SUUTUJO

SUUTUJO — CS2 Stats

FI76561198247922188[U:1:287656460]Steam profile ↗✓ No bans

576Tracked matches53%Win rate2020Tracked since
6,475Hours in CS13Hrs last 2 wks
CSDB Rating4.4 DevelopingPositional Player
Premier CS Rating16,639Purple band · top ~21.9% of ranked players (population est.)
FaceitLevel 5 · 1,098 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 66 days played since 8 Aug 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,639 -1,393 9 Aug20 Sept · 35 days played
14,75619,431peak 19,4319 Aug20 Sept
19,431Peak Premier in tracked matches
1,098Highest Faceit ELO seen on CSDB
66Days played since 2025-08-08

Faceit ELO

  • At peak — 1,098
  • Next: Level 6 at 1,201 103 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • 2,792 below peak (19,431)
  • Next: Pink band at 20,000 3,361 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,790), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate38.8%43.8%44.8%6.0% short
Shot accuracy15.4%12.0%12.5%above
Kill/death ratio0.911.021.040.12 short
Match win rate42.8%44.7%45.2%2.4% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSUUTUJOFACEITLevel 5 · 1,098 ELOSTANDINGTop 67.6% of rankedPREMIER16,639 · Purple bandPEAK ELO1,098csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning44
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY43534Last 10043%Win rateWWWLWLLWLL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +0.3pp headshot accuracy · +36ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 708ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 686ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 668ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim4.8
Utility4.2
Positioning4.4
Opening Duels0.0
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 76% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 663ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning4.4
Utility4.2
Mechanics5.6
Opening Duels0.0
Win Impact6.1

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time666ms−36ms
first ⅓ avg 702ms → last ⅓ avg 666ms
Headshot accuracy21.3%−7.2%
first ⅓ avg 28.6% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · inferno, 17 Feb
64%Best headshot accuracy · 13–9 · ancient, 30 Aug
406msFastest reaction time · 4–13 · dust2, 31 Jul
13–1Biggest win · dust2, 8 Jan

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
57In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 58% over 12infernoWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
dust2C25111444%-0.02
ancientB179853%-0.02
infernoD1431121%-0.03
mirageC135838%-0.04
nukeA127558%-0.02
anubisA74357%-0.03
overpass4040%-0.02
cache31233%-0.03
office21150%0.00
train21150%-0.05
vertigo110100%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,471Lifetime kills
0.91K/D
5,144Matches
42.8%Match win rate
38.8%Headshot %
15.4%Shot accuracy · Top 50% of Level 5 players
10,216MVPs
2,482Hours (in match)
7,117Bombs planted
1,295Bombs defused

Most-used weapons

AK-4724,781
AWP21,440
P902,388
SG 5532,284
P2501,735

Lifetime map wins

12,446dust2
9,466inferno
4,851nuke
2,676vertigo
1,213train
589cbble
398office
85lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

733Matches
51%Win rate
1.10Avg K/D
69.9ADR
37%Headshot %

Clutches & streaks

34%1v1 clutch win
14%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust23057%1.0815.7
Inferno2450%0.8813.8
Ancient2326%0.8112.8
Mirage2343%0.9013.9
Nuke2055%1.0715.6
Anubis838%0.6611.9
Overpass450%0.7611.3
Vertigo2100%1.4021.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
28.5%Accuracy (enemy spotted)
28.1%Spray accuracy
75.1%Counter-strafing
9.7°Preaim
663msReaction time
26.9%T opening success
30.1%CT opening success
0.55Enemies flashed / flash
4.2%Flash assists
14.04HE damage / grenade
3.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.99 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.8661% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–9-0.0521%20 Sept
cache13–30.0018%20 Sept
nuke13–11-0.0119%18 Sept
cache4–13-0.069%18 Sept
mirage13–5-0.0442%16 Sept
inferno6–130.0140%16 Sept
dust26–130.0218%16 Sept
anubis13–10-0.108%14 Sept
mirage7–130.0235%14 Sept
ancient10–13-0.0623%11 Sept
dust213–10-0.063%10 Sept
ancient13–50.0022%10 Sept
inferno4–13-0.156%10 Sept
dust24–13-0.0441%31 Jul
nuke13–7-0.0137%31 Jul
ancient13–11-0.0529%30 Jul
inferno2–13-0.0919%30 Jul
cache13–16-0.0521%27 Jul
inferno11–13-0.0024%19 Mar
office13–30.0227%18 Mar
anubis6–13-0.0640%17 Mar
overpass5–13-0.0331%11 Mar
inferno13–110.0514%10 Mar
dust213–60.0111%10 Mar
ancient13–30.078%8 Mar
nuke8–13-0.0613%8 Mar
mirage13–9-0.0517%8 Mar
dust213–100.0624%7 Mar
dust213–30.0423%27 Feb
inferno6–13-0.0611%26 Feb
ancient16–12-0.0415%26 Feb
dust215–15-0.0113%26 Feb
inferno11–13-0.0119%26 Feb
dust210–13-0.0617%23 Feb
anubis13–10-0.0820%21 Feb
inferno13–20.1220%17 Feb
anubis10–13-0.048%17 Feb
nuke13–80.0018%9 Feb
anubis15–15-0.0117%8 Feb
dust28–13-0.0529%27 Jan
anubis13–110.0026%23 Jan
ancient7–13-0.0742%18 Jan
inferno4–13-0.070%18 Jan
mirage4–13-0.0824%17 Jan
train6–13-0.0925%16 Jan
mirage10–13-0.0532%16 Jan
dust22–13-0.0924%16 Jan
ancient3–13-0.1117%14 Jan
dust215–15-0.0021%13 Jan
mirage10–130.0328%13 Jan
inferno5–13-0.0516%12 Jan
mirage13–9-0.0525%11 Jan
nuke13–60.0227%11 Jan
overpass10–13-0.0226%10 Jan
dust24–13-0.0314%10 Jan
overpass10–13-0.0124%10 Jan
dust29–13-0.0411%8 Jan
nuke7–13-0.0619%8 Jan
dust213–1-0.0024%8 Jan
dust210–13-0.049%1 Jan
anubis13–60.089%1 Jan
office12–12-0.0142%19 Dec
vertigo13–4-0.0314%19 Dec
inferno13–5-0.105%13 Dec
ancient3–13-0.0231%13 Dec
dust23–13-0.0711%10 Dec
nuke13–8-0.0116%9 Dec
inferno5–13-0.0434%9 Dec
ancient17–19-0.0327%25 Nov
dust213–7-0.0232%2 Nov
ancient14–16-0.0526%10 Oct
nuke16–130.0113%4 Oct
dust213–9-0.0126%3 Oct
ancient13–80.0431%2 Oct
ancient16–130.0221%1 Oct
dust213–50.0030%1 Oct
ancient13–80.0346%24 Sept
nuke10–13-0.0524%19 Sept
inferno11–130.0430%16 Sept
dust216–140.0139%15 Sept
nuke11–13-0.0428%14 Sept
dust213–30.0227%14 Sept
mirage8–13-0.0517%6 Sept
ancient13–9-0.0364%30 Aug
train13–8-0.0235%26 Aug
dust211–13-0.0416%24 Aug
ancient5–13-0.0033%24 Aug
ancient5–13-0.0322%23 Aug
dust27–13-0.0434%20 Aug
inferno4–13-0.0444%19 Aug
nuke7–13-0.0523%18 Aug
mirage6–13-0.1310%18 Aug
mirage7–13-0.0924%17 Aug
nuke13–30.0430%17 Aug
mirage10–13-0.0413%16 Aug
dust26–13-0.0425%14 Aug
mirage13–3-0.0219%12 Aug
overpass8–13-0.0124%11 Aug
ancient13–40.0235%9 Aug
mirage13–7-0.0141%8 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →