Philanthin

Philanthin — CS2 Stats

US76561198247791748[U:1:287526020]Steam profile ↗✓ No bans

1,069Tracked matches57%Win rate2020Tracked since
1,542Hours in CS28Hrs last 2 wks
CSDB Rating6.3 SolidPassive Rifler
Premier CS Rating25,122Top 25% of 819 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#2588 of 18809 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate66.6%52.8%above
Shot accuracy4.7%13.7%9.0% short
Kill/death ratio2.221.08above
Match win rate50.5%49.2%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPhilanthinFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER25,122 · Red bandcsdb.gg/stats

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Performance scores

Aim84
Positioning47
Utility51

0–100 skill scores via Leetify.

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim8.4
Aggression3.6
Utility5.1
Positioning4.7
Opening Duels0.7
Clutch4.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 40% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning4.7
Utility5.1
Mechanics6.3
Opening Duels1.3
Win Impact7.4

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

71,430Lifetime kills
2.22K/D · Top 1% of tracked players
1,689Matches
50.5%Match win rate · Top 25% of tracked players
66.6%Headshot % · Top 5% of tracked players
4.7%Shot accuracy
5,015MVPs
841Hours (in match)
2,065Bombs planted
908Bombs defused

Most-used weapons

Lifetime map wins

3,380dust2
2,217inferno
1,072nuke
824vertigo
521train
226office
63cbble
22ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

154Matches
61%Win rate
1.16Avg K/D
83.9ADR
47%Headshot %

Clutches & streaks

44%1v1 clutch win
20%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2357%1.0817.4
Dust22273%1.3716.1
Ancient1547%1.1317.7
Inferno1060%1.2616.7
Nuke978%1.5519.6
Anubis838%1.1616.6
Cache771%1.5417.1
Overpass3100%1.0116.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
38.6%Accuracy (enemy spotted)
44.3%Spray accuracy
78.2%Counter-strafing
9.8°Preaim
505msReaction time
25.1%T opening success
40.5%CT opening success
0.45Enemies flashed / flash
6.6%Flash assists
8.83HE damage / grenade
8.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4511 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.1204% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →