raretrax

raretrax — CS2 Stats

AT76561198237278026[U:1:277012298]Steam profile ↗✓ No bans

718Tracked matches52%Win rate2020Tracked since
1,400Hours in CS13Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating14,883Blue band · top ~29% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 23 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,883 -2,482 23 May23 Sept · 29 days played
14,63218,380peak 18,38023 May23 Sept
18,500Peak Premier in tracked matches
42Days played since 2026-05-23

Premier CS Rating

  • 3,497 below peak (18,380)
  • +251 over 30 days · steady
  • -757 over 90 days
  • Next: Purple band at 15,000 117 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-31
  • Light Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,584), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate36.8%41.9%42.7%5.8% short
Shot accuracy11.2%12.2%11.3%meets
Kill/death ratio0.880.980.990.11 short
Match win rate45.3%43.3%43.9%above

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGraretraxFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER14,883 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning62
Utility26

0–100 skill scores via Leetify.

Recent form

COLD46504Last 10046%Win rateLLLWLLLWWL

Last 10 vs previous 10: −30pp win rate · +0.03 avg rating · −4.5pp headshot accuracy · +11ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 552ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 560ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 555ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim6.3
Utility2.6
Positioning6.2
Opening Duels4.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning6.2
Utility2.6
Mechanics5.0
Opening Duels6.0
Win Impact5.6

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time576ms−55ms
first ⅓ avg 631ms → last ⅓ avg 576ms
Headshot accuracy21.2%+5.9%
first ⅓ avg 15.3% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · ancient, 16 Sept
46%Best headshot accuracy · 15–15 · mirage, 8 Sept
406msFastest reaction time · 16–14 · ancient, 13 Aug
13–1Biggest win · dust2, 16 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
49In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 75% over 16mirageWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
ancientC1981142%-0.02
nukeD1651131%-0.00
dust2S1612475%0.00
mirageD1541127%-0.00
cacheB137654%-0.02
anubisB105550%-0.01
infernoB105550%-0.01
overpass1010%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

32,212Lifetime kills
0.88K/D
1,912Matches
45.3%Match win rate · Top 50% of Level 3 players
36.8%Headshot %
11.2%Shot accuracy
4,619MVPs
769Hours (in match)
2,177Bombs planted
337Bombs defused

Most-used weapons

Lifetime map wins

3,267dust2
2,365inferno
1,857nuke
456cbble
332train
174office
163vertigo
76lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
33.6%Accuracy (enemy spotted)
33.9%Spray accuracy
72.7%Counter-strafing
10.7°Preaim
572msReaction time
60.6%T opening success
47.6%CT opening success
0.46Enemies flashed / flash
5.5%Flash assists
8.46HE damage / grenade
2.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4608 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0718%23 Sept
nuke5–13-0.043%21 Sept
nuke9–13-0.0612%21 Sept
ancient13–60.1110%16 Sept
mirage1–13-0.0315%16 Sept
cache11–13-0.0320%16 Sept
ancient7–130.0219%16 Sept
dust213–10.0517%16 Sept
mirage13–80.1012%16 Sept
mirage7–13-0.068%15 Sept
cache14–16-0.0216%15 Sept
ancient13–10-0.028%15 Sept
dust26–13-0.1017%15 Sept
dust213–6-0.0131%15 Sept
ancient13–40.097%14 Sept
anubis3–13-0.0223%14 Sept
cache13–10-0.0725%11 Sept
ancient6–130.0112%11 Sept
dust213–10-0.1220%10 Sept
anubis13–7-0.0121%10 Sept
dust213–80.0824%10 Sept
mirage10–13-0.0329%9 Sept
inferno13–40.0021%9 Sept
dust213–6-0.0427%8 Sept
mirage15–150.0246%8 Sept
nuke9–130.0236%8 Sept
ancient13–7-0.0315%7 Sept
mirage0–13-0.0625%7 Sept
cache13–7-0.0342%7 Sept
ancient13–6-0.0127%6 Sept
cache13–80.0132%5 Sept
anubis0–40.0433%5 Sept
nuke6–130.0432%5 Sept
anubis3–130.0612%5 Sept
dust213–10.0920%4 Sept
ancient6–130.0221%4 Sept
cache8–130.0123%4 Sept
dust213–9-0.0811%31 Aug
nuke13–8-0.0120%31 Aug
dust215–15-0.0518%30 Aug
cache13–80.0216%30 Aug
nuke13–90.0318%21 Aug
ancient9–13-0.0121%21 Aug
cache13–10-0.037%20 Aug
inferno13–5-0.0710%20 Aug
dust213–110.0218%20 Aug
cache5–13-0.1118%20 Aug
nuke2–30.0324%13 Aug
ancient16–140.0116%13 Aug
anubis6–13-0.0124%13 Aug
inferno11–130.0217%31 Jul
cache13–8-0.0216%30 Jul
mirage13–50.0913%30 Jul
ancient7–13-0.0611%30 Jul
nuke10–130.0311%30 Jul
nuke11–130.0318%29 Jul
anubis15–15-0.0317%25 Jul
ancient2–13-0.1016%22 Jul
nuke13–100.0410%22 Jul
cache7–13-0.0216%19 Jul
cache13–30.0111%18 Jul
cache3–10-0.0533%17 Jul
dust213–80.0516%17 Jul
inferno7–9-0.110%8 Jul
anubis13–8-0.0715%28 Jun
inferno10–130.0323%28 Jun
nuke8–13-0.0717%21 Jun
nuke8–13-0.0317%19 Jun
dust211–130.0114%19 Jun
anubis13–40.0011%3 Jun
mirage13–100.0121%2 Jun
mirage7–130.0120%2 Jun
nuke13–6-0.0833%2 Jun
mirage15–150.0632%1 Jun
ancient4–13-0.1120%1 Jun
mirage7–13-0.0213%31 May
inferno13–110.0210%31 May
nuke13–90.0413%31 May
ancient11–13-0.056%31 May
anubis13–7-0.0314%30 May
mirage13–10-0.0316%29 May
inferno7–13-0.0511%29 May
overpass6–13-0.0412%29 May
ancient13–10-0.027%29 May
dust216–140.0227%29 May
dust213–100.0416%28 May
dust213–40.0717%28 May
inferno10–13-0.0013%28 May
ancient0–13-0.0422%28 May
ancient10–13-0.0810%27 May
inferno13–100.0320%27 May
mirage14–160.0117%27 May
nuke10–13-0.0215%27 May
ancient4–13-0.0610%26 May
mirage5–13-0.0313%25 May
ancient13–8-0.058%25 May
dust210–13-0.0116%25 May
anubis16–12-0.0112%24 May
inferno13–10.039%24 May
nuke9–130.0212%23 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →