Liyght

Liyght — CS2 Stats

DE76561198257363648[U:1:297097920]Steam profile ↗✓ No bans

4,083Tracked matches45%Win rate2020Tracked since
4,200Hours in CS
CSDB Rating5.2 DevelopingSupport
Premier CS Rating19,902Top 50% of 204,150 CSDB-tracked playersPurple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#83679 of 251265 tracked
FaceitLevel 7 · 1,753 ELOTop 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 4,083 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,902 -6 25 Aug – 25 Sept · 17 days played
19,32120,765peak 20,76525 Aug25 Sept
Faceit ELO: 1,753 +0 20 Sept – 25 Sept · 2 observations
1,7531,753peak 1,75320 Sept25 Sept
21,062Peak Premier in tracked matches
1,753Highest Faceit ELO seen on CSDB
15Days played since 2026-08-25

Faceit ELO

  • At peak — 1,753
  • Next: Level 10 at 2,001 — 248 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-20
  • Level 8 first seen 2026-09-20

Premier CS Rating

  • 863 below peak (20,765)
  • -863 over 30 days · declining
  • Next: Pink band at 20,000 — 98 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-20
  • Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate51.3%45.7%46.8%above
Shot accuracy11.1%12.7%13.0%1.9% short
Kill/death ratio1.021.051.060.04 short
Match win rate45.4%45.7%46.3%meets

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLiyghtFACEITLevel 7 · 1,753 ELOSTANDINGTop 42.3% of rankedPREMIER19,902 · Purple bandPEAK ELO1,753csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning42
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY56–43–1Last 10056%Win rateWTLWLWWLLL

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · +1.5pp headshot accuracy · +46ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 28%
  • Avg reaction 563ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 34%
  • Avg reaction 656ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 33%
  • Avg reaction 633ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.8 against its own average).

Aim7.3
Utility4.3
Positioning4.2
Opening Duels2.0
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 94% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.2
Utility4.3
Mechanics6.9
Opening Duels1.8
Win Impact3.3

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time612ms−18ms
first ⅓ avg 630ms → last ⅓ avg 612ms
Headshot accuracy31.3%+5.4%
first ⅓ avg 25.9% → last ⅓ avg 31.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–8 · cache, 30 Aug →
100%Best headshot accuracy · 0–13 · mirage, 7 Sept →
438msFastest reaction time · 5–13 · inferno, 2 Sept →
13–1Biggest win · inferno, 5 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
11–3In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 75% over 8nukeWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA2414–1058%-0.02
mirageA2213–959%-0.01
dust2S1712–571%0.01
ancientA127–558%0.01
anubisD124–833%-0.03
cacheS86–275%-0.00
nukeD50–50%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

182,835Lifetime kills
1.02K/D
9,841Matches
45.4%Match win rate
51.3%Headshot % · Top 50% of Level 7 players
11.1%Shot accuracy
25,046MVPs
4,200Hours (in match)
13,501Bombs planted
2,377Bombs defused

Most-used weapons

AK-4757,052
AWP25,705
FAMAS4,506
SSG 084,058
Tec-93,155

Lifetime map wins

15,731inferno
15,312dust2
5,306nuke
3,657vertigo
2,789cbble
1,708train
848office
239lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

504Matches
51%Win rate
1.10Avg K/D
78.3ADR
58%Headshot %

Clutches & streaks

37%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage8948%0.9515.4
Inferno8450%1.0316.6
Anubis6752%1.1217.1
Dust26348%1.0415.7
Ancient4848%1.0916.1
Nuke3551%1.0815.9
Vertigo3070%1.4318.7
Overpass1464%1.1416.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.1%Headshot accuracy
31.6%Accuracy (enemy spotted)
31.3%Spray accuracy
80.9%Counter-strafing
10.4°Preaim
610msReaction time
30.3%T opening success
43.7%CT opening success
0.48Enemies flashed / flash
5.5%Flash assists
11.08HE damage / grenade
4.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4803 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.3495% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–80.0028%8 Sept →
nuke15–150.0138%8 Sept →
inferno6–13-0.0616%7 Sept →
dust213–100.0829%7 Sept →
ancient9–13-0.0729%7 Sept →
inferno16–14-0.0324%7 Sept →
ancient13–7-0.0821%7 Sept →
mirage0–13-0.08100%7 Sept →
anubis9–13-0.0713%7 Sept →
cache6–13-0.0244%7 Sept →
anubis13–2-0.0643%7 Sept →
mirage16–130.0248%7 Sept →
ancient10–13-0.0115%6 Sept →
cache13–11-0.0228%6 Sept →
ancient9–13-0.0116%6 Sept →
dust213–70.0242%6 Sept →
inferno13–100.0342%6 Sept →
anubis5–13-0.0843%6 Sept →
dust213–110.0426%6 Sept →
inferno16–14-0.0525%6 Sept →
mirage11–13-0.0429%6 Sept →
mirage7–13-0.0844%6 Sept →
anubis5–13-0.0433%6 Sept →
dust213–90.0421%6 Sept →
ancient10–130.0228%6 Sept →
inferno8–13-0.0422%6 Sept →
mirage9–13-0.1013%6 Sept →
inferno13–3-0.0115%6 Sept →
anubis5–13-0.0425%5 Sept →
mirage5–13-0.0432%5 Sept →
mirage13–100.0746%5 Sept →
inferno13–20.0440%5 Sept →
ancient13–70.1217%5 Sept →
ancient13–50.0319%5 Sept →
dust213–4-0.0616%5 Sept →
inferno13–10.0323%5 Sept →
mirage2–13-0.120%5 Sept →
inferno9–13-0.0936%5 Sept →
mirage13–9-0.0241%5 Sept →
inferno13–11-0.0839%5 Sept →
mirage13–80.0134%5 Sept →
dust21–13-0.106%4 Sept →
dust27–130.0837%4 Sept →
inferno13–11-0.0426%4 Sept →
nuke9–13-0.0920%4 Sept →
cache13–80.0432%4 Sept →
cache13–10-0.0432%4 Sept →
cache6–4-0.0121%4 Sept →
inferno7–13-0.0315%4 Sept →
mirage13–20.0419%4 Sept →
cache13–110.0131%3 Sept →
dust216–14-0.0125%3 Sept →
nuke7–130.0054%3 Sept →
inferno16–14-0.0442%3 Sept →
inferno11–13-0.0333%3 Sept →
ancient13–80.0528%3 Sept →
nuke9–13-0.0616%3 Sept →
cache4–13-0.0916%2 Sept →
anubis4–13-0.0227%2 Sept →
anubis4–13-0.0733%2 Sept →
inferno5–13-0.0324%2 Sept →
inferno13–7-0.0044%2 Sept →
mirage13–50.0628%2 Sept →
dust213–20.0126%2 Sept →
mirage10–13-0.0232%1 Sept →
anubis10–130.0727%31 Aug →
dust213–100.0332%31 Aug →
mirage13–100.0226%31 Aug →
ancient3–130.0232%31 Aug →
inferno10–130.0029%31 Aug →
ancient13–3-0.0121%31 Aug →
mirage13–11-0.0426%31 Aug →
mirage13–100.1027%31 Aug →
dust213–20.0836%31 Aug →
mirage13–10-0.0619%30 Aug →
inferno11–130.0136%30 Aug →
ancient13–10-0.0121%30 Aug →
inferno2–13-0.0626%30 Aug →
cache13–80.1331%30 Aug →
mirage13–9-0.0227%30 Aug →
mirage6–13-0.0424%30 Aug →
anubis13–100.0121%30 Aug →
dust23–13-0.1117%30 Aug →
inferno13–50.1039%29 Aug →
mirage13–60.0319%29 Aug →
dust213–30.0123%29 Aug →
nuke8–13-0.0115%28 Aug →
mirage8–13-0.0519%28 Aug →
anubis13–100.0137%28 Aug →
inferno7–130.0011%27 Aug →
dust210–130.0120%27 Aug →
dust213–80.0035%27 Aug →
anubis9–13-0.0232%27 Aug →
anubis13–10-0.0230%26 Aug →
mirage13–100.0333%26 Aug →
dust26–13-0.0424%26 Aug →
inferno13–8-0.0221%26 Aug →
dust213–90.0936%26 Aug →
inferno16–13-0.0624%25 Aug →
inferno13–20.0418%25 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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