sag

sag — CS2 Stats

AR76561198242946726[U:1:282680998]Steam profile ↗1 game ban

1,219Tracked matches50%Win rate2020Tracked since
CSDB Rating7.1 StrongSupport
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

+15Tracked matches · now 1,219
+3.3ppWin rate · 46.7% → 50.0%

Rating over time

2,166Highest Faceit ELO seen on CSDB
38Days played since 2026-06-19

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGsagFACEITLevel 9STANDINGTop 20.7% of rankedPEAK ELO2,166csdb.gg/stats

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Performance scores

Aim93
Positioning58
Utility62

0–100 skill scores via Leetify.

Recent form

COLD61–39Last 10061%Win rateWWLLLWLLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −9.7pp headshot accuracy · −32ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 516ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 525ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 29%
  • Avg reaction 541ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim9.3
Utility6.2
Positioning5.8
Opening Duels4.5
Clutch4.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 98% playstyle similarity

Most alike: aim profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning5.8
Utility6.2
Mechanics8.4
Opening Duels4.1
Win Impact5.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time558ms−54ms
first ⅓ avg 613ms → last ⅓ avg 558ms
Headshot accuracy28.5%+0.5%
first ⅓ avg 28.0% → last ⅓ avg 28.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–2 · mirage, 10 Oct →
52%Best headshot accuracy · 13–11 · cache, 22 Aug →
320msFastest reaction time · 3–5 · dust2, 26 Jul →
13–1Biggest win · cache, 5 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W2Current streak
11–3In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 81% over 26nukeWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageS2621–581%0.01
dust2S1812–667%0.02
ancientS1711–665%-0.00
anubisB126–650%0.00
nukeD102–820%-0.01
cacheC94–544%0.00
infernoA53–260%0.04
overpass—32–167%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,661Matches
54%Win rate
1.19Avg K/D
78.1ADR
60%Headshot %

Clutches & streaks

41%1v1 clutch win
20%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage39950%1.1315.8
Ancient28356%1.2017.0
Anubis25751%1.0915.9
Nuke20755%1.1415.8
Dust219854%1.1215.6
Inferno2162%1.1815.1
Overpass1681%1.1614.8
Train771%1.0917.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.4%Headshot accuracy
37.9%Accuracy (enemy spotted)
40.9%Spray accuracy
87.6%Counter-strafing
8.4°Preaim
552msReaction time
39.1%T opening success
54.1%CT opening success
0.64Enemies flashed / flash
10.2%Flash assists
7.36HE damage / grenade
12.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.0762% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–9-0.0115%12 Oct →
mirage13–100.0130%12 Oct →
nuke8–13-0.0124%11 Oct →
mirage9–13-0.0138%11 Oct →
nuke8–13-0.0420%11 Oct →
mirage13–20.2233%10 Oct →
nuke5–13-0.0815%10 Oct →
mirage18–22-0.0234%10 Oct →
ancient7–13-0.0413%3 Oct →
dust26–13-0.0319%3 Oct →
dust213–20.0428%1 Oct →
mirage13–10-0.0425%1 Oct →
mirage22–200.0032%13 Sept →
cache18–22-0.0141%8 Sept →
mirage13–11-0.0443%8 Sept →
cache13–11-0.0252%22 Aug →
anubis2–13-0.0418%22 Aug →
mirage13–90.0832%22 Aug →
dust26–130.1045%22 Aug →
inferno4–13-0.0124%22 Aug →
ancient13–90.1027%22 Aug →
ancient12–160.0328%17 Aug →
anubis13–20.0533%16 Aug →
anubis9–130.0230%16 Aug →
anubis13–10-0.0120%16 Aug →
cache6–13-0.0129%16 Aug →
nuke13–50.0618%16 Aug →
mirage8–13-0.0229%16 Aug →
dust213–10-0.0227%15 Aug →
dust216–130.0329%15 Aug →
cache7–13-0.0537%15 Aug →
cache13–80.0429%15 Aug →
mirage12–16-0.0121%15 Aug →
anubis5–13-0.0328%12 Aug →
mirage13–40.0131%12 Aug →
ancient13–11-0.0529%12 Aug →
mirage10–13-0.0123%9 Aug →
dust26–13-0.0627%9 Aug →
mirage13–7-0.0322%9 Aug →
ancient5–13-0.0617%9 Aug →
anubis12–16-0.0135%9 Aug →
cache6–130.0538%9 Aug →
ancient13–50.0126%9 Aug →
dust213–40.0521%8 Aug →
cache8–130.0229%7 Aug →
ancient9–130.0429%7 Aug →
dust27–10.0225%7 Aug →
inferno13–30.0523%6 Aug →
ancient13–10-0.0314%6 Aug →
nuke9–130.0331%5 Aug →
mirage13–11-0.0126%5 Aug →
cache13–10.0224%5 Aug →
anubis13–70.0230%5 Aug →
ancient16–140.0325%29 Jul →
dust213–10-0.0119%29 Jul →
mirage19–160.0513%27 Jul →
nuke7–13-0.0112%27 Jul →
inferno13–80.0417%26 Jul →
ancient13–70.0224%26 Jul →
dust213–110.0328%26 Jul →
dust23–50.0413%26 Jul →
dust211–3-0.0225%26 Jul →
cache16–14-0.0122%25 Jul →
mirage13–7-0.019%25 Jul →
dust213–90.1418%25 Jul →
mirage13–100.0229%23 Jul →
anubis13–100.0018%22 Jul →
dust213–11-0.0129%22 Jul →
anubis13–100.0229%22 Jul →
inferno9–13-0.0029%22 Jul →
ancient13–9-0.0123%20 Jul →
mirage13–40.0131%17 Jul →
nuke14–160.0240%17 Jul →
ancient13–100.0026%17 Jul →
nuke10–130.0038%16 Jul →
anubis13–70.0622%15 Jul →
mirage13–80.0136%15 Jul →
ancient13–8-0.0222%11 Jul →
nuke13–110.0230%11 Jul →
mirage13–7-0.0124%8 Jul →
overpass13–4-0.0027%1 Jul →
dust21–130.0233%1 Jul →
anubis7–130.0729%28 Jun →
ancient10–13-0.0325%27 Jun →
ancient13–7-0.0018%27 Jun →
dust213–90.0434%27 Jun →
mirage13–60.0625%27 Jun →
ancient13–10.0024%27 Jun →
dust214–16-0.0413%26 Jun →
mirage13–2-0.0520%26 Jun →
overpass6–130.0322%25 Jun →
ancient2–13-0.0627%25 Jun →
overpass16–14-0.0227%23 Jun →
mirage13–100.0023%21 Jun →
mirage13–3-0.0339%21 Jun →
nuke13–16-0.0633%20 Jun →
inferno13–60.1145%20 Jun →
anubis4–13-0.1018%19 Jun →
dust213–9-0.0037%19 Jun →
mirage13–50.0627%19 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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