Affects

Affects — CS2 Stats

76561198259154870[U:1:298889142]Steam profile ↗✓ No bans

503Tracked matches40%Win rate2020Tracked since
3,097Hours in CS7Hrs last 2 wks
CSDB Rating6.3 SolidPositional Player
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

+3Tracked matches · now 503
0.0ppWin rate · 40.0% → 40.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 62 days played since 4 May 2026. Come back after the next session and the change shows above.

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Rating over time

62Days played since 2026-05-04

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,483), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate61.2%46.8%48.3%above
Shot accuracy13.6%13.0%13.2%above
Kill/death ratio1.441.061.07above
Match win rate41.8%46.3%46.9%5.1% short

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAffectsFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim78
Positioning72
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY48511Last 10048%Win rateLWLLWWLWLW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −3.9pp headshot accuracy · −55ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 550ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 547ms

Last 20

  • 812 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim7.8
Utility5.4
Positioning7.2
Opening Duels5.4
Clutch2.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 59% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning7.2
Utility5.4
Mechanics6.4
Opening Duels5.4
Win Impact1.7

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time570ms−53ms
first ⅓ avg 624ms → last ⅓ avg 570ms
Headshot accuracy25.1%−0.1%
first ⅓ avg 25.2% → last ⅓ avg 25.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · dust2, 23 May
60%Best headshot accuracy · 7–13 · dust2, 27 May
406msFastest reaction time · 13–9 · ancient, 13 Aug
13–1Biggest win · inferno, 13 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
712In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 67% over 9nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B21111052%0.02
mirageA2112957%-0.01
ancientD2061430%0.00
infernoC114736%0.03
anubisS96367%0.03
nukeD61517%0.01
vertigo31233%0.00
cache32167%-0.00
train21150%0.12
overpass220100%0.03
office220100%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

74,304Lifetime kills
1.44K/D · Top 10% of Level 8 players
2,602Matches
41.8%Match win rate
61.2%Headshot % · Top 10% of Level 8 players
13.6%Shot accuracy · Top 50% of Level 8 players
8,658MVPs
1,374Hours (in match)
1,501Bombs planted
684Bombs defused

Most-used weapons

Lifetime map wins

5,855dust2
2,504inferno
718train
558vertigo
457nuke
205cbble
123office
22bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

553Matches
51%Win rate
1.21Avg K/D
83.9ADR
50%Headshot %

Clutches & streaks

34%1v1 clutch win
17%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage9151%1.1016.6
Dust27250%1.2017.2
Ancient5847%1.2117.3
Inferno5153%1.1816.1
Cache2250%1.2615.3
Anubis2050%1.2118.5
Overpass1580%1.3816.3
Nuke1233%1.0615.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
35.4%Accuracy (enemy spotted)
35.2%Spray accuracy
78.9%Counter-strafing
9.7°Preaim
576msReaction time
43.9%T opening success
59.3%CT opening success
0.60Enemies flashed / flash
9.7%Flash assists
9.30HE damage / grenade
9.30Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke8–130.0633%30 Aug
dust213–80.0130%27 Aug
inferno0–10-0.0522%27 Aug
ancient8–13-0.0429%26 Aug
dust216–140.0016%20 Aug
ancient13–100.0526%19 Aug
dust214–16-0.0216%18 Aug
dust213–80.0523%18 Aug
mirage6–13-0.039%17 Aug
mirage13–5-0.0323%17 Aug
ancient9–130.0528%17 Aug
ancient5–13-0.0716%14 Aug
ancient13–90.0530%13 Aug
nuke7–13-0.0223%13 Aug
ancient13–30.0754%13 Aug
mirage9–13-0.0211%11 Aug
mirage11–13-0.0224%11 Aug
dust29–13-0.0338%9 Aug
dust213–100.0623%9 Aug
anubis8–130.0419%8 Aug
dust213–70.0025%8 Aug
vertigo9–130.0238%7 Aug
ancient4–13-0.0528%7 Aug
nuke10–130.0129%2 Aug
nuke3–13-0.0727%30 Jul
anubis13–90.0816%30 Jul
ancient8–13-0.0122%29 Jul
mirage16–140.0223%26 Jul
inferno13–6-0.0023%23 Jul
mirage6–13-0.0230%22 Jul
mirage7–130.0138%20 Jul
dust213–70.0324%20 Jul
mirage13–9-0.0615%18 Jul
cache14–16-0.0431%15 Jul
anubis9–13-0.0028%15 Jul
dust25–13-0.0219%11 Jul
anubis13–60.0021%10 Jul
nuke16–140.1039%10 Jul
mirage13–40.0430%10 Jul
ancient3–13-0.0916%7 Jul
nuke3–13-0.0324%4 Jul
anubis19–16-0.0122%3 Jul
ancient11–130.019%3 Jul
ancient11–130.0431%3 Jul
anubis13–40.0615%3 Jul
mirage13–10-0.0416%30 Jun
dust22–13-0.1318%25 Jun
ancient13–7-0.0121%24 Jun
train12–120.1233%19 Jun
train13–70.1132%17 Jun
mirage9–13-0.089%15 Jun
inferno9–130.0115%14 Jun
inferno13–90.0430%14 Jun
dust26–13-0.0125%12 Jun
dust213–80.0116%9 Jun
mirage11–130.0622%9 Jun
anubis13–70.1113%9 Jun
dust213–80.0118%8 Jun
overpass13–110.0831%6 Jun
vertigo3–13-0.0531%5 Jun
ancient17–190.0422%4 Jun
inferno11–130.0113%4 Jun
vertigo13–70.0425%3 Jun
mirage13–11-0.0126%2 Jun
cache13–10-0.0518%2 Jun
dust216–130.0320%29 May
mirage13–9-0.0314%28 May
anubis13–20.1017%27 May
anubis6–13-0.0718%27 May
dust27–130.0660%27 May
inferno10–13-0.0126%26 May
inferno10–13-0.0018%25 May
ancient7–13-0.0220%25 May
ancient13–50.0528%25 May
ancient6–13-0.0213%24 May
dust213–40.1627%23 May
dust27–130.1541%23 May
mirage13–100.0725%21 May
mirage13–9-0.0113%21 May
ancient13–30.0511%20 May
mirage13–60.0130%20 May
ancient14–160.008%19 May
dust28–13-0.0027%19 May
inferno16–19-0.0018%18 May
office13–3-0.0046%14 May
dust210–13-0.0212%14 May
mirage16–14-0.0113%13 May
inferno13–10.1427%13 May
office13–30.0834%13 May
ancient2–13-0.0332%13 May
mirage13–100.0421%12 May
inferno13–60.0829%11 May
ancient11–13-0.0131%9 May
mirage5–13-0.0625%8 May
cache13–80.0824%8 May
dust211–130.0136%7 May
inferno11–130.0728%7 May
dust213–110.0238%5 May
overpass13–9-0.0220%4 May
mirage7–13-0.0611%4 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →