Kaizhu

Kaizhu — CS2 Stats

US76561198250288770[U:1:290023042]Steam profile ↗✓ No bans

363Tracked matches72%Win rate2024Tracked since
CSDB Rating6.6 SolidPositional Player
Premier CS Rating15,904Purple band · top ~24.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Nov 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 363 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,904 +1,720 9 Aug – 9 Nov · 22 days played
13,16616,229peak 16,2299 Aug9 Nov
16,229Peak Premier in tracked matches
24Days played since 2026-08-03

Premier CS Rating

  • 325 below peak (16,229)
  • +1,401 over 90 days
  • Next: Pink band at 20,000 — 4,096 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-17
  • Blue band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGKaizhuPREMIER15,904 · Purple bandcsdb.gg/stats

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Performance scores

Aim82
Positioning58
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY54–44–2Last 10054%Win rateLWWWWLWWLW

Last 10 vs previous 10: −20pp win rate · −0.07 avg rating · −0.8pp headshot accuracy · +56ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 572ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 586ms

Last 20

  • 16–4 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.8 against its own average).

Aim8.2
Utility3.2
Positioning5.8
Opening Duels3.1
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.6° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.8
Utility3.2
Mechanics7.9
Opening Duels2.7
Win Impact10.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time548ms−99ms
first ⅓ avg 647ms → last ⅓ avg 548ms
Headshot accuracy16.9%+1.2%
first ⅓ avg 15.7% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–0 · anubis, 31 Aug →
38%Best headshot accuracy · 15–15 · cache, 25 Aug →
422msFastest reaction time · 6–13 · inferno, 24 Aug →
13–0Biggest win · anubis, 31 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
5–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 65% over 37anubisWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
nukeS3724–1365%0.02
cacheB168–850%0.01
infernoB126–650%-0.00
dust2A127–558%0.01
anubisC83–538%0.03
ancient—43–175%0.02
vertigo—42–250%0.04
mirage—40–40%-0.03
office—21–150%0.04
boulder—10–10%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
100%Win rate
0.76Avg K/D
81.5ADR
38%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
40.2%Accuracy (enemy spotted)
41.5%Spray accuracy
85.5%Counter-strafing
10.6°Preaim
550msReaction time
32.8%T opening success
48.5%CT opening success
0.43Enemies flashed / flash
3.4%Flash assists
2.96HE damage / grenade
7.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4275 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8233% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–130.0427%7 Sept →
nuke13–9-0.0214%6 Sept →
anubis13–60.0318%6 Sept →
ancient13–90.0023%5 Sept →
nuke13–11-0.0315%5 Sept →
inferno6–130.0317%5 Sept →
dust213–7-0.0314%5 Sept →
nuke13–80.0112%4 Sept →
cache4–13-0.0423%4 Sept →
nuke13–90.008%4 Sept →
dust213–40.0817%4 Sept →
nuke13–100.0621%2 Sept →
nuke13–30.0519%2 Sept →
nuke13–40.1126%2 Sept →
anubis5–130.0112%1 Sept →
office13–60.0527%31 Aug →
nuke13–11-0.0014%31 Aug →
anubis13–00.2121%31 Aug →
cache16–120.038%30 Aug →
nuke13–100.0615%30 Aug →
dust213–11-0.0214%30 Aug →
nuke13–100.0513%30 Aug →
dust28–20.056%30 Aug →
nuke3–130.0416%29 Aug →
nuke13–80.0329%29 Aug →
inferno9–130.019%29 Aug →
dust210–130.0212%29 Aug →
inferno5–130.019%29 Aug →
nuke12–120.1116%29 Aug →
inferno13–60.0525%29 Aug →
ancient13–110.0622%28 Aug →
nuke13–20.0323%28 Aug →
cache13–8-0.0113%28 Aug →
dust213–40.1017%28 Aug →
office10–130.0321%28 Aug →
nuke13–10.1419%28 Aug →
nuke8–130.0010%26 Aug →
inferno13–110.0020%26 Aug →
dust211–13-0.0613%26 Aug →
inferno3–13-0.0426%25 Aug →
cache15–150.0338%25 Aug →
nuke13–40.0326%25 Aug →
anubis6–130.0414%24 Aug →
inferno6–13-0.0429%24 Aug →
nuke7–130.0232%18 Aug →
inferno13–16-0.0922%18 Aug →
nuke11–13-0.0228%17 Aug →
anubis16–130.0119%17 Aug →
cache16–120.0120%17 Aug →
vertigo4–13-0.0113%17 Aug →
nuke7–13-0.0425%17 Aug →
nuke3–13-0.0410%17 Aug →
cache11–13-0.0112%14 Aug →
nuke9–13-0.0411%14 Aug →
vertigo9–40.1426%14 Aug →
cache4–13-0.0517%13 Aug →
nuke13–40.0024%13 Aug →
mirage13–16-0.0114%13 Aug →
nuke16–130.0612%13 Aug →
nuke13–10-0.047%13 Aug →
nuke9–50.0716%13 Aug →
anubis7–13-0.065%11 Aug →
dust213–20.0615%11 Aug →
nuke5–130.009%11 Aug →
mirage6–13-0.0412%11 Aug →
inferno9–40.0421%11 Aug →
ancient9–130.0113%11 Aug →
anubis9–130.0429%11 Aug →
cache13–10.0322%10 Aug →
inferno13–80.0712%10 Aug →
cache13–80.0827%10 Aug →
vertigo11–130.0611%10 Aug →
nuke13–80.1513%10 Aug →
nuke4–13-0.079%9 Aug →
dust21–5-0.0518%9 Aug →
dust27–130.0521%9 Aug →
mirage11–13-0.0420%9 Aug →
cache13–100.0813%9 Aug →
boulder9–13-0.0321%6 Aug →
nuke13–60.0212%6 Aug →
cache5–13-0.0113%6 Aug →
dust213–6-0.059%6 Aug →
dust29–13-0.0212%6 Aug →
nuke13–90.1117%6 Aug →
vertigo13–8-0.0314%6 Aug →
cache13–10-0.0118%6 Aug →
nuke13–4-0.0220%6 Aug →
anubis10–13-0.0314%5 Aug →
cache7–40.0614%5 Aug →
cache13–9-0.029%4 Aug →
nuke13–70.0230%4 Aug →
ancient13–40.0012%4 Aug →
cache5–13-0.058%4 Aug →
nuke4–130.049%4 Aug →
nuke11–13-0.0422%4 Aug →
nuke13–90.0113%4 Aug →
cache11–130.0113%3 Aug →
inferno13–4-0.0310%3 Aug →
inferno13–10-0.0119%3 Aug →
mirage6–13-0.0215%3 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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