Petteri Turbo

Petteri Turbo — CS2 Stats

76561198258368282[U:1:298102554]Steam profile ↗✓ No bans

622Tracked matches57%Win rate2024Tracked since
CSDB Rating3.5 LearningPositional Player
Premier CS Rating10,002Blue band · top ~54.9% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 622 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 9 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 10,002 +1,231 9 May20 Sept · 29 days played
7,58710,120peak 10,1209 May20 Sept
10,120Peak Premier in tracked matches
41Days played since 2026-05-09

Premier CS Rating

  • 118 below peak (10,120)
  • +2,285 over 30 days · improving
  • +2,255 over 90 days
  • Next: Purple band at 15,000 4,998 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-20
  • Light Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGPetteri TurboPREMIER10,002 · Blue bandcsdb.gg/stats

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Performance scores

Aim35
Positioning43
Utility32

0–100 skill scores via Leetify.

Recent form

HOT45514Last 10045%Win rateLWWWLWWWWW

Last 10 vs previous 10: +40pp win rate · +0.04 avg rating · +5.7pp headshot accuracy · −6ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 550ms

Last 10

  • 82 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 580ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim3.5
Utility3.2
Positioning4.3
Opening Duels0.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning4.3
Utility3.2
Mechanics3.2
Opening Duels0.7
Win Impact7.2

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time619ms+21ms
first ⅓ avg 597ms → last ⅓ avg 619ms
Headshot accuracy14.5%+2.7%
first ⅓ avg 11.8% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–4 · vertigo, 15 May
35%Best headshot accuracy · 6–9 · inferno, 17 Sept
359msFastest reaction time · 0–10 · inferno, 23 Aug
13–3Biggest win · nuke, 17 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
27In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 100% over 9infernoWeakest map · 18% over 22
MapGradePlayedRecordWin rateAvg rating
infernoD2241818%-0.05
nukeB21111052%-0.02
ancientD1651131%-0.03
mirageA127558%-0.02
anubisS990100%-0.00
cacheB84450%-0.03
overpassC52340%0.01
dust242250%0.01
office2020%-0.03
vertigo110100%0.14

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (18% over 22). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.3%Headshot accuracy
30.4%Accuracy (enemy spotted)
30.4%Spray accuracy
64.5%Counter-strafing
10.4°Preaim
602msReaction time
26.3%T opening success
35.5%CT opening success
0.41Enemies flashed / flash
3.7%Flash assists
7.67HE damage / grenade
1.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2609% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4055 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.2609% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient11–130.028%20 Sept
mirage13–60.0114%18 Sept
nuke13–30.0321%17 Sept
nuke9–10.0422%17 Sept
inferno6–9-0.1735%17 Sept
mirage13–30.0210%16 Sept
cache13–9-0.0215%11 Sept
nuke13–9-0.0215%11 Sept
anubis13–8-0.019%5 Sept
mirage13–7-0.0315%30 Aug
anubis16–130.0614%28 Aug
mirage12–16-0.043%27 Aug
nuke13–5-0.0611%27 Aug
anubis13–9-0.067%27 Aug
dust25–13-0.0523%27 Aug
nuke6–13-0.057%27 Aug
cache8–13-0.0514%27 Aug
mirage13–6-0.0713%23 Aug
inferno0–10-0.105%23 Aug
nuke4–13-0.0810%9 Aug
ancient13–3-0.035%9 Aug
anubis13–40.0014%7 Aug
ancient7–13-0.0310%26 Jul
mirage13–40.0224%26 Jul
dust216–130.0213%25 Jul
nuke4–9-0.0426%25 Jul
inferno7–9-0.1529%25 Jul
inferno9–4-0.0014%25 Jul
inferno11–130.0811%17 Jul
cache13–7-0.0022%14 Jul
nuke9–13-0.025%12 Jul
mirage6–13-0.0326%12 Jul
mirage7–13-0.0111%10 Jul
nuke7–13-0.1310%9 Jul
ancient13–100.019%9 Jul
inferno4–13-0.0112%6 Jul
nuke10–13-0.0211%5 Jul
inferno12–16-0.0818%5 Jul
inferno13–4-0.040%3 Jul
inferno16–12-0.0115%3 Jul
mirage13–6-0.0313%2 Jul
inferno3–13-0.0713%2 Jul
ancient11–13-0.0512%1 Jul
inferno14–16-0.0119%1 Jul
cache13–70.0114%1 Jul
cache7–13-0.025%1 Jul
cache4–13-0.077%1 Jul
cache13–6-0.017%1 Jul
cache0–5-0.098%1 Jul
dust29–130.0118%29 Jun
nuke13–30.036%29 Jun
overpass13–90.0713%28 Jun
inferno1–13-0.105%28 Jun
mirage5–13-0.087%28 Jun
anubis13–8-0.0017%26 Jun
overpass10–13-0.0111%23 Jun
ancient13–8-0.0417%23 Jun
inferno10–13-0.0215%23 Jun
ancient2–13-0.0519%23 Jun
overpass15–15-0.048%23 Jun
overpass11–130.0313%17 Jun
ancient13–30.0316%17 Jun
mirage6–13-0.0121%17 Jun
anubis13–6-0.0213%31 May
anubis5–0-0.0224%31 May
nuke2–9-0.1325%29 May
ancient9–13-0.045%29 May
inferno2–9-0.198%29 May
inferno5–13-0.077%29 May
inferno2–13-0.073%29 May
dust213–40.0714%28 May
overpass13–70.0221%26 May
anubis13–6-0.050%26 May
inferno6–9-0.0421%26 May
ancient5–13-0.0111%25 May
nuke13–9-0.0411%25 May
ancient8–2-0.0118%25 May
inferno8–80.064%25 May
ancient13–16-0.039%22 May
inferno1–13-0.046%22 May
ancient3–13-0.067%22 May
nuke16–130.0113%21 May
inferno13–5-0.012%21 May
ancient14–16-0.058%15 May
anubis13–90.0619%15 May
vertigo9–40.146%15 May
inferno5–9-0.0514%15 May
nuke9–50.0521%15 May
ancient8–130.0316%15 May
nuke4–9-0.007%15 May
inferno8–8-0.0621%15 May
office12–12-0.018%15 May
office7–13-0.058%15 May
nuke16–14-0.0119%13 May
nuke9–130.027%13 May
ancient12–16-0.0913%11 May
nuke13–11-0.0219%10 May
nuke7–13-0.0315%10 May
mirage13–10-0.0517%9 May
nuke13–5-0.0417%9 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →