Ronin

Ronin — CS2 Stats

GB76561198233883720[U:1:273617992]Steam profile ↗✓ No bans

1,276Tracked matches69%Win rate2023Tracked since
1,437Hours in CS12Hrs last 2 wks
CSDB Rating4.4 DevelopingSupport
Premier CS Rating16,881Purple band · top ~20.9% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,881 +457 2 Sept – 10 Nov · 23 days played
15,81718,189peak 18,1892 Sept10 Nov
Faceit ELO: 1,160 +0 2 Sept – 25 Sept · 3 observations
1,1601,160peak 1,1602 Sept25 Sept
18,189Peak Premier in tracked matches
1,160Highest Faceit ELO seen on CSDB
22Days played since 2026-09-02

Premier CS Rating

  • 1,308 below peak (18,189)
  • +507 over 30 days · improving
  • Next: Pink band at 20,000 — 3,119 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate52.6%44.4%46.9%above
Shot accuracy4.6%11.9%13.0%8.4% short
Kill/death ratio1.131.031.08above
Match win rate37.7%45.2%46.7%9.0% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRoninPREMIER16,881 · Purple bandPEAK ELO1,160csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim44
Positioning34
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY56–41–3Last 10056%Win rateLWLWLWWWLW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −0.6pp headshot accuracy · +38ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 611ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 649ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim4.4
Utility5.0
Positioning3.4
Opening Duels0.0
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning3.4
Utility5.0
Mechanics3.6
Opening Duels1.2
Win Impact10.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time620ms+2ms
first ⅓ avg 618ms → last ⅓ avg 620ms
Headshot accuracy10.3%−0.6%
first ⅓ avg 10.9% → last ⅓ avg 10.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · anubis, 12 Oct →
26%Best headshot accuracy · 10–13 · nuke, 28 Oct →
406msFastest reaction time · 13–11 · inferno, 20 Sept →
13–1Biggest win · anubis, 12 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
11–10In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 76% over 17nukeWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
ancientB209–1145%-0.03
mirageS1713–476%-0.00
infernoS1510–567%-0.02
anubisA138–562%0.02
nukeC114–736%-0.02
cacheB105–550%-0.03
dust2C104–640%-0.03
vertigo—43–175%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

53,976Lifetime kills
1.13K/D · Top 50% of Purple band
2,361Matches
37.7%Match win rate
52.6%Headshot % · Top 25% of Purple band
4.6%Shot accuracy
3,011MVPs
801Hours (in match)
1,676Bombs planted
611Bombs defused

Most-used weapons

Lifetime map wins

2,078dust2
2,005inferno
1,770vertigo
1,715nuke
685train
153office
75safehouse
43lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

58Matches
53%Win rate
0.85Avg K/D
80.8ADR
28%Headshot %

Clutches & streaks

42%1v1 clutch win
17%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1753%0.8913.8
Dust21136%0.9013.8
Inferno967%1.0015.9
Ancient650%0.6412.0
Vertigo560%0.699.6
Anubis540%0.7312.6
Nuke475%0.8613.8
Train1100%1.0813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.5%Headshot accuracy
36.7%Accuracy (enemy spotted)
41.1%Spray accuracy
66.1%Counter-strafing
12.5°Preaim
617msReaction time
37.2%T opening success
32.1%CT opening success
0.59Enemies flashed / flash
2.7%Flash assists
6.89HE damage / grenade
8.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.5347° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.5364% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis7–13-0.0014%10 Nov →
mirage13–11-0.029%10 Nov →
nuke5–13-0.024%10 Nov →
inferno13–10-0.018%9 Nov →
cache8–13-0.0619%9 Nov →
inferno13–6-0.069%9 Nov →
dust213–11-0.0620%6 Nov →
anubis13–4-0.005%6 Nov →
ancient7–13-0.047%6 Nov →
ancient13–7-0.019%6 Nov →
ancient14–16-0.068%6 Nov →
ancient15–15-0.048%3 Nov →
ancient6–13-0.0613%2 Nov →
mirage13–30.0822%2 Nov →
ancient11–13-0.0412%2 Nov →
anubis13–60.017%2 Nov →
anubis13–70.014%29 Oct →
ancient13–9-0.0310%29 Oct →
nuke7–130.0215%29 Oct →
mirage13–11-0.0413%29 Oct →
anubis13–80.019%29 Oct →
mirage13–9-0.0314%29 Oct →
nuke10–13-0.0126%28 Oct →
ancient13–7-0.058%28 Oct →
inferno13–100.0013%28 Oct →
ancient13–90.017%28 Oct →
nuke13–10-0.104%20 Oct →
dust213–2-0.020%20 Oct →
mirage13–11-0.054%20 Oct →
mirage13–70.0012%20 Oct →
dust29–13-0.0711%20 Oct →
cache13–6-0.008%16 Oct →
ancient8–130.067%16 Oct →
anubis13–40.1514%16 Oct →
nuke15–150.0113%16 Oct →
inferno13–5-0.028%16 Oct →
nuke5–13-0.0113%16 Oct →
dust29–13-0.036%16 Oct →
cache9–13-0.028%16 Oct →
inferno13–40.0015%16 Oct →
dust213–16-0.0614%12 Oct →
ancient13–6-0.017%12 Oct →
anubis11–13-0.0013%12 Oct →
cache13–9-0.0211%12 Oct →
dust210–13-0.057%12 Oct →
ancient13–40.0521%12 Oct →
dust210–13-0.0512%12 Oct →
anubis13–10.1510%12 Oct →
inferno4–13-0.067%8 Oct →
mirage13–70.0311%8 Oct →
anubis13–80.085%8 Oct →
nuke11–130.049%8 Oct →
ancient13–70.031%8 Oct →
mirage10–13-0.018%8 Oct →
ancient9–13-0.064%6 Oct →
anubis13–11-0.025%6 Oct →
cache9–13-0.0518%5 Oct →
inferno13–60.057%5 Oct →
nuke13–80.0211%5 Oct →
ancient6–13-0.0413%5 Oct →
vertigo13–100.0510%29 Sept →
vertigo13–40.0812%29 Sept →
vertigo13–90.1317%29 Sept →
vertigo3–13-0.123%29 Sept →
anubis8–13-0.0612%28 Sept →
mirage15–15-0.0510%28 Sept →
inferno13–8-0.0013%28 Sept →
dust213–110.039%28 Sept →
mirage2–130.0221%26 Sept →
cache13–5-0.0111%26 Sept →
cache10–13-0.035%26 Sept →
nuke4–13-0.058%26 Sept →
ancient13–7-0.037%26 Sept →
inferno11–13-0.028%26 Sept →
mirage13–70.018%26 Sept →
cache11–13-0.0312%26 Sept →
inferno13–90.004%26 Sept →
inferno11–130.0113%26 Sept →
mirage7–13-0.0416%22 Sept →
mirage10–60.0019%22 Sept →
mirage13–9-0.0314%22 Sept →
mirage13–70.105%22 Sept →
mirage13–110.0116%22 Sept →
ancient13–9-0.017%20 Sept →
mirage13–110.019%20 Sept →
inferno13–11-0.029%20 Sept →
ancient8–13-0.1112%19 Sept →
dust211–13-0.0314%19 Sept →
ancient10–13-0.069%6 Sept →
nuke13–9-0.048%6 Sept →
inferno13–6-0.0310%6 Sept →
ancient11–13-0.0412%6 Sept →
cache13–7-0.1023%6 Sept →
anubis3–13-0.0525%4 Sept →
cache16–14-0.0212%4 Sept →
dust216–130.067%4 Sept →
anubis11–13-0.028%4 Sept →
nuke13–11-0.049%4 Sept →
inferno8–13-0.0612%4 Sept →
inferno9–13-0.050%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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