Luxlas

Luxlas — CS2 Stats

FR76561198248925552[U:1:288659824]Steam profile ↗1 game ban

2,322Tracked matches50%Win rate2021Tracked since
4,006Hours in CS3Hrs last 2 wks
CSDB Rating7.2 StrongPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate67.6%41.3%41.8%above
Shot accuracy15.6%12.7%12.2%above
Kill/death ratio1.420.950.98above
Match win rate51.8%42.6%43.3%above

Across every metric we can compare, this profile already matches the typical Level 3 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGLuxlasFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim91
Positioning74
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY48–43–9Last 10048%Win rateLTLWWWLWLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −2.4pp headshot accuracy · +81ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 37%
  • Avg reaction 655ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 34%
  • Avg reaction 637ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 35%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim9.1
Utility4.4
Positioning7.4
Opening Duels6.9
Clutch3.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning7.4
Utility4.4
Mechanics7.7
Opening Duels7.1
Win Impact5.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time599ms−12ms
first ⅓ avg 611ms → last ⅓ avg 599ms
Headshot accuracy37.8%−2.3%
first ⅓ avg 40.1% → last ⅓ avg 37.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–5 · inferno, 30 Aug →
88%Best headshot accuracy · 1–8 · cache, 6 Aug →
406msFastest reaction time · 6–9 · vertigo, 16 Aug →
13–0Biggest win · cache, 7 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–4In matches decided by ≤2 rounds
3Overtime games

Map breakdown

vertigoBest map · 55% over 11nukeWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB3417–1750%0.03
infernoC2511–1444%0.01
vertigoA116–555%0.03
dust2C94–544%-0.00
mirageB63–350%0.01
nukeC52–340%-0.01
anubis—42–250%0.04
ancient—42–250%0.03
office—21–150%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

142,502Lifetime kills
1.42K/D · Top 5% of Level 2 players
7,047Matches
51.8%Match win rate · Top 5% of Level 2 players
67.6%Headshot % · Top 1% of Level 2 players
15.6%Shot accuracy · Top 50% of Level 2 players
28,493MVPs
2,231Hours (in match)
4,764Bombs planted
2,380Bombs defused

Most-used weapons

AK-4740,061
AWP6,505
SSG 085,846
FAMAS2,827
P2502,720

Lifetime map wins

14,640inferno
10,409dust2
6,413vertigo
3,229nuke
1,055office
1,002train
865cbble
517lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

66Matches
55%Win rate
1.53Avg K/D
93.1ADR
67%Headshot %

Clutches & streaks

37%1v1 clutch win
28%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Dust2650%1.4521.0
Inferno633%1.2616.5
Anubis4100%3.8421.0
Nuke475%1.4822.8
Mirage367%1.8717.3
Ancient2100%2.5028.0
Vertigo2100%1.6829.5
Train1100%1.8129.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

36.9%Headshot accuracy
35.2%Accuracy (enemy spotted)
36.0%Spray accuracy
84.7%Counter-strafing
8.5°Preaim
599msReaction time
63.5%T opening success
53.1%CT opening success
0.49Enemies flashed / flash
12.8%Flash assists
6.07HE damage / grenade
5.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4923 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis11–130.0838%16 Oct →
cache15–150.0133%16 Oct →
cache7–130.0136%21 Sept →
inferno13–11-0.0338%21 Sept →
anubis13–9-0.0142%21 Sept →
inferno13–110.0531%17 Sept →
dust28–130.0932%17 Sept →
cache13–110.0134%17 Sept →
cache2–10-0.0921%11 Sept →
nuke13–50.0636%10 Sept →
cache4–130.0140%10 Sept →
office12–120.0153%10 Sept →
vertigo9–130.0139%10 Sept →
cache13–80.0843%10 Sept →
inferno13–60.0332%9 Sept →
cache9–130.1240%9 Sept →
nuke9–13-0.0442%7 Sept →
vertigo13–10-0.0419%7 Sept →
vertigo13–10.0323%7 Sept →
cache13–90.0233%7 Sept →
cache6–130.0133%7 Sept →
cache13–00.1244%7 Sept →
dust21–13-0.0535%7 Sept →
inferno13–40.0348%7 Sept →
mirage9–130.0236%31 Aug →
inferno10–130.0433%31 Aug →
cache13–20.0548%31 Aug →
inferno13–50.1540%30 Aug →
cache11–130.0741%30 Aug →
inferno6–130.0241%28 Aug →
nuke1–13-0.0350%28 Aug →
inferno16–130.0337%28 Aug →
vertigo6–9-0.0556%27 Aug →
inferno8–8-0.0932%27 Aug →
inferno9–40.0846%27 Aug →
nuke5–9-0.0823%27 Aug →
mirage13–110.0329%27 Aug →
cache13–6-0.0145%27 Aug →
cache3–13-0.0338%18 Aug →
cache2–130.0432%18 Aug →
dust212–12-0.0435%18 Aug →
cache13–100.1129%18 Aug →
cache13–60.0932%18 Aug →
cache13–20.0841%17 Aug →
cache5–130.0146%17 Aug →
cache13–100.0934%17 Aug →
cache2–110.0231%17 Aug →
cache13–60.0640%17 Aug →
inferno5–13-0.1038%16 Aug →
vertigo6–90.0230%16 Aug →
inferno5–90.0132%16 Aug →
ancient11–13-0.0448%16 Aug →
mirage13–70.0749%15 Aug →
dust212–12-0.0141%15 Aug →
inferno13–11-0.0037%14 Aug →
inferno7–130.0535%12 Aug →
cache7–13-0.0034%12 Aug →
office13–11-0.0322%12 Aug →
mirage11–130.0042%12 Aug →
dust28–13-0.0040%12 Aug →
inferno6–9-0.0421%11 Aug →
inferno8–8-0.0850%11 Aug →
inferno9–50.1356%11 Aug →
inferno9–50.0839%11 Aug →
cache8–13-0.0043%11 Aug →
vertigo13–80.0131%11 Aug →
inferno4–13-0.0040%11 Aug →
dust213–100.0224%11 Aug →
dust213–4-0.0257%9 Aug →
vertigo13–70.0532%9 Aug →
cache12–12-0.0630%9 Aug →
inferno13–40.0835%6 Aug →
anubis13–40.0337%6 Aug →
cache13–90.0638%6 Aug →
cache1–80.0588%6 Aug →
vertigo8–80.0723%6 Aug →
vertigo9–30.1245%6 Aug →
inferno3–9-0.0825%6 Aug →
inferno8–80.0732%6 Aug →
cache2–13-0.0041%5 Aug →
ancient9–130.0836%5 Aug →
vertigo13–40.0346%4 Aug →
nuke13–30.0532%4 Aug →
dust213–70.0336%4 Aug →
cache13–9-0.0238%4 Aug →
anubis13–160.0637%3 Aug →
inferno0–13-0.0836%3 Aug →
cache7–13-0.0644%3 Aug →
cache13–110.0431%3 Aug →
vertigo5–130.0342%3 Aug →
cache13–20.0555%3 Aug →
inferno1–130.0342%2 Aug →
ancient13–40.0638%2 Aug →
cache13–70.0371%2 Aug →
ancient13–80.0436%2 Aug →
inferno7–13-0.0233%2 Aug →
dust213–4-0.0250%2 Aug →
cache13–40.0641%2 Aug →
mirage0–7-0.0733%2 Aug →
mirage13–6-0.0241%15 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.