jiraku

jiraku — CS2 Stats

GB76561198253533773[U:1:293268045]Steam profile ↗✓ No bans

1,894Tracked matches47%Win rate2024Tracked since
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating24,637Top 25% of 17,162 CSDB-tracked playersPink band · top ~3.4% of ranked players (population est.)
CSDB Leaderboard#4541 of 29304 tracked
Ladder ranks via Leetify

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CSDB.GGjirakuPREMIER24,637 · Pink bandcsdb.gg/stats

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Performance scores

Aim82
Positioning63
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateWLWLLLWLWL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression8.4
Utility6.8
Positioning6.3
Opening Duels3.6
Clutch5.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 94% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 62% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.3
Utility6.8
Mechanics7.8
Opening Duels4.0
Win Impact3.9

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time583ms+25ms
first ⅓ avg 558ms → last ⅓ avg 583ms
Headshot accuracy27.1%+7.2%
first ⅓ avg 19.9% → last ⅓ avg 27.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — train 13–11
130Biggest win — mirage
4Longest win streak
95In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 54% over 13mirageWeakest map · 48% over 29
MapGradePlayedRecordWin rateAvg rating
dust2B41202149%0.05
mirageB29141548%0.03
ancientB137654%0.04
cacheB105550%0.04
nuke41325%0.03
vertigo1010%0.12
anubis110100%0.06
train110100%0.24

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (48% over 29). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

98Matches
55%Win rate
1.58Avg K/D
107.5ADR
52%Headshot %

Clutches & streaks

46%1v1 clutch win
31%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust23053%1.5821.1
Mirage1856%1.5421.3
Ancient1662%1.8623.1
Nuke1567%1.6623.9
Inferno1040%1.2219.4
Train475%1.5520.3
Anubis30%1.4226.0
Overpass250%1.1822.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.7%Headshot accuracy
35.9%Accuracy (enemy spotted)
34.7%Spray accuracy
85.2%Counter-strafing
10.0°Preaim
578msReaction time
26.9%T opening success
61.7%CT opening success
0.65Enemies flashed / flash
13.0%Flash assists
9.42HE damage / grenade
11.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.9447% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–8-0.0232%29 Jun
mirage5–130.0124%29 Jun
dust213–40.0333%29 Jun
cache5–13-0.0436%28 Jun
mirage4–130.0224%28 Jun
dust28–13-0.0124%28 Jun
ancient13–40.1018%17 Jun
ancient1–50.0520%17 Jun
dust213–70.1227%17 Jun
mirage6–13-0.0325%17 Jun
dust213–80.0936%17 Jun
dust210–130.0122%16 Jun
nuke11–130.0523%15 Jun
cache7–130.1133%15 Jun
cache13–5-0.0122%15 Jun
ancient13–50.0720%15 Jun
mirage6–13-0.0131%15 Jun
dust213–100.0631%15 Jun
nuke5–13-0.0126%15 Jun
mirage13–0-0.0115%15 Jun
dust24–130.0329%15 Jun
mirage13–70.0622%14 Jun
dust213–110.1118%14 Jun
nuke9–130.0520%14 Jun
cache5–130.0821%14 Jun
ancient6–13-0.0424%14 Jun
mirage6–13-0.0240%14 Jun
dust213–10.1427%14 Jun
mirage13–80.0419%11 Jun
cache13–30.0556%10 Jun
mirage0–130.0247%10 Jun
dust213–70.0430%10 Jun
ancient13–90.1317%9 Jun
mirage7–130.0129%9 Jun
dust213–70.0321%9 Jun
mirage13–90.0427%9 Jun
dust213–50.0618%9 Jun
dust27–13-0.0325%8 Jun
dust25–13-0.0316%6 Jun
mirage13–100.0926%2 Jun
dust213–110.1622%2 Jun
vertigo11–130.1225%1 Jun
mirage13–100.0824%1 Jun
dust213–80.1333%1 Jun
ancient13–110.0725%1 Jun
cache9–130.0418%1 Jun
mirage13–7-0.0127%1 Jun
dust212–120.0430%1 Jun
dust29–130.0225%31 May
anubis13–40.0621%29 May
mirage9–20.0913%29 May
dust23–13-0.0121%29 May
cache13–70.0529%28 May
mirage11–130.0119%28 May
dust213–70.1722%28 May
ancient12–120.0720%27 May
mirage11–130.0717%27 May
dust25–130.0721%27 May
dust29–130.0525%27 May
dust21–130.0320%27 May
mirage2–13-0.0529%26 May
dust27–130.0222%26 May
ancient13–110.0318%25 May
mirage13–110.0333%25 May
dust213–70.0622%25 May
train13–110.2424%25 May
mirage12–120.0220%25 May
dust29–13-0.0624%25 May
nuke13–60.0118%24 May
dust213–60.1024%24 May
cache13–80.0921%22 May
ancient8–130.0123%22 May
dust213–80.0618%22 May
mirage13–30.1111%22 May
dust28–13-0.0210%22 May
mirage1–13-0.0621%22 May
dust211–130.1124%22 May
mirage8–130.0619%21 May
dust27–13-0.0216%21 May
dust29–130.0613%21 May
mirage13–110.0724%20 May
dust213–110.0412%20 May
dust210–13-0.0317%20 May
ancient9–130.0119%20 May
mirage13–5-0.0228%20 May
dust28–130.0623%20 May
ancient13–11-0.0120%19 May
cache13–40.0617%19 May
mirage13–60.0521%19 May
dust213–60.0627%19 May
mirage10–130.0921%19 May
dust25–130.0521%19 May
cache8–130.0212%18 May
mirage2–5-0.0231%18 May
ancient8–130.0919%18 May
dust213–10-0.0017%18 May
mirage13–80.0423%18 May
dust28–130.0422%18 May
dust213–50.0119%18 May
dust213–30.1521%15 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →