IronFaamo57

IronFaamo57 — CS2 Stats

IL76561198256655313[U:1:296389585]Steam profile ↗✓ No bans

415Tracked matches52%Win rate2020Tracked since
1,242Hours in CS34Hrs last 2 wks
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,999 +4,602 29 Sept – 26 Oct · 17 days played
10,39714,999peak 14,99929 Sept26 Oct
14,999Peak Premier in tracked matches
27Days played since 2026-08-14

Premier CS Rating

  • At peak — 14,999
  • +4,602 over 30 days · improving
  • Next: Purple band at 15,000 — 1 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate48.7%42.0%44.4%above
Shot accuracy10.0%9.6%11.9%1.8% short
Kill/death ratio0.830.981.030.20 short
Match win rate39.3%43.8%45.2%5.9% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGIronFaamo57PREMIER14,999 · Blue bandcsdb.gg/stats

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Performance scores

Aim58
Positioning60
Utility31

0–100 skill scores via Leetify.

Recent form

HOT45–50–5Last 10045%Win rateWWWWWWTLLW

Last 10 vs previous 10: +40pp win rate · +0.04 avg rating · −1.3pp headshot accuracy · −23ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 583ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 614ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 26%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim5.8
Utility3.1
Positioning6.0
Opening Duels2.0
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 68% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 68% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning6.0
Utility3.1
Mechanics5.0
Opening Duels5.2
Win Impact5.6

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time622ms+16ms
first ⅓ avg 606ms → last ⅓ avg 622ms
Headshot accuracy24.5%−0.6%
first ⅓ avg 25.1% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 9–4 · eldorado, 14 Aug →
55%Best headshot accuracy · 2–13 · anubis, 26 Sept →
438msFastest reaction time · 3–9 · inferno, 12 Oct →
13–2Biggest win · cache, 16 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W6Current streak
9–1In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 67% over 9ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC239–1439%-0.04
cacheB147–750%-0.02
anubisB137–654%-0.02
mirageC135–838%-0.02
nukeC114–736%-0.05
dust2S96–367%-0.02
ancientD62–433%-0.00
debris—42–250%-0.08
vertigo—31–233%-0.04
italy—10–10%-0.12
overpass—10–10%0.00
office—11–0100%-0.04
eldorado—11–0100%0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,732Lifetime kills
0.83K/D
1,737Matches
39.3%Match win rate
48.7%Headshot % · Top 25% of Blue band
10.0%Shot accuracy · Top 50% of Blue band
3,824MVPs
929Hours (in match)
1,811Bombs planted
247Bombs defused

Most-used weapons

Lifetime map wins

2,257inferno
1,203dust2
652nuke
609lake
572vertigo
328train
182cbble
57office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

81Matches
43%Win rate
0.76Avg K/D
64.6ADR
51%Headshot %

Clutches & streaks

36%1v1 clutch win
14%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1050%0.8614.0
Dust2757%0.7111.0
Cache667%0.9413.7
Ancient540%0.8013.0
Nuke2100%0.9814.5
Overpass2100%0.6710.0
Inferno250%0.7612.5
Vertigo10%0.368.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
29.6%Accuracy (enemy spotted)
31.1%Spray accuracy
72.6%Counter-strafing
9.8°Preaim
619msReaction time
67.8%T opening success
33.7%CT opening success
0.40Enemies flashed / flash
2.9%Flash assists
9.06HE damage / grenade
5.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3954 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.667% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–9-0.0521%26 Oct →
cache13–70.0120%26 Oct →
anubis13–11-0.0619%25 Oct →
cache13–8-0.0133%25 Oct →
dust213–80.0721%24 Oct →
cache13–70.0130%24 Oct →
cache15–150.0625%24 Oct →
inferno4–13-0.0430%23 Oct →
anubis3–13-0.0330%23 Oct →
dust213–8-0.0226%23 Oct →
ancient4–13-0.0820%23 Oct →
anubis13–11-0.0527%23 Oct →
dust213–6-0.0436%23 Oct →
mirage9–13-0.0424%23 Oct →
dust213–11-0.0425%22 Oct →
nuke9–13-0.0530%22 Oct →
italy7–13-0.1220%21 Oct →
overpass8–130.0029%21 Oct →
mirage10–130.0013%21 Oct →
inferno3–130.0141%18 Oct →
ancient13–80.1036%18 Oct →
anubis10–13-0.0219%18 Oct →
inferno16–13-0.0317%18 Oct →
anubis14–160.0322%18 Oct →
mirage8–13-0.0821%17 Oct →
inferno9–50.0823%17 Oct →
vertigo3–9-0.0720%17 Oct →
inferno8–8-0.0526%17 Oct →
inferno9–20.0625%17 Oct →
nuke13–4-0.0525%16 Oct →
cache13–2-0.0229%16 Oct →
dust29–13-0.0511%16 Oct →
cache13–11-0.0413%16 Oct →
cache5–13-0.1029%14 Oct →
mirage4–13-0.0823%14 Oct →
anubis13–9-0.0123%14 Oct →
inferno3–9-0.2625%12 Oct →
anubis9–13-0.0723%12 Oct →
mirage13–9-0.0236%12 Oct →
nuke9–13-0.0836%9 Oct →
cache9–13-0.0618%9 Oct →
inferno13–10-0.0328%9 Oct →
mirage16–13-0.0414%9 Oct →
cache5–13-0.0419%9 Oct →
office13–11-0.0426%7 Oct →
mirage8–13-0.0417%7 Oct →
mirage13–60.0716%7 Oct →
anubis16–13-0.0714%5 Oct →
nuke13–4-0.0514%5 Oct →
anubis13–90.0622%2 Oct →
mirage8–13-0.0221%2 Oct →
cache15–150.0530%2 Oct →
inferno13–6-0.0318%1 Oct →
nuke1–13-0.0938%1 Oct →
nuke3–13-0.0117%1 Oct →
nuke13–100.0416%1 Oct →
ancient10–13-0.0217%30 Sept →
dust213–100.0124%30 Sept →
inferno9–6-0.0619%30 Sept →
nuke0–9-0.070%29 Sept →
anubis8–13-0.0211%29 Sept →
anubis13–90.0122%29 Sept →
inferno13–8-0.0418%29 Sept →
inferno5–9-0.1330%29 Sept →
cache10–13-0.0831%28 Sept →
ancient10–130.0626%28 Sept →
cache13–80.0423%28 Sept →
inferno4–9-0.1332%28 Sept →
inferno10–13-0.0424%26 Sept →
vertigo10–13-0.0523%26 Sept →
debris4–9-0.2417%26 Sept →
inferno8–80.0025%26 Sept →
nuke6–13-0.0722%26 Sept →
anubis2–13-0.0755%26 Sept →
inferno9–40.0615%26 Sept →
inferno4–13-0.0717%25 Sept →
nuke16–14-0.0342%25 Sept →
dust27–13-0.0141%25 Sept →
mirage13–100.0228%25 Sept →
inferno8–80.0528%25 Sept →
dust213–10-0.0428%24 Sept →
anubis13–9-0.0122%24 Sept →
dust28–13-0.1010%24 Sept →
nuke6–13-0.0833%24 Sept →
mirage13–9-0.0319%23 Sept →
ancient6–13-0.0818%23 Sept →
inferno7–13-0.0225%23 Sept →
mirage9–13-0.029%21 Sept →
inferno4–13-0.058%21 Sept →
cache13–16-0.0520%21 Sept →
inferno5–9-0.1316%4 Sept →
cache13–11-0.0520%15 Aug →
mirage9–13-0.0339%15 Aug →
ancient13–90.0118%15 Aug →
debris3–9-0.0442%15 Aug →
debris9–7-0.0125%15 Aug →
eldorado9–40.1132%14 Aug →
debris9–6-0.0229%14 Aug →
inferno4–9-0.0514%14 Aug →
vertigo9–70.0234%14 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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