Kill/death ratio0.940.950.980.04 short
Match win rate42.2%42.5%43.3%1.1% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGArnFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim80
Positioning44
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY48511Last 10048%Win rateWWWLLWLLWW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · −1.3pp headshot accuracy · −61ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 9%
  • Avg reaction 728ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 665ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 695ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim8.0
Utility3.5
Positioning4.4
Opening Duels3.8
Clutch0.0

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 672ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning4.4
Utility3.5
Mechanics9.4
Opening Duels2.8
Win Impact5.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time706ms+44ms
first ⅓ avg 661ms → last ⅓ avg 706ms
Headshot accuracy11.0%+4.1%
first ⅓ avg 6.8% → last ⅓ avg 11.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–5 · inferno, 9 May
27%Best headshot accuracy · 9–2 · nuke, 3 May
453msFastest reaction time · 12–6 · nuke, 13 Nov
13–2Biggest win · inferno, 1 Mar

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
46In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 61% over 18dust2Weakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA27151256%-0.01
infernoC23101343%-0.00
nukeA1811761%-0.02
dust2D103730%-0.01
overpassA95456%-0.01
ancientC83538%-0.00
cache2020%-0.07
anubis110100%-0.05
palacio1010%-0.07
train1010%-0.11

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,067Lifetime kills
0.94K/D
2,235Matches
42.2%Match win rate
31.9%Headshot %
23.3%Shot accuracy · Top 1% of Level 2 players
6,545MVPs
772Hours (in match)
2,457Bombs planted
786Bombs defused

Most-used weapons

AK-476,585
AWP4,048
AUG2,617
P902,376
MAC-101,501

Lifetime map wins

6,196inferno
3,008nuke
2,186vertigo
683dust2
287train
256lake
222cbble
25office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

44Matches
43%Win rate
0.80Avg K/D
63.2ADR
28%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo450%0.619.3
Nuke30%0.8413.0
Anubis250%0.9414.0
Mirage20%0.488.0
Ancient1100%0.909.0
Inferno1100%0.8113.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.0%Headshot accuracy
45.3%Accuracy (enemy spotted)
50.5%Spray accuracy
92.4%Counter-strafing
11.7°Preaim
672msReaction time
32.8%T opening success
49.8%CT opening success
0.38Enemies flashed / flash
2.3%Flash assists
11.97HE damage / grenade
1.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.0472% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3779 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.7779% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–10-0.059%13 Sept
mirage13–40.026%16 Aug
inferno13–6-0.0111%9 Aug
nuke8–13-0.0714%9 Aug
mirage9–13-0.063%2 Aug
nuke16–13-0.019%27 Jul
nuke5–130.0310%27 Jul
cache5–11-0.035%26 Jul
mirage13–9-0.0213%26 Jul
inferno16–14-0.038%24 Jul
dust20–5-0.040%24 Jul
mirage10–4-0.068%24 Jul
nuke5–130.049%6 Jul
dust21–7-0.0020%6 Jul
inferno3–130.0217%19 Jun
mirage5–13-0.0217%19 Jun
ancient13–3-0.030%14 Jun
mirage13–80.054%14 Jun
overpass9–70.0614%9 Jun
mirage11–13-0.0513%7 Jun
inferno11–13-0.024%17 May
mirage13–4-0.0310%17 May
cache9–13-0.107%17 May
nuke6–9-0.1314%3 May
nuke9–2-0.0527%3 May
mirage12–16-0.0314%19 Apr
mirage13–50.0621%29 Mar
nuke13–110.024%29 Mar
nuke8–13-0.0510%22 Mar
mirage5–20.0410%21 Mar
nuke2–11-0.1025%21 Mar
mirage13–90.0112%15 Mar
overpass13–9-0.0113%4 Mar
mirage13–6-0.019%1 Mar
inferno13–20.024%1 Mar
mirage9–130.0011%28 Feb
inferno13–5-0.025%21 Feb
nuke8–13-0.0214%15 Feb
mirage13–2-0.0210%7 Feb
dust29–13-0.0411%6 Feb
overpass13–7-0.0110%5 Feb
inferno8–13-0.019%1 Feb
inferno8–130.018%18 Nov
dust213–8-0.045%16 Nov
overpass13–10-0.057%15 Nov
overpass8–00.079%14 Nov
inferno14–160.0210%14 Nov
nuke12–60.0710%13 Nov
dust213–160.0112%13 Nov
ancient7–13-0.018%11 Nov
nuke13–50.0013%6 Nov
inferno4–13-0.049%6 Nov
mirage13–80.0416%5 Nov
dust29–130.0211%5 Nov
mirage7–130.028%5 Nov
nuke13–50.018%4 Nov
nuke13–6-0.0410%4 Nov
mirage13–40.009%4 Nov
inferno8–13-0.058%4 Nov
ancient15–150.017%3 Nov
dust27–130.0413%3 Nov
palacio4–13-0.075%2 Nov
inferno6–13-0.070%2 Nov
ancient4–13-0.129%2 Nov
inferno6–130.0110%2 Nov
mirage9–130.035%2 Nov
inferno13–30.126%1 Nov
dust213–60.0813%1 Nov
ancient13–100.089%1 Nov
mirage16–14-0.014%26 Oct
nuke13–50.023%26 Oct
inferno13–6-0.054%19 Oct
overpass2–13-0.040%19 Oct
nuke16–120.004%18 Oct
mirage4–11-0.070%12 Oct
inferno10–130.023%11 Oct
dust211–13-0.096%11 Oct
inferno14–160.049%9 Oct
train1–13-0.110%9 Oct
inferno13–10-0.058%5 Oct
mirage6–13-0.070%28 Sept
overpass6–13-0.027%21 Sept
inferno13–40.055%21 Sept
mirage1–130.000%18 Aug
overpass5–13-0.098%8 Aug
inferno10–13-0.059%27 Jul
overpass8–130.0220%24 Jul
nuke16–13-0.042%11 May
inferno4–9-0.048%11 May
nuke13–9-0.028%10 May
ancient2–13-0.045%10 May
ancient13–30.0716%9 May
inferno9–50.138%9 May
inferno16–13-0.033%6 Apr
mirage5–13-0.0417%6 Apr
mirage13–4-0.0012%6 Apr
mirage13–8-0.084%30 Mar
mirage11–130.0116%30 Mar
ancient10–130.025%23 Mar
dust26–0-0.009%23 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →